diff options
author | Stephen Toub <stoub@microsoft.com> | 2016-10-13 15:07:16 +0300 |
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committer | Stephen Toub <stoub@microsoft.com> | 2016-10-13 16:43:23 +0300 |
commit | a9fdc79ff8feb5ad46e9fcbe18fdffcd0bd74679 (patch) | |
tree | 737a82012482e92e9b52a6d0a4d4926780ba7dd1 /src/System.Drawing.Primitives/ref | |
parent | c5c75db7c00047d603522fd6e21f350099e09bbb (diff) |
Change all refs to use "throw null;" as member bodies
Following our new guidelines for ref assembly implementations and what GenApi now creates, this updates all of our ref .cs files to use "throw null;" for member bodies that can't just be empty (i.e. members that need to return a value either via the return type or via an out parameter). I made the change programatically using a simple Roslyn-based tool.
Diffstat (limited to 'src/System.Drawing.Primitives/ref')
-rw-r--r-- | src/System.Drawing.Primitives/ref/System.Drawing.Primitives.cs | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/System.Drawing.Primitives/ref/System.Drawing.Primitives.cs b/src/System.Drawing.Primitives/ref/System.Drawing.Primitives.cs index d3c00d57dd..aafd0d6a2a 100644 --- a/src/System.Drawing.Primitives/ref/System.Drawing.Primitives.cs +++ b/src/System.Drawing.Primitives/ref/System.Drawing.Primitives.cs @@ -358,9 +358,9 @@ namespace System.Drawing public partial struct Point { public static readonly System.Drawing.Point Empty; - public Point(System.Drawing.Size sz) { throw null;} - public Point(int dw) { throw null;} - public Point(int x, int y) { throw null;} + public Point(System.Drawing.Size sz) { throw null; } + public Point(int dw) { throw null; } + public Point(int x, int y) { throw null; } public bool IsEmpty { get { throw null; } } public int X { get { throw null; } set { } } public int Y { get { throw null; } set { } } @@ -384,7 +384,7 @@ namespace System.Drawing public partial struct PointF { public static readonly System.Drawing.PointF Empty; - public PointF(float x, float y) { throw null;} + public PointF(float x, float y) { throw null; } public bool IsEmpty { get { throw null; } } public float X { get { throw null; } set { } } public float Y { get { throw null; } set { } } @@ -405,8 +405,8 @@ namespace System.Drawing public partial struct Rectangle { public static readonly System.Drawing.Rectangle Empty; - public Rectangle(System.Drawing.Point location, System.Drawing.Size size) { throw null;} - public Rectangle(int x, int y, int width, int height) { throw null;} + public Rectangle(System.Drawing.Point location, System.Drawing.Size size) { throw null; } + public Rectangle(int x, int y, int width, int height) { throw null; } public int Bottom { get { throw null; } } public int Height { get { throw null; } set { } } public bool IsEmpty { get { throw null; } } @@ -443,8 +443,8 @@ namespace System.Drawing public partial struct RectangleF { public static readonly System.Drawing.RectangleF Empty; - public RectangleF(System.Drawing.PointF location, System.Drawing.SizeF size) { throw null;} - public RectangleF(float x, float y, float width, float height) { throw null;} + public RectangleF(System.Drawing.PointF location, System.Drawing.SizeF size) { throw null; } + public RectangleF(float x, float y, float width, float height) { throw null; } public float Bottom { get { throw null; } } public float Height { get { throw null; } set { } } public bool IsEmpty { get { throw null; } } @@ -479,8 +479,8 @@ namespace System.Drawing public partial struct Size { public static readonly System.Drawing.Size Empty; - public Size(System.Drawing.Point pt) { throw null;} - public Size(int width, int height) { throw null;} + public Size(System.Drawing.Point pt) { throw null; } + public Size(int width, int height) { throw null; } public int Height { get { throw null; } set { } } public bool IsEmpty { get { throw null; } } public int Width { get { throw null; } set { } } @@ -502,9 +502,9 @@ namespace System.Drawing public partial struct SizeF { public static readonly System.Drawing.SizeF Empty; - public SizeF(System.Drawing.PointF pt) { throw null;} - public SizeF(System.Drawing.SizeF size) { throw null;} - public SizeF(float width, float height) { throw null;} + public SizeF(System.Drawing.PointF pt) { throw null; } + public SizeF(System.Drawing.SizeF size) { throw null; } + public SizeF(float width, float height) { throw null; } public float Height { get { throw null; } set { } } public bool IsEmpty { get { throw null; } } public float Width { get { throw null; } set { } } |