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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+using System.Diagnostics;
+using System.Globalization;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Serialization;
+
+namespace System
+{
+ // Implements the Decimal data type. The Decimal data type can
+ // represent values ranging from -79,228,162,514,264,337,593,543,950,335 to
+ // 79,228,162,514,264,337,593,543,950,335 with 28 significant digits. The
+ // Decimal data type is ideally suited to financial calculations that
+ // require a large number of significant digits and no round-off errors.
+ //
+ // The finite set of values of type Decimal are of the form m
+ // / 10e, where m is an integer such that
+ // -296 <; m <; 296, and e is an integer
+ // between 0 and 28 inclusive.
+ //
+ // Contrary to the float and double data types, decimal
+ // fractional numbers such as 0.1 can be represented exactly in the
+ // Decimal representation. In the float and double
+ // representations, such numbers are often infinite fractions, making those
+ // representations more prone to round-off errors.
+ //
+ // The Decimal class implements widening conversions from the
+ // ubyte, char, short, int, and long types
+ // to Decimal. These widening conversions never loose any information
+ // and never throw exceptions. The Decimal class also implements
+ // narrowing conversions from Decimal to ubyte, char,
+ // short, int, and long. These narrowing conversions round
+ // the Decimal value towards zero to the nearest integer, and then
+ // converts that integer to the destination type. An OverflowException
+ // is thrown if the result is not within the range of the destination type.
+ //
+ // The Decimal class provides a widening conversion from
+ // Currency to Decimal. This widening conversion never loses any
+ // information and never throws exceptions. The Currency class provides
+ // a narrowing conversion from Decimal to Currency. This
+ // narrowing conversion rounds the Decimal to four decimals and then
+ // converts that number to a Currency. An OverflowException
+ // is thrown if the result is not within the range of the Currency type.
+ //
+ // The Decimal class provides narrowing conversions to and from the
+ // float and double types. A conversion from Decimal to
+ // float or double may loose precision, but will not loose
+ // information about the overall magnitude of the numeric value, and will never
+ // throw an exception. A conversion from float or double to
+ // Decimal throws an OverflowException if the value is not within
+ // the range of the Decimal type.
+ [StructLayout(LayoutKind.Sequential)]
+ [Serializable]
+ [System.Runtime.Versioning.NonVersionable] // This only applies to field layout
+#if !MONO
+ [System.Runtime.CompilerServices.TypeForwardedFrom("mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089")]
+#endif
+ public readonly partial struct Decimal : IFormattable, IComparable, IConvertible, IComparable<decimal>, IEquatable<decimal>, IDeserializationCallback, ISpanFormattable
+ {
+ // Sign mask for the flags field. A value of zero in this bit indicates a
+ // positive Decimal value, and a value of one in this bit indicates a
+ // negative Decimal value.
+ //
+ // Look at OleAut's DECIMAL_NEG constant to check for negative values
+ // in native code.
+ private const int SignMask = unchecked((int)0x80000000);
+
+ // Scale mask for the flags field. This byte in the flags field contains
+ // the power of 10 to divide the Decimal value by. The scale byte must
+ // contain a value between 0 and 28 inclusive.
+ private const int ScaleMask = 0x00FF0000;
+
+ // Number of bits scale is shifted by.
+ private const int ScaleShift = 16;
+
+ // Constant representing the Decimal value 0.
+ public const decimal Zero = 0m;
+
+ // Constant representing the Decimal value 1.
+ public const decimal One = 1m;
+
+ // Constant representing the Decimal value -1.
+ public const decimal MinusOne = -1m;
+
+ // Constant representing the largest possible Decimal value. The value of
+ // this constant is 79,228,162,514,264,337,593,543,950,335.
+ public const decimal MaxValue = 79228162514264337593543950335m;
+
+ // Constant representing the smallest possible Decimal value. The value of
+ // this constant is -79,228,162,514,264,337,593,543,950,335.
+ public const decimal MinValue = -79228162514264337593543950335m;
+
+ // The lo, mid, hi, and flags fields contain the representation of the
+ // Decimal value. The lo, mid, and hi fields contain the 96-bit integer
+ // part of the Decimal. Bits 0-15 (the lower word) of the flags field are
+ // unused and must be zero; bits 16-23 contain must contain a value between
+ // 0 and 28, indicating the power of 10 to divide the 96-bit integer part
+ // by to produce the Decimal value; bits 24-30 are unused and must be zero;
+ // and finally bit 31 indicates the sign of the Decimal value, 0 meaning
+ // positive and 1 meaning negative.
+ //
+ // NOTE: Do not change the order in which these fields are declared. The
+ // native methods in this class rely on this particular order.
