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Diffstat (limited to 'src/System.Private.CoreLib/src/System/Threading/Semaphore.Unix.cs')
-rw-r--r--src/System.Private.CoreLib/src/System/Threading/Semaphore.Unix.cs29
1 files changed, 21 insertions, 8 deletions
diff --git a/src/System.Private.CoreLib/src/System/Threading/Semaphore.Unix.cs b/src/System.Private.CoreLib/src/System/Threading/Semaphore.Unix.cs
index 229cd0c49..04f34bce4 100644
--- a/src/System.Private.CoreLib/src/System/Threading/Semaphore.Unix.cs
+++ b/src/System.Private.CoreLib/src/System/Threading/Semaphore.Unix.cs
@@ -2,24 +2,21 @@
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
+using Microsoft.Win32.SafeHandles;
using System.Diagnostics;
using System.IO;
+using System.Runtime.InteropServices;
namespace System.Threading
{
public sealed partial class Semaphore
{
- private static void VerifyNameForCreate(string name)
+ private void CreateSemaphoreCore(int initialCount, int maximumCount, string name, out bool createdNew)
{
if (name != null)
{
throw new PlatformNotSupportedException(SR.PlatformNotSupported_NamedSynchronizationPrimitives);
}
- }
-
- private void CreateSemaphoreCore(int initialCount, int maximumCount, string name, out bool createdNew)
- {
- Debug.Assert(name == null);
SafeWaitHandle = WaitSubsystem.NewSemaphore(initialCount, maximumCount);
createdNew = true;
@@ -30,9 +27,25 @@ namespace System.Threading
throw new PlatformNotSupportedException(SR.PlatformNotSupported_NamedSynchronizationPrimitives);
}
- private static int ReleaseCore(IntPtr handle, int releaseCount)
+ private int ReleaseCore(int releaseCount)
{
- return WaitSubsystem.ReleaseSemaphore(handle, releaseCount);
+ // The field value is modifiable via the public <see cref="WaitHandle.SafeWaitHandle"/> property, save it locally
+ // to ensure that one instance is used in all places in this method
+ SafeWaitHandle waitHandle = _waitHandle;
+ if (waitHandle == null)
+ {
+ ThrowInvalidHandleException();
+ }
+
+ waitHandle.DangerousAddRef();
+ try
+ {
+ return WaitSubsystem.ReleaseSemaphore(waitHandle.DangerousGetHandle(), releaseCount);
+ }
+ finally
+ {
+ waitHandle.DangerousRelease();
+ }
}
}
}