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System.Numerics.Vectors.pkgproj « pkg « System.Numerics.Vectors « src - github.com/mono/corefx.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
  <PropertyGroup>
    <!-- we need to be supported on pre-nuget-3 platforms (Dev12, Dev11, etc) -->
    <MinClientVersion>2.8.6</MinClientVersion>
  </PropertyGroup>
  <ItemGroup>
    <ProjectReference Include="..\ref\System.Numerics.Vectors.csproj">
      <SupportedFramework>net45;netcore45;wp8;wpa81;netcoreapp1.0;$(AllXamarinFrameworks)</SupportedFramework>
      <!-- Make sure this doesn't get stripped during harvesting.
           We have an implementation that will work on desktop, thus needs a unique assembly version -->
      <Preserve>true</Preserve>
    </ProjectReference>
    <ProjectReference Include="..\src\System.Numerics.Vectors.csproj" />
  </ItemGroup>
  <ItemGroup>
    <InboxOnTargetFramework Include="netcoreapp2.0" />
    <InboxOnTargetFramework Include="uap10.1" />
    <InboxOnTargetFramework Include="MonoAndroid10" />
    <InboxOnTargetFramework Include="MonoTouch10" />
    <InboxOnTargetFramework Include="xamarinios10" />
    <InboxOnTargetFramework Include="xamarinmac20" />
    <InboxOnTargetFramework Include="xamarintvos10" />
    <InboxOnTargetFramework Include="xamarinwatchos10" />
  </ItemGroup>
  <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
</Project>