+ // Do not rename (binary serialization).
+ private readonly int flags;
+ private readonly int hi;
+ private readonly int lo;
+ private readonly int mid;
+
+ // Constructs a Decimal from an integer value.
+ //
+ public Decimal(int value)
+ {
+ if (value >= 0)
+ {
+ flags = 0;
+ }
+ else
+ {
+ flags = SignMask;
+ value = -value;
+ }
+ lo = value;
+ mid = 0;
+ hi = 0;
+ }
+
+ // Constructs a Decimal from an unsigned integer value.
+ //
+ [CLSCompliant(false)]
+ public Decimal(uint value)
+ {
+ flags = 0;
+ lo = (int)value;
+ mid = 0;
+ hi = 0;
+ }
+
+ // Constructs a Decimal from a long value.
+ //
+ public Decimal(long value)
+ {
+ if (value >= 0)
+ {
+ flags = 0;
+ }
+ else
+ {
+ flags = SignMask;
+ value = -value;
+ }
+ lo = (int)value;
+ mid = (int)(value >> 32);
+ hi = 0;
+ }
+
+ // Constructs a Decimal from an unsigned long value.
+ //
+ [CLSCompliant(false)]
+ public Decimal(ulong value)
+ {
+ flags = 0;
+ lo = (int)value;
+ mid = (int)(value >> 32);
+ hi = 0;
+ }
+
+ // Constructs a Decimal from a float value.
+ //
+ public Decimal(float value)
+ {
+ DecCalc.VarDecFromR4(value, out AsMutable(ref this));
+ }
+
+ // Constructs a Decimal from a double value.
+ //
+ public Decimal(double value)
+ {
+ DecCalc.VarDecFromR8(value, out AsMutable(ref this));
+ }
+
+ //
+ // Decimal <==> Currency conversion.
+ //
+ // A Currency represents a positive or negative decimal value with 4 digits past the decimal point. The actual Int64 representation used by these methods
+ // is the currency value multiplied by 10,000. For example, a currency value of $12.99 would be represented by the Int64 value 129,900.
+ //
+ public static decimal FromOACurrency(long cy)
+ {
+ ulong absoluteCy; // has to be ulong to accommodate the case where cy == long.MinValue.
+ bool isNegative = false;
+ if (cy < 0)
+ {
+ isNegative = true;
+ absoluteCy = (ulong)(-cy);
+ }
+ else
+ {
+ absoluteCy = (ulong)cy;
+ }
+
+ // In most cases, FromOACurrency() produces a Decimal with Scale set to 4. Unless, that is, some of the trailing digits past the decimal point are zero,
+ // in which case, for compatibility with .Net, we reduce the Scale by the number of zeros. While the result is still numerically equivalent, the scale does
+ // affect the ToString() value. In particular, it prevents a converted currency value of $12.95 from printing uglily as "12.9500".
+ int scale = 4;
+ if (absoluteCy != 0) // For compatibility, a currency of 0 emits the Decimal "0.0000" (scale set to 4).
+ {
+ while (scale != 0 && ((absoluteCy % 10) == 0))
+ {
+ scale--;
+ absoluteCy /= 10;
+ }
+ }
+
+ return new decimal((int)absoluteCy, (int)(absoluteCy >> 32), 0, isNegative, (byte)scale);
+ }
+
+ public static long ToOACurrency(decimal value)
+ {
+ return DecCalc.VarCyFromDec(ref AsMutable(ref value));
+ }
+
+ private static bool IsValid(int flags) => (flags & ~(SignMask | ScaleMask)) == 0 && ((uint)(flags & ScaleMask) <= (28 << ScaleShift));
+
+ // Constructs a Decimal from an integer array containing a binary
+ // representation. The bits argument must be a non-null integer
+ // array with four elements. bits[0], bits[1], and
+ // bits[2] contain the low, middle, and high 32 bits of the 96-bit
+ // integer part of the Decimal. bits[3] contains the scale factor
+ // and sign of the Decimal: bits 0-15 (the lower word) are unused and must
+ // be zero; bits 16-23 must contain a value between 0 and 28, indicating
+ // the power of 10 to divide the 96-bit integer part by to produce the
+ // Decimal value; bits 24-30 are unused and must be zero; and finally bit
+ // 31 indicates the sign of the Decimal value, 0 meaning positive and 1
+ // meaning negative.
+ //
+ // Note that there are several possible binary representations for the
+ // same numeric value. For example, the value 1 can be represented as {1,
+ // 0, 0, 0} (integer value 1 with a scale factor of 0) and equally well as
+ // {1000, 0, 0, 0x30000} (integer value 1000 with a scale factor of 3).
