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Diffstat (limited to 'src/System.Private.CoreLib/shared/System/SpanHelpers.Char.cs')
-rw-r--r--src/System.Private.CoreLib/shared/System/SpanHelpers.Char.cs113
1 files changed, 96 insertions, 17 deletions
diff --git a/src/System.Private.CoreLib/shared/System/SpanHelpers.Char.cs b/src/System.Private.CoreLib/shared/System/SpanHelpers.Char.cs
index 51ace58a3..02df69feb 100644
--- a/src/System.Private.CoreLib/shared/System/SpanHelpers.Char.cs
+++ b/src/System.Private.CoreLib/shared/System/SpanHelpers.Char.cs
@@ -4,18 +4,15 @@
using System.Diagnostics;
using System.Runtime.CompilerServices;
+using System.Numerics;
#if !netstandard
using Internal.Runtime.CompilerServices;
#endif
-#if !netstandard11
-using System.Numerics;
-#endif
-
namespace System
{
- internal static partial class SpanHelpers
+ internal static partial class SpanHelpers // .Char
{
public static unsafe int SequenceCompareTo(ref char first, int firstLength, ref char second, int secondLength)
{
@@ -32,7 +29,6 @@ namespace System
if ((byte*)minLength >= (byte*)(sizeof(UIntPtr) / sizeof(char)))
{
-#if !netstandard11
if (Vector.IsHardwareAccelerated && (byte*)minLength >= (byte*)Vector<ushort>.Count)
{
IntPtr nLength = minLength - Vector<ushort>.Count;
@@ -47,7 +43,6 @@ namespace System
}
while ((byte*)nLength >= (byte*)i);
}
-#endif
while ((byte*)minLength >= (byte*)(i + sizeof(UIntPtr) / sizeof(char)))
{
@@ -81,6 +76,94 @@ namespace System
return lengthDelta;
}
+ // Adapted from IndexOf(...)
+ public static unsafe bool Contains(ref char searchSpace, char value, int length)
+ {
+ Debug.Assert(length >= 0);
+
+ fixed (char* pChars = &searchSpace)
+ {
+ char* pCh = pChars;
+ char* pEndCh = pCh + length;
+
+ if (Vector.IsHardwareAccelerated && length >= Vector<ushort>.Count * 2)
+ {
+ // Figure out how many characters to read sequentially until we are vector aligned
+ // This is equivalent to:
+ // unaligned = ((int)pCh % Unsafe.SizeOf<Vector<ushort>>()) / elementsPerByte
+ // length = (Vector<ushort>.Count - unaligned) % Vector<ushort>.Count
+ const int elementsPerByte = sizeof(ushort) / sizeof(byte);
+ int unaligned = ((int)pCh & (Unsafe.SizeOf<Vector<ushort>>() - 1)) / elementsPerByte;
+ length = (Vector<ushort>.Count - unaligned) & (Vector<ushort>.Count - 1);
+ }
+
+ SequentialScan:
+ while (length >= 4)
+ {
+ length -= 4;
+
+ if (value == *pCh ||
+ value == *(pCh + 1) ||
+ value == *(pCh + 2) ||
+ value == *(pCh + 3))
+ {
+ goto Found;
+ }
+
+ pCh += 4;
+ }
+
+ while (length > 0)
+ {
+ length -= 1;
+
+ if (value == *pCh)
+ goto Found;
+
+ pCh += 1;
+ }
+
+ // We get past SequentialScan only if IsHardwareAccelerated is true. However, we still have the redundant check to allow
+ // the JIT to see that the code is unreachable and eliminate it when the platform does not have hardware accelerated.
+ if (Vector.IsHardwareAccelerated && pCh < pEndCh)
+ {
+ // Get the highest multiple of Vector<ushort>.Count that is within the search space.
+ // That will be how many times we iterate in the loop below.
