diff options
Diffstat (limited to 'src/System.Private.CoreLib/src/System/Threading/Timer.cs')
-rw-r--r-- | src/System.Private.CoreLib/src/System/Threading/Timer.cs | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/System.Private.CoreLib/src/System/Threading/Timer.cs b/src/System.Private.CoreLib/src/System/Threading/Timer.cs index fc284fd4e..9fd71a0b4 100644 --- a/src/System.Private.CoreLib/src/System/Threading/Timer.cs +++ b/src/System.Private.CoreLib/src/System/Threading/Timer.cs @@ -6,7 +6,7 @@ using System.Diagnostics; namespace System.Threading { - public delegate void TimerCallback(Object state); + public delegate void TimerCallback(object state); // // TimerQueue maintains a list of active timers in this AppDomain. We use a single native timer to schedule @@ -51,7 +51,7 @@ namespace System.Threading #region interface to native per-AppDomain timer private int _currentNativeTimerStartTicks; - private uint _currentNativeTimerDuration = UInt32.MaxValue; + private uint _currentNativeTimerDuration = uint.MaxValue; private void EnsureAppDomainTimerFiresBy(uint requestedDuration) { @@ -66,7 +66,7 @@ namespace System.Threading const uint maxPossibleDuration = 0x0fffffff; uint actualDuration = Math.Min(requestedDuration, maxPossibleDuration); - if (_currentNativeTimerDuration != UInt32.MaxValue) + if (_currentNativeTimerDuration != uint.MaxValue) { uint elapsed = (uint)(TickCount - _currentNativeTimerStartTicks); if (elapsed >= _currentNativeTimerDuration) @@ -109,7 +109,7 @@ namespace System.Threading // // since we got here, that means our previous timer has fired. // - _currentNativeTimerDuration = UInt32.MaxValue; + _currentNativeTimerDuration = uint.MaxValue; bool haveTimerToSchedule = false; uint nextAppDomainTimerDuration = uint.MaxValue; @@ -298,7 +298,7 @@ namespace System.Threading // Info about the user's callback // private readonly TimerCallback _timerCallback; - private readonly Object _state; + private readonly object _state; private readonly ExecutionContext _executionContext; @@ -496,12 +496,12 @@ namespace System.Threading public sealed class Timer : MarshalByRefObject, IDisposable { - private const UInt32 MAX_SUPPORTED_TIMEOUT = (uint)0xfffffffe; + private const uint MAX_SUPPORTED_TIMEOUT = (uint)0xfffffffe; private TimerHolder _timer; public Timer(TimerCallback callback, - Object state, + object state, int dueTime, int period) { @@ -510,11 +510,11 @@ namespace System.Threading if (period < -1) throw new ArgumentOutOfRangeException(nameof(period), SR.ArgumentOutOfRange_NeedNonNegOrNegative1); - TimerSetup(callback, state, (UInt32)dueTime, (UInt32)period); + TimerSetup(callback, state, (uint)dueTime, (uint)period); } public Timer(TimerCallback callback, - Object state, + object state, TimeSpan dueTime, TimeSpan period) { @@ -530,20 +530,20 @@ namespace System.Threading if (periodTm > MAX_SUPPORTED_TIMEOUT) throw new ArgumentOutOfRangeException(nameof(periodTm), SR.ArgumentOutOfRange_PeriodTooLarge); - TimerSetup(callback, state, (UInt32)dueTm, (UInt32)periodTm); + TimerSetup(callback, state, (uint)dueTm, (uint)periodTm); } [CLSCompliant(false)] public Timer(TimerCallback callback, - Object state, - UInt32 dueTime, - UInt32 period) + object state, + uint dueTime, + uint period) { TimerSetup(callback, state, dueTime, period); } public Timer(TimerCallback callback, - Object state, + object state, long dueTime, long period) { @@ -555,7 +555,7 @@ namespace System.Threading throw new ArgumentOutOfRangeException(nameof(dueTime), SR.ArgumentOutOfRange_TimeoutTooLarge); if (period > MAX_SUPPORTED_TIMEOUT) throw new ArgumentOutOfRangeException(nameof(period), SR.ArgumentOutOfRange_PeriodTooLarge); - TimerSetup(callback, state, (UInt32)dueTime, (UInt32)period); + TimerSetup(callback, state, (uint)dueTime, (uint)period); } public Timer(TimerCallback callback) @@ -565,13 +565,13 @@ namespace System.Threading // for a timer to be fired before the returned value is assigned to the variable, // potentially causing the callback to reference a bogus value (if passing the timer to the callback). - TimerSetup(callback, this, (UInt32)dueTime, (UInt32)period); + TimerSetup(callback, this, (uint)dueTime, (uint)period); } private void TimerSetup(TimerCallback callback, - Object state, - UInt32 dueTime, - UInt32 period) + object state, + uint dueTime, + uint period) { if (callback == null) throw new ArgumentNullException(nameof(TimerCallback)); @@ -586,7 +586,7 @@ namespace System.Threading if (period < -1) throw new ArgumentOutOfRangeException(nameof(period), SR.ArgumentOutOfRange_NeedNonNegOrNegative1); - return _timer.m_timer.Change((UInt32)dueTime, (UInt32)period); + return _timer.m_timer.Change((uint)dueTime, (uint)period); } public bool Change(TimeSpan dueTime, TimeSpan period) @@ -595,7 +595,7 @@ namespace System.Threading } [CLSCompliant(false)] - public bool Change(UInt32 dueTime, UInt32 period) + public bool Change(uint dueTime, uint period) { return _timer.m_timer.Change(dueTime, period); } @@ -611,7 +611,7 @@ namespace System.Threading if (period > MAX_SUPPORTED_TIMEOUT) throw new ArgumentOutOfRangeException(nameof(period), SR.ArgumentOutOfRange_PeriodTooLarge); - return _timer.m_timer.Change((UInt32)dueTime, (UInt32)period); + return _timer.m_timer.Change((uint)dueTime, (uint)period); } public bool Dispose(WaitHandle notifyObject) |