+ // The possible binary representations of a particular value are all
+ // equally valid, and all are numerically equivalent.
+ //
+ public Decimal(int[] bits)
+ {
+ if (bits == null)
+ throw new ArgumentNullException(nameof(bits));
+ if (bits.Length == 4)
+ {
+ int f = bits[3];
+ if (IsValid(f))
+ {
+ lo = bits[0];
+ mid = bits[1];
+ hi = bits[2];
+ flags = f;
+ return;
+ }
+ }
+ throw new ArgumentException(SR.Arg_DecBitCtor);
+ }
+
+ // Constructs a Decimal from its constituent parts.
+ //
+ public Decimal(int lo, int mid, int hi, bool isNegative, byte scale)
+ {
+ if (scale > 28)
+ throw new ArgumentOutOfRangeException(nameof(scale), SR.ArgumentOutOfRange_DecimalScale);
+ this.lo = lo;
+ this.mid = mid;
+ this.hi = hi;
+ flags = ((int)scale) << 16;
+ if (isNegative)
+ flags |= SignMask;
+ }
+
+ void IDeserializationCallback.OnDeserialization(object sender)
+ {
+ // OnDeserialization is called after each instance of this class is deserialized.
+ // This callback method performs decimal validation after being deserialized.
+ if (!IsValid(flags))
+ throw new SerializationException(SR.Overflow_Decimal);
+ }
+
+ // Constructs a Decimal from its constituent parts.
+ private Decimal(int lo, int mid, int hi, int flags)
+ {
+ if (IsValid(flags))
+ {
+ this.lo = lo;
+ this.mid = mid;
+ this.hi = hi;
+ this.flags = flags;
+ return;
+ }
+ throw new ArgumentException(SR.Arg_DecBitCtor);
+ }
+
+ private Decimal(in decimal d, int flags)
+ {
+ this = d;
+ this.flags = flags;
+ }
+
+ // Returns the absolute value of the given Decimal. If d is
+ // positive, the result is d. If d is negative, the result
+ // is -d.
+ //
+ internal static decimal Abs(ref decimal d)
+ {
+ return new decimal(in d, d.flags & ~SignMask);
+ }
+
+ // Adds two Decimal values.
+ //
+ public static decimal Add(decimal d1, decimal d2)
+ {
+ DecCalc.DecAddSub(ref AsMutable(ref d1), ref AsMutable(ref d2), false);
+ return d1;
+ }
+
+
+ // Rounds a Decimal to an integer value. The Decimal argument is rounded
+ // towards positive infinity.
+ public static decimal Ceiling(decimal d)
+ {
+ int flags = d.flags;
+ if ((flags & ScaleMask) != 0)
+ DecCalc.InternalRound(ref AsMutable(ref d), (byte)(flags >> ScaleShift), DecCalc.RoundingMode.Ceiling);
+ return d;
+ }
+
+ // Compares two Decimal values, returning an integer that indicates their
+ // relationship.
+ //
+ public static int Compare(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2);
+ }
+
+ // Compares this object to another object, returning an integer that
+ // indicates the relationship.
+ // Returns a value less than zero if this object
+ // null is considered to be less than any instance.
+ // If object is not of type Decimal, this method throws an ArgumentException.
+ //
+ public int CompareTo(object value)
+ {
+ if (value == null)
+ return 1;
+ if (!(value is decimal))
+ throw new ArgumentException(SR.Arg_MustBeDecimal);
+
+ decimal other = (decimal)value;
+ return DecCalc.VarDecCmp(in this, in other);
+ }
+
+ public int CompareTo(decimal value)
+ {
+ return DecCalc.VarDecCmp(in this, in value);
+ }
+
+ // Divides two Decimal values.
+ //
+ public static decimal Divide(decimal d1, decimal d2)
+ {
+ DecCalc.VarDecDiv(ref AsMutable(ref d1), ref AsMutable(ref d2));
+ return d1;
+ }
+
+ // Checks if this Decimal is equal to a given object. Returns true
+ // if the given object is a boxed Decimal and its value is equal to the
+ // value of this Decimal. Returns false otherwise.
+ //
+ public override bool Equals(object value)
+ {
+ if (value is decimal)
+ {
+ decimal other = (decimal)value;
+ return DecCalc.VarDecCmp(in this, in other) == 0;
+ }
+ return false;
+ }
+
+ public bool Equals(decimal value)
+ {
+ return DecCalc.VarDecCmp(in this, in value) == 0;
+ }
+
+ // Returns the hash code for this Decimal.
