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LockFactory.cs « Store « core « src - github.com/mono/Lucene.Net.Light.git - Unnamed repository; edit this file 'description' to name the repository.
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/* 
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;

namespace Lucene.Net.Store
{
	
	/// <summary> <p/>Base class for Locking implementation.  <see cref="Directory" /> uses
	/// instances of this class to implement locking.<p/>
	/// 
	/// <p/>Note that there are some useful tools to verify that
	/// your LockFactory is working correctly: <see cref="VerifyingLockFactory" />
	///, <see cref="LockStressTest" />, <see cref="LockVerifyServer" />
	///.<p/>
	/// 
	/// </summary>
	/// <seealso cref="LockVerifyServer">
	/// </seealso>
	/// <seealso cref="LockStressTest">
	/// </seealso>
	/// <seealso cref="VerifyingLockFactory">
	/// </seealso>
	
	public abstract class LockFactory
	{
		protected internal System.String internalLockPrefix = null;

	    /// <summary> Gets or sets the prefix in use for all locks created in this
	    /// LockFactory.  This is normally called once, when a
	    /// Directory gets this LockFactory instance.  However, you
	    /// can also call this (after this instance is assigned to
	    /// a Directory) to override the prefix in use.  This
	    /// is helpful if you're running Lucene on machines that
	    /// have different mount points for the same shared
	    /// directory.
	    /// </summary>
	    public virtual string LockPrefix
	    {
	        get { return this.internalLockPrefix; }
	        set { this.internalLockPrefix = value; }
	    }

	    /// <summary> Return a new Lock instance identified by lockName.</summary>
		/// <param name="lockName">name of the lock to be created.
		/// </param>
		public abstract Lock MakeLock(System.String lockName);
		
		/// <summary> Attempt to clear (forcefully unlock and remove) the
		/// specified lock.  Only call this at a time when you are
		/// certain this lock is no longer in use.
		/// </summary>
		/// <param name="lockName">name of the lock to be cleared.
		/// </param>
		abstract public void  ClearLock(System.String lockName);
	}
}