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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Runtime.InteropServices;
using Internal.Runtime.Augments;
namespace System.Threading
{
/// <summary>
/// Wraps a critical section and condition variable.
/// </summary>
internal sealed partial class LowLevelMonitor : IDisposable
{
private Interop.Kernel32.CRITICAL_SECTION _criticalSection;
private Interop.Kernel32.CONDITION_VARIABLE _conditionVariable;
public LowLevelMonitor()
{
Interop.Kernel32.InitializeCriticalSection(out _criticalSection);
Interop.Kernel32.InitializeConditionVariable(out _conditionVariable);
}
private void DisposeCore()
{
Interop.Kernel32.DeleteCriticalSection(ref _criticalSection);
}
private void AcquireCore()
{
Interop.Kernel32.EnterCriticalSection(ref _criticalSection);
}
private void ReleaseCore()
{
Interop.Kernel32.LeaveCriticalSection(ref _criticalSection);
}
private void WaitCore()
{
WaitCore(-1);
}
private bool WaitCore(int timeoutMilliseconds)
{
bool waitResult = Interop.Kernel32.SleepConditionVariableCS(ref _conditionVariable, ref _criticalSection, timeoutMilliseconds);
if (!waitResult)
{
int lastError = Marshal.GetLastWin32Error();
if (lastError != Interop.Errors.ERROR_TIMEOUT)
{
var exception = new OutOfMemoryException();
exception.HResult = lastError;
throw exception;
}
}
return waitResult;
}
private void Signal_ReleaseCore()
{
Interop.Kernel32.WakeConditionVariable(ref _conditionVariable);
Interop.Kernel32.LeaveCriticalSection(ref _criticalSection);
}
}
}
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