+ //
+ public override int GetHashCode() => DecCalc.GetHashCode(in this);
+
+ // Compares two Decimal values for equality. Returns true if the two
+ // Decimal values are equal, or false if they are not equal.
+ //
+ public static bool Equals(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2) == 0;
+ }
+
+ // Rounds a Decimal to an integer value. The Decimal argument is rounded
+ // towards negative infinity.
+ //
+ public static decimal Floor(decimal d)
+ {
+ int flags = d.flags;
+ if ((flags & ScaleMask) != 0)
+ DecCalc.InternalRound(ref AsMutable(ref d), (byte)(flags >> ScaleShift), DecCalc.RoundingMode.Floor);
+ return d;
+ }
+
+ // Converts this Decimal to a string. The resulting string consists of an
+ // optional minus sign ("-") followed to a sequence of digits ("0" - "9"),
+ // optionally followed by a decimal point (".") and another sequence of
+ // digits.
+ //
+ public override string ToString()
+ {
+ return Number.FormatDecimal(this, null, NumberFormatInfo.CurrentInfo);
+ }
+
+ public string ToString(string format)
+ {
+ return Number.FormatDecimal(this, format, NumberFormatInfo.CurrentInfo);
+ }
+
+ public string ToString(IFormatProvider provider)
+ {
+ return Number.FormatDecimal(this, null, NumberFormatInfo.GetInstance(provider));
+ }
+
+ public string ToString(string format, IFormatProvider provider)
+ {
+ return Number.FormatDecimal(this, format, NumberFormatInfo.GetInstance(provider));
+ }
+
+ public bool TryFormat(Span<char> destination, out int charsWritten, ReadOnlySpan<char> format = default, IFormatProvider provider = null)
+ {
+ return Number.TryFormatDecimal(this, format, NumberFormatInfo.GetInstance(provider), destination, out charsWritten);
+ }
+
+ // Converts a string to a Decimal. The string must consist of an optional
+ // minus sign ("-") followed by a sequence of digits ("0" - "9"). The
+ // sequence of digits may optionally contain a single decimal point (".")
+ // character. Leading and trailing whitespace characters are allowed.
+ // Parse also allows a currency symbol, a trailing negative sign, and
+ // parentheses in the number.
+ //
+ public static decimal Parse(string s)
+ {
+ if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s);
+ return Number.ParseDecimal(s, NumberStyles.Number, NumberFormatInfo.CurrentInfo);
+ }
+
+ public static decimal Parse(string s, NumberStyles style)
+ {
+ NumberFormatInfo.ValidateParseStyleFloatingPoint(style);
+ if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s);
+ return Number.ParseDecimal(s, style, NumberFormatInfo.CurrentInfo);
+ }
+
+ public static decimal Parse(string s, IFormatProvider provider)
+ {
+ if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s);
+ return Number.ParseDecimal(s, NumberStyles.Number, NumberFormatInfo.GetInstance(provider));
+ }
+
+ public static decimal Parse(string s, NumberStyles style, IFormatProvider provider)
+ {
+ NumberFormatInfo.ValidateParseStyleFloatingPoint(style);
+ if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s);
+ return Number.ParseDecimal(s, style, NumberFormatInfo.GetInstance(provider));
+ }
+
+ public static decimal Parse(ReadOnlySpan<char> s, NumberStyles style = NumberStyles.Number, IFormatProvider provider = null)
+ {
+ NumberFormatInfo.ValidateParseStyleFloatingPoint(style);
+ return Number.ParseDecimal(s, style, NumberFormatInfo.GetInstance(provider));
+ }
+
+ public static bool TryParse(string s, out decimal result)
+ {
+ if (s == null)
+ {
+ result = 0;
+ return false;
+ }
+
+ return Number.TryParseDecimal(s, NumberStyles.Number, NumberFormatInfo.CurrentInfo, out result);
+ }
+
+ public static bool TryParse(ReadOnlySpan<char> s, out decimal result)
+ {
+ return Number.TryParseDecimal(s, NumberStyles.Number, NumberFormatInfo.CurrentInfo, out result);
+ }
+
+ public static bool TryParse(string s, NumberStyles style, IFormatProvider provider, out decimal result)
+ {
+ NumberFormatInfo.ValidateParseStyleFloatingPoint(style);
+
+ if (s == null)
+ {
+ result = 0;
+ return false;
+ }
+
+ return Number.TryParseDecimal(s, style, NumberFormatInfo.GetInstance(provider), out result);
+ }
+
+ public static bool TryParse(ReadOnlySpan<char> s, NumberStyles style, IFormatProvider provider, out decimal result)
+ {
+ NumberFormatInfo.ValidateParseStyleFloatingPoint(style);
+ return Number.TryParseDecimal(s, style, NumberFormatInfo.GetInstance(provider), out result);
+ }
+
+ // Returns a binary representation of a Decimal. The return value is an
+ // integer array with four elements. Elements 0, 1, and 2 contain the low,
+ // middle, and high 32 bits of the 96-bit integer part of the Decimal.
