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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
<PropertyGroup>
<OutputPath>$(BaseOutputPath)$(OSPlatformConfig)/framework</OutputPath>
<UseCommonOutputDirectory>true</UseCommonOutputDirectory>
</PropertyGroup>
<PropertyGroup>
<NuGetTargetMoniker>UAP,Version=v10.1</NuGetTargetMoniker>
<TargetFramework>uap10.1</TargetFramework>
<RuntimeIdentifiers>win10-x64-aot</RuntimeIdentifiers>
<RidSpecificAssets>true</RidSpecificAssets>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Private.CoreFx.UAP">
<Version>$(CoreFxUapVersion)</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<!-- Pickup a few selected aot-specific files from uapaot instead -->
<FileToInclude Include="System.Linq.Expressions" />
<FileToInclude Include="System.Reflection.Primitives" />
<FileToInclude Include="System.Runtime.InteropServices" />
<FileToInclude Include="System.Private.Reflection.Metadata.Ecma335" />
</ItemGroup>
<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
</Project>
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