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author | Wes Haggard <Wes.Haggard@microsoft.com> | 2017-01-06 03:53:03 +0300 |
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committer | Wes Haggard <weshaggard@users.noreply.github.com> | 2017-01-10 00:32:45 +0300 |
commit | 32bb7e8b9a472c8ea97537ce0a94511b4c7ca821 (patch) | |
tree | eebb4b29b33643b6e92339a1587f3f6b516ac400 /Documentation/building | |
parent | f1c856879e6277403795cfc2d71919bf28ca9481 (diff) |
Update documentation to include how to configure builds
Updates the documentation as well as config.json file with information on
RuntimeOS and the different ways to configure BuildConfiguration.
Cleans up InputOSGroup as it is no longer needed.
Cleans up TargetOS and makes it scoped only to the test command line generation
Add debugging information for TargetOS property for test runs.
Diffstat (limited to 'Documentation/building')
-rw-r--r-- | Documentation/building/cross-platform-testing.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Documentation/building/cross-platform-testing.md b/Documentation/building/cross-platform-testing.md index 83ada1077e..59486becd1 100644 --- a/Documentation/building/cross-platform-testing.md +++ b/Documentation/building/cross-platform-testing.md @@ -27,7 +27,7 @@ instructions assume you are building for Linux, but are easily modifiable for OS CoreFX on Linux via `build.sh`. The other option is: - * Build the managed parts of CoreFX on Windows. To do so run `build-managed.cmd -os=Linux -target-os=Linux`. It is okay to build a Debug version of CoreFX and run it + * Build the managed parts of CoreFX on Windows. To do so run `build-managed.cmd -os=Linux`. It is okay to build a Debug version of CoreFX and run it on top of a release CoreCLR (which is exactly what we do in Jenkins). * Build the native parts of CoreFX on Linux. To do so run `./build-native.sh` from the root of your CoreFX enlistment. |