+ // Element 3 contains the scale factor and sign of the Decimal: bits 0-15
+ // (the lower word) are unused; bits 16-23 contain a value between 0 and
+ // 28, indicating the power of 10 to divide the 96-bit integer part by to
+ // produce the Decimal value; bits 24-30 are unused; and finally bit 31
+ // indicates the sign of the Decimal value, 0 meaning positive and 1
+ // meaning negative.
+ //
+ public static int[] GetBits(decimal d)
+ {
+ return new int[] { d.lo, d.mid, d.hi, d.flags };
+ }
+
+ internal static void GetBytes(decimal d, byte[] buffer)
+ {
+ Debug.Assert((buffer != null && buffer.Length >= 16), "[GetBytes]buffer != null && buffer.Length >= 16");
+ buffer[0] = (byte)d.lo;
+ buffer[1] = (byte)(d.lo >> 8);
+ buffer[2] = (byte)(d.lo >> 16);
+ buffer[3] = (byte)(d.lo >> 24);
+
+ buffer[4] = (byte)d.mid;
+ buffer[5] = (byte)(d.mid >> 8);
+ buffer[6] = (byte)(d.mid >> 16);
+ buffer[7] = (byte)(d.mid >> 24);
+
+ buffer[8] = (byte)d.hi;
+ buffer[9] = (byte)(d.hi >> 8);
+ buffer[10] = (byte)(d.hi >> 16);
+ buffer[11] = (byte)(d.hi >> 24);
+
+ buffer[12] = (byte)d.flags;
+ buffer[13] = (byte)(d.flags >> 8);
+ buffer[14] = (byte)(d.flags >> 16);
+ buffer[15] = (byte)(d.flags >> 24);
+ }
+
+ internal static decimal ToDecimal(byte[] buffer)
+ {
+ Debug.Assert((buffer != null && buffer.Length >= 16), "[ToDecimal]buffer != null && buffer.Length >= 16");
+ int lo = ((int)buffer[0]) | ((int)buffer[1] << 8) | ((int)buffer[2] << 16) | ((int)buffer[3] << 24);
+ int mid = ((int)buffer[4]) | ((int)buffer[5] << 8) | ((int)buffer[6] << 16) | ((int)buffer[7] << 24);
+ int hi = ((int)buffer[8]) | ((int)buffer[9] << 8) | ((int)buffer[10] << 16) | ((int)buffer[11] << 24);
+ int flags = ((int)buffer[12]) | ((int)buffer[13] << 8) | ((int)buffer[14] << 16) | ((int)buffer[15] << 24);
+ return new decimal(lo, mid, hi, flags);
+ }
+
+ // Returns the larger of two Decimal values.
+ //
+ internal static ref decimal Max(ref decimal d1, ref decimal d2)
+ {
+ return ref DecCalc.VarDecCmp(in d1, in d2) >= 0 ? ref d1 : ref d2;
+ }
+
+ // Returns the smaller of two Decimal values.
+ //
+ internal static ref decimal Min(ref decimal d1, ref decimal d2)
+ {
+ return ref DecCalc.VarDecCmp(in d1, in d2) < 0 ? ref d1 : ref d2;
+ }
+
+ public static decimal Remainder(decimal d1, decimal d2)
+ {
+ DecCalc.VarDecMod(ref AsMutable(ref d1), ref AsMutable(ref d2));
+ return d1;
+ }
+
+ // Multiplies two Decimal values.
+ //
+ public static decimal Multiply(decimal d1, decimal d2)
+ {
+ DecCalc.VarDecMul(ref AsMutable(ref d1), ref AsMutable(ref d2));
+ return d1;
+ }
+
+ // Returns the negated value of the given Decimal. If d is non-zero,
+ // the result is -d. If d is zero, the result is zero.
+ //
+ public static decimal Negate(decimal d)
+ {
+ return new decimal(in d, d.flags ^ SignMask);
+ }
+
+ // Rounds a Decimal value to a given number of decimal places. The value
+ // given by d is rounded to the number of decimal places given by
+ // decimals. The decimals argument must be an integer between
+ // 0 and 28 inclusive.
+ //
+ // By default a mid-point value is rounded to the nearest even number. If the mode is
+ // passed in, it can also round away from zero.
