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author | Jeffrey Stedfast <jestedfa@microsoft.com> | 2020-01-22 20:26:11 +0300 |
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committer | GitHub <noreply@github.com> | 2020-01-22 20:26:11 +0300 |
commit | 4ee9c844ffb1e4c9d9e0f0f12fbc4d9eb2f360dc (patch) | |
tree | 3ebf5e77f5db9e4022d6b58894222364bb57c4cd /Mono.Debugging.Soft | |
parent | f19f3ff95cb005ad424f458a8fc7b5e8085b9bd5 (diff) | |
parent | 8d2ae3125e9bedd2648619fc7b4b2641041fda9c (diff) |
Merge pull request #280 from mono/jstedfast-debugger-session-step-avoid-threadpool-queue
[DebuggerSession] Avoid using a dispatch queue for stepping
Diffstat (limited to 'Mono.Debugging.Soft')
-rw-r--r-- | Mono.Debugging.Soft/SoftDebuggerSession.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Mono.Debugging.Soft/SoftDebuggerSession.cs b/Mono.Debugging.Soft/SoftDebuggerSession.cs index 293e8fd..5a866f6 100644 --- a/Mono.Debugging.Soft/SoftDebuggerSession.cs +++ b/Mono.Debugging.Soft/SoftDebuggerSession.cs @@ -1577,7 +1577,6 @@ namespace Mono.Debugging.Soft void Step (StepDepth depth, StepSize size) { - ThreadPool.QueueUserWorkItem (delegate { try { Adaptor.CancelAsyncOperations (); // This call can block, so it has to run in background thread to avoid keeping the main session lock |