diff options
Diffstat (limited to 'src/Microsoft.NuGet.Build.Tasks/Strings.Designer.cs')
-rw-r--r-- | src/Microsoft.NuGet.Build.Tasks/Strings.Designer.cs | 80 |
1 files changed, 58 insertions, 22 deletions
diff --git a/src/Microsoft.NuGet.Build.Tasks/Strings.Designer.cs b/src/Microsoft.NuGet.Build.Tasks/Strings.Designer.cs index 9b3de63..0056db5 100644 --- a/src/Microsoft.NuGet.Build.Tasks/Strings.Designer.cs +++ b/src/Microsoft.NuGet.Build.Tasks/Strings.Designer.cs @@ -19,7 +19,7 @@ namespace Microsoft.NuGet.Build.Tasks { // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Strings { @@ -70,74 +70,110 @@ namespace Microsoft.NuGet.Build.Tasks { } /// <summary> + /// Looks up a localized string similar to Assets file {0} couldn't be found. Run a NuGet package restore to generate this file.. + /// </summary> + internal static string LockFileNotFoundForProjectFile { + get { + return ResourceManager.GetString("LockFileNotFoundForProjectFile", resourceCulture); + } + } + + /// <summary> /// Looks up a localized string similar to Lock file {0} couldn't be found. Run a NuGet package restore to generate this file.. /// </summary> - internal static string LockFileNotFound { + internal static string LockFileNotFoundForProjectJson { get { - return ResourceManager.GetString("LockFileNotFound", resourceCulture); + return ResourceManager.GetString("LockFileNotFoundForProjectJson", resourceCulture); } } /// <summary> - /// Looks up a localized string similar to Your project is not referencing the "{0}" framework. Add a reference to "{0}" in the "frameworks" section of your project.json, and then re-run NuGet restore.. + /// Looks up a localized string similar to Your project does not reference "{0}" framework. Add a reference to "{0}" in the "TargetFrameworks" property of your project file and then re-run NuGet restore.. /// </summary> - internal static string MissingFramework { + internal static string MissingFrameworkInProjectFile { get { - return ResourceManager.GetString("MissingFramework", resourceCulture); + return ResourceManager.GetString("MissingFrameworkInProjectFile", resourceCulture); } } /// <summary> - /// Looks up a localized string similar to Your project is consuming assets from the project '{0}' but no MSBuild project is found in the project.lock.json. Check the project references in your project file, and re-run NuGet restore.. + /// Looks up a localized string similar to Your project does not reference "{0}" framework. Add a reference to "{0}" in the "frameworks" section of your project.json and then re-run NuGet restore.. /// </summary> - internal static string MissingMSBuildPathInProjectPackage { + internal static string MissingFrameworkInProjectJson { get { - return ResourceManager.GetString("MissingMSBuildPathInProjectPackage", resourceCulture); + return ResourceManager.GetString("MissingFrameworkInProjectJson", resourceCulture); } } /// <summary> /// Looks up a localized string similar to The package '{0}' could not be found in the libraries section of the lock file. This may indicate your lock file is corrupted.. /// </summary> - internal static string MissingPackageInTargetsSection { + internal static string MissingPackageInTargetsForProjectJson { + get { + return ResourceManager.GetString("MissingPackageInTargetsForProjectJson", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to The package '{0}' could not be found in the libraries section of the assets file. This may indicate your assets file is corrupted.. + /// </summary> + internal static string MissingPackageInTargetsSectionForProjectFile { get { - return ResourceManager.GetString("MissingPackageInTargetsSection", resourceCulture); + return ResourceManager.GetString("MissingPackageInTargetsSectionForProjectFile", resourceCulture); } } /// <summary> - /// Looks up a localized string similar to The project.json is referencing the project '{0}', but an output path was not specified on an item in the {1} property.. + /// Looks up a localized string similar to Your project file doesn't list '{0}' as a "RuntimeIdentifier". You should add '{1}' to the "RuntimeIdentifiers" property in your project file and then re-run NuGet restore.. /// </summary> - internal static string MissingProjectReference { + internal static string MissingRuntimeIdentifierInProjectFile { get { - return ResourceManager.GetString("MissingProjectReference", resourceCulture); + return ResourceManager.GetString("MissingRuntimeIdentifierInProjectFile", resourceCulture); } } /// <summary> - /// Looks up a localized string similar to Your project.json doesn't list '{0}' as a targeted runtime. You should add '{1}' inside your "runtimes" section in your project.json, and then re-run NuGet restore.. + /// Looks up a localized string similar to Your project file doesn't have the "RuntimeIdentifiers" property. You should add '{0}' to your project file and then re-run NuGet restore.. /// </summary> - internal static string MissingRuntimeInRuntimesSection { + internal static string MissingRuntimeIdentifierPropertyInProjectFile { get { - return ResourceManager.GetString("MissingRuntimeInRuntimesSection", resourceCulture); + return ResourceManager.GetString("MissingRuntimeIdentifierPropertyInProjectFile", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Your project.json doesn't list '{0}' as a "RuntimeIdentifier". You should add '{1}' inside your "runtimes" section in your project.json and then re-run NuGet restore.. + /// </summary> + internal static string MissingRuntimeInProjectJson { + get { + return ResourceManager.GetString("MissingRuntimeInProjectJson", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Your project.json doesn't have a runtimes section. You should add '{0}' to your project.json and then re-run NuGet restore.. /// </summary> - internal static string MissingRuntimesSection { + internal static string MissingRuntimesSectionInProjectJson { + get { + return ResourceManager.GetString("MissingRuntimesSectionInProjectJson", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to No targets could be found in the assets file. Make sure you have "RuntimeIdentifiers" property in your project file.. + /// </summary> + internal static string NoTargetsInLockFileForProjectFile { get { - return ResourceManager.GetString("MissingRuntimesSection", resourceCulture); + return ResourceManager.GetString("NoTargetsInLockFileForProjectFile", resourceCulture); } } /// <summary> - /// Looks up a localized string similar to No targets could be found in the lock file. Make sure you have a supports or runtimes section i your project.json file.. + /// Looks up a localized string similar to No targets could be found in the lock file. Make sure you have a supports or runtimes section in your project.json file.. /// </summary> - internal static string NoTargetsInLockFile { + internal static string NoTargetsInLockFileForProjectJson { get { - return ResourceManager.GetString("NoTargetsInLockFile", resourceCulture); + return ResourceManager.GetString("NoTargetsInLockFileForProjectJson", resourceCulture); } } |