+
+ public static decimal Round(decimal d) => Round(ref d, 0, MidpointRounding.ToEven);
+ public static decimal Round(decimal d, int decimals) => Round(ref d, decimals, MidpointRounding.ToEven);
+ public static decimal Round(decimal d, MidpointRounding mode) => Round(ref d, 0, mode);
+ public static decimal Round(decimal d, int decimals, MidpointRounding mode) => Round(ref d, decimals, mode);
+
+ private static decimal Round(ref decimal d, int decimals, MidpointRounding mode)
+ {
+ if ((uint)decimals > 28)
+ throw new ArgumentOutOfRangeException(nameof(decimals), SR.ArgumentOutOfRange_DecimalRound);
+ if ((uint)mode > (uint)MidpointRounding.AwayFromZero)
+ throw new ArgumentException(SR.Format(SR.Argument_InvalidEnumValue, mode, nameof(MidpointRounding)), nameof(mode));
+
+ int scale = d.Scale - decimals;
+ if (scale > 0)
+ DecCalc.InternalRound(ref AsMutable(ref d), (uint)scale, (DecCalc.RoundingMode)mode);
+ return d;
+ }
+
+ internal static int Sign(ref decimal d) => (d.lo | d.mid | d.hi) == 0 ? 0 : (d.flags >> 31) | 1;
+
+ // Subtracts two Decimal values.
+ //
+ public static decimal Subtract(decimal d1, decimal d2)
+ {
+ DecCalc.DecAddSub(ref AsMutable(ref d1), ref AsMutable(ref d2), true);
+ return d1;
+ }
+
+ // Converts a Decimal to an unsigned byte. The Decimal value is rounded
+ // towards zero to the nearest integer value, and the result of this
+ // operation is returned as a byte.
+ //
+ public static byte ToByte(decimal value)
+ {
+ uint temp;
+ try
+ {
+ temp = ToUInt32(value);
+ }
+ catch (OverflowException e)
+ {
+ throw new OverflowException(SR.Overflow_Byte, e);
+ }
+ if (temp != (byte)temp) throw new OverflowException(SR.Overflow_Byte);
+ return (byte)temp;
+ }
+
+ // Converts a Decimal to a signed byte. The Decimal value is rounded
+ // towards zero to the nearest integer value, and the result of this
+ // operation is returned as a byte.
+ //
+ [CLSCompliant(false)]
+ public static sbyte ToSByte(decimal value)
+ {
+ int temp;
+ try
+ {
+ temp = ToInt32(value);
+ }
+ catch (OverflowException e)
+ {
+ throw new OverflowException(SR.Overflow_SByte, e);
+ }
+ if (temp != (sbyte)temp) throw new OverflowException(SR.Overflow_SByte);
+ return (sbyte)temp;
+ }
+
+ // Converts a Decimal to a short. The Decimal value is
+ // rounded towards zero to the nearest integer value, and the result of
+ // this operation is returned as a short.
+ //
+ public static short ToInt16(decimal value)
+ {
+ int temp;
+ try
+ {
+ temp = ToInt32(value);
+ }
+ catch (OverflowException e)
+ {
+ throw new OverflowException(SR.Overflow_Int16, e);
+ }
+ if (temp != (short)temp) throw new OverflowException(SR.Overflow_Int16);
+ return (short)temp;
+ }
+
+ // Converts a Decimal to a double. Since a double has fewer significant
+ // digits than a Decimal, this operation may produce round-off errors.
+ //
+ public static double ToDouble(decimal d)
+ {
+ return DecCalc.VarR8FromDec(ref d);
+ }
+
+ // Converts a Decimal to an integer. The Decimal value is rounded towards
+ // zero to the nearest integer value, and the result of this operation is
+ // returned as an integer.
+ //
+ public static int ToInt32(decimal d)
+ {
+ Truncate(ref d);
+ if ((d.hi | d.mid) == 0)
+ {
+ int i = d.lo;
+ if (!d.IsNegative)
+ {
+ if (i >= 0) return i;
+ }
+ else
+ {
+ i = -i;
+ if (i <= 0) return i;
+ }
+ }
+ throw new OverflowException(SR.Overflow_Int32);
+ }
+
+ // Converts a Decimal to a long. The Decimal value is rounded towards zero
+ // to the nearest integer value, and the result of this operation is
+ // returned as a long.