+ // This is equivalent to: length = Vector<ushort>.Count * ((int)(pEndCh - pCh) / Vector<ushort>.Count)
+ length = (int)((pEndCh - pCh) & ~(Vector<ushort>.Count - 1));
+
+ // Get comparison Vector
+ Vector<ushort> vComparison = new Vector<ushort>(value);
+
+ while (length > 0)
+ {
+ // Using Unsafe.Read instead of ReadUnaligned since the search space is pinned and pCh is always vector aligned
+ Debug.Assert(((int)pCh & (Unsafe.SizeOf<Vector<ushort>>() - 1)) == 0);
+ Vector<ushort> vMatches = Vector.Equals(vComparison, Unsafe.Read<Vector<ushort>>(pCh));
+ if (Vector<ushort>.Zero.Equals(vMatches))
+ {
+ pCh += Vector<ushort>.Count;
+ length -= Vector<ushort>.Count;
+ continue;
+ }
+
+ goto Found;
+ }
+
+ if (pCh < pEndCh)
+ {
+ length = (int)(pEndCh - pCh);
+ goto SequentialScan;
+ }
+ }
+
+ return false;
+
+ Found:
+ return true;
+ }
+ }
+
public static unsafe int IndexOf(ref char searchSpace, char value, int length)
{
Debug.Assert(length >= 0);
@@ -90,7 +173,6 @@ namespace System
char* pCh = pChars;
char* pEndCh = pCh + length;
-#if !netstandard11
if (Vector.IsHardwareAccelerated && length >= Vector<ushort>.Count * 2)
{
// Figure out how many characters to read sequentially until we are vector aligned
@@ -101,8 +183,8 @@ namespace System
int unaligned = ((int)pCh & (Unsafe.SizeOf<Vector<ushort>>() - 1)) / elementsPerByte;
length = (Vector<ushort>.Count - unaligned) & (Vector<ushort>.Count - 1);
}
+
SequentialScan:
-#endif
while (length >= 4)
{
length -= 4;
@@ -128,7 +210,7 @@ namespace System
pCh += 1;
}
-#if !netstandard11
+
// We get past SequentialScan only if IsHardwareAccelerated is true. However, we still have the redundant check to allow
// the JIT to see that the code is unreachable and eliminate it when the platform does not have hardware accelerated.
if (Vector.IsHardwareAccelerated && pCh < pEndCh)
@@ -162,7 +244,7 @@ namespace System
goto SequentialScan;
}
}
-#endif
+
return -1;
Found3:
pCh++;
@@ -184,7 +266,6 @@ namespace System
char* pCh = pChars + length;
char* pEndCh = pChars;
-#if !netstandard11
if (Vector.IsHardwareAccelerated && length >= Vector<ushort>.Count * 2)
{
// Figure out how many characters to read sequentially from the end until we are vector aligned
@@ -192,8 +273,8 @@ namespace System
const int elementsPerByte = sizeof(ushort) / sizeof(byte);
length = ((int)pCh & (Unsafe.SizeOf<Vector<ushort>>() - 1)) / elementsPerByte;
}
+
SequentialScan:
-#endif
while (length >= 4)
{
length -= 4;
@@ -217,7 +298,7 @@ namespace System
if (*pCh == value)
goto Found;
}
-#if !netstandard11
+
// We get past SequentialScan only if IsHardwareAccelerated is true. However, we still have the redundant check to allow
// the JIT to see that the code is unreachable and eliminate it when the platform does not have hardware accelerated.
if (Vector.IsHardwareAccelerated && pCh > pEndCh)
@@ -252,7 +333,7 @@ namespace System
goto SequentialScan;
}
}
-#endif
+
return -1;
Found:
return (int)(pCh - pEndCh);
@@ -265,7 +346,6 @@ namespace System
}
}
-#if !netstandard11
// Vector sub-search adapted from https://github.com/aspnet/KestrelHttpServer/pull/1138
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int LocateFirstFoundChar(Vector<ushort> match)
@@ -336,6 +416,5 @@ namespace System
}
return index;
}
-#endif
}
}