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author | Jose Perez Rodriguez <joperezr@microsoft.com> | 2017-05-31 20:28:57 +0300 |
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committer | Jose Perez Rodriguez <joperezr@microsoft.com> | 2017-05-31 20:28:57 +0300 |
commit | be7a7677404281e7f3de4711fae8570b98957db3 (patch) | |
tree | bf9c6a3563e39f8619818e85c8d79cd6190bbf47 /external | |
parent | 654ca8582adb6fad55aecd47f3cc669568733599 (diff) |
Fixing issue where xunit.console.netcore.exe is not copied down on arm builds
Diffstat (limited to 'external')
-rw-r--r-- | external/test-runtime/XUnit.Runtime.depproj | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/external/test-runtime/XUnit.Runtime.depproj b/external/test-runtime/XUnit.Runtime.depproj index d5c82ddfcf..949ed87122 100644 --- a/external/test-runtime/XUnit.Runtime.depproj +++ b/external/test-runtime/XUnit.Runtime.depproj @@ -4,7 +4,7 @@ <PropertyGroup> <!-- Given that xunit packages bring with them part of the framework, we need to specify a runtime in order to get the assets The only asset that we copy which is RID-specific is sni.dll which is only used in windows, which is why we default to Windows as the RID --> - <NugetRuntimeIdentifier>win7-$(ArchGroup)</NugetRuntimeIdentifier> + <NugetRuntimeIdentifier>win10-$(ArchGroup)</NugetRuntimeIdentifier> <RidSpecificAssets>true</RidSpecificAssets> <OutputPath>$(RuntimePath)</OutputPath> <XUnitRunnerPackageId Condition="'$(TargetGroup)' != 'netfx'">xunit.console.netcore</XUnitRunnerPackageId> |