+ //
+ public static long ToInt64(decimal d)
+ {
+ Truncate(ref d);
+ if (d.hi == 0)
+ {
+ long l = (long)d.Low64;
+ if (!d.IsNegative)
+ {
+ if (l >= 0) return l;
+ }
+ else
+ {
+ l = -l;
+ if (l <= 0) return l;
+ }
+ }
+ throw new OverflowException(SR.Overflow_Int64);
+ }
+
+ // Converts a Decimal to an ushort. The Decimal
+ // value is rounded towards zero to the nearest integer value, and the
+ // result of this operation is returned as an ushort.
+ //
+ [CLSCompliant(false)]
+ public static ushort ToUInt16(decimal value)
+ {
+ uint temp;
+ try
+ {
+ temp = ToUInt32(value);
+ }
+ catch (OverflowException e)
+ {
+ throw new OverflowException(SR.Overflow_UInt16, e);
+ }
+ if (temp != (ushort)temp) throw new OverflowException(SR.Overflow_UInt16);
+ return (ushort)temp;
+ }
+
+ // Converts a Decimal to an unsigned integer. The Decimal
+ // value is rounded towards zero to the nearest integer value, and the
+ // result of this operation is returned as an unsigned integer.
+ //
+ [CLSCompliant(false)]
+ public static uint ToUInt32(decimal d)
+ {
+ Truncate(ref d);
+ if ((d.hi | d.mid) == 0)
+ {
+ uint i = d.Low;
+ if (!d.IsNegative || i == 0)
+ return i;
+ }
+ throw new OverflowException(SR.Overflow_UInt32);
+ }
+
+ // Converts a Decimal to an unsigned long. The Decimal
+ // value is rounded towards zero to the nearest integer value, and the
+ // result of this operation is returned as a long.
+ //
+ [CLSCompliant(false)]
+ public static ulong ToUInt64(decimal d)
+ {
+ Truncate(ref d);
+ if (d.hi == 0)
+ {
+ ulong l = d.Low64;
+ if (!d.IsNegative || l == 0)
+ return l;
+ }
+ throw new OverflowException(SR.Overflow_UInt64);
+ }
+
+ // Converts a Decimal to a float. Since a float has fewer significant
+ // digits than a Decimal, this operation may produce round-off errors.
+ //
+ public static float ToSingle(decimal d)
+ {
+ return DecCalc.VarR4FromDec(ref d);
+ }
+
+ // Truncates a Decimal to an integer value. The Decimal argument is rounded
+ // towards zero to the nearest integer value, corresponding to removing all
+ // digits after the decimal point.
+ //
+ public static decimal Truncate(decimal d)
+ {
+ Truncate(ref d);
+ return d;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static void Truncate(ref decimal d)
+ {
+ int flags = d.flags;
+ if ((flags & ScaleMask) != 0)
+ DecCalc.InternalRound(ref AsMutable(ref d), (byte)(flags >> ScaleShift), DecCalc.RoundingMode.Truncate);
+ }
+
+ public static implicit operator decimal(byte value)
+ {
+ return new decimal(value);
+ }
+
+ [CLSCompliant(false)]
+ public static implicit operator decimal(sbyte value)
+ {
+ return new decimal(value);
+ }
+
+ public static implicit operator decimal(short value)
+ {
+ return new decimal(value);
+ }
+
+ [CLSCompliant(false)]
+ public static implicit operator decimal(ushort value)
+ {
+ return new decimal(value);
+ }
+
+ public static implicit operator decimal(char value)
+ {
+ return new decimal(value);
+ }
+
+ public static implicit operator decimal(int value)
+ {
+ return new decimal(value);
+ }
+
+ [CLSCompliant(false)]
+ public static implicit operator decimal(uint value)
+ {
+ return new decimal(value);
+ }
+
+ public static implicit operator decimal(long value)
+ {
+ return new decimal(value);
+ }
+
+ [CLSCompliant(false)]
+ public static implicit operator decimal(ulong value)
+ {
+ return new decimal(value);
+ }
+
+
+ public static explicit operator decimal(float value)
+ {
+ return new decimal(value);
+ }
+
+ public static explicit operator decimal(double value)
+ {
+ return new decimal(value);
+ }
+
+ public static explicit operator byte(decimal value)
+ {
+ return ToByte(value);
+ }
+
+ [CLSCompliant(false)]
+ public static explicit operator sbyte(decimal value)
+ {
+ return ToSByte(value);
+ }
+
+ public static explicit operator char(decimal value)
+ {
+ ushort temp;
+ try
+ {
+ temp = ToUInt16(value);
+ }
+ catch (OverflowException e)
+ {
+ throw new OverflowException(SR.Overflow_Char, e);
+ }
+ return (char)temp;
+ }
+
+ public static explicit operator short(decimal value)
+ {
+ return ToInt16(value);
+ }
+
+ [CLSCompliant(false)]
+ public static explicit operator ushort(decimal value)
+ {
+ return ToUInt16(value);
+ }
+
+ public static explicit operator int(decimal value)
+ {
+ return ToInt32(value);
+ }
+
+ [CLSCompliant(false)]
+ public static explicit operator uint(decimal value)
+ {
+ return ToUInt32(value);
+ }
+
+ public static explicit operator long(decimal value)
+ {
+ return ToInt64(value);
+ }
+
+ [CLSCompliant(false)]
+ public static explicit operator ulong(decimal value)
+ {
+ return ToUInt64(value);
+ }
+
+ public static explicit operator float(decimal value)
+ {
+ return ToSingle(value);
+ }
+
+ public static explicit operator double(decimal value)
+ {
+ return ToDouble(value);
+ }
+
+ public static decimal operator +(decimal d)
+ {
+ return d;
+ }
+
+ public static decimal operator -(decimal d)
+ {
+ return Negate(d);
+ }
+
+ public static decimal operator ++(decimal d)
+ {
+ return Add(d, One);
+ }
+
+ public static decimal operator --(decimal d)
+ {
+ return Subtract(d, One);
+ }
+
+ public static decimal operator +(decimal d1, decimal d2)
+ {
+ return Add(d1, d2);
+ }
+
+ public static decimal operator -(decimal d1, decimal d2)
+ {
+ return Subtract(d1, d2);
+ }
+
+ public static decimal operator *(decimal d1, decimal d2)
+ {
+ return Multiply(d1, d2);
+ }
+
+ public static decimal operator /(decimal d1, decimal d2)
+ {
+ return Divide(d1, d2);
+ }
+
+ public static decimal operator %(decimal d1, decimal d2)
+ {
+ return Remainder(d1, d2);
+ }
+
+ public static bool operator ==(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2) == 0;
+ }
+
+ public static bool operator !=(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2) != 0;
+ }
+
+ public static bool operator <(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2) < 0;
+ }
+
+ public static bool operator <=(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2) <= 0;
+ }
+
+ public static bool operator >(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2) > 0;
+ }
+
+ public static bool operator >=(decimal d1, decimal d2)
+ {
+ return DecCalc.VarDecCmp(in d1, in d2) >= 0;
+ }
+
+ //
+ // IConvertible implementation
+ //
+
+ public TypeCode GetTypeCode()
+ {
+ return TypeCode.Decimal;
+ }
+
+ bool IConvertible.ToBoolean(IFormatProvider provider)
+ {
+ return Convert.ToBoolean(this);
+ }
+
+
+ char IConvertible.ToChar(IFormatProvider provider)
+ {
+ throw new InvalidCastException(SR.Format(SR.InvalidCast_FromTo, "Decimal", "Char"));
+ }
+
+ sbyte IConvertible.ToSByte(IFormatProvider provider)
+ {
+ return Convert.ToSByte(this);
+ }
+
+ byte IConvertible.ToByte(IFormatProvider provider)
+ {
+ return Convert.ToByte(this);
+ }
+
+ short IConvertible.ToInt16(IFormatProvider provider)
+ {
+ return Convert.ToInt16(this);
+ }
+
+ ushort IConvertible.ToUInt16(IFormatProvider provider)
+ {
+ return Convert.ToUInt16(this);
+ }
+
+ int IConvertible.ToInt32(IFormatProvider provider)
+ {
+ return Convert.ToInt32(this);
+ }
+
+ uint IConvertible.ToUInt32(IFormatProvider provider)
+ {
+ return Convert.ToUInt32(this);
+ }
+
+ long IConvertible.ToInt64(IFormatProvider provider)
+ {
+ return Convert.ToInt64(this);
+ }
+
+ ulong IConvertible.ToUInt64(IFormatProvider provider)
+ {
+ return Convert.ToUInt64(this);
+ }
+
+ float IConvertible.ToSingle(IFormatProvider provider)
+ {
+ return Convert.ToSingle(this);
+ }
+
+ double IConvertible.ToDouble(IFormatProvider provider)
+ {
+ return Convert.ToDouble(this);
+ }
+
+ decimal IConvertible.ToDecimal(IFormatProvider provider)
+ {
+ return this;
+ }
+
+ DateTime IConvertible.ToDateTime(IFormatProvider provider)
+ {
+ throw new InvalidCastException(SR.Format(SR.InvalidCast_FromTo, "Decimal", "DateTime"));
+ }
+
+ object IConvertible.ToType(Type type, IFormatProvider provider)
+ {
+ return Convert.DefaultToType((IConvertible)this, type, provider);
+ }
+ }
+}