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authordotnet-maestro[bot] <42748379+dotnet-maestro[bot]@users.noreply.github.com>2019-07-11 15:52:22 +0300
committerGitHub <noreply@github.com>2019-07-11 15:52:22 +0300
commit25d09ffb38a0a60c4719152574ed11675d4e9138 (patch)
tree51612c4335543de2399218d88d1df0724b860a0a /eng/common/tools.ps1
parent98b9dc2226e36a4994531db9ec34c6a8e7a167a4 (diff)
Update dependencies from https://github.com/dotnet/arcade build 20190710.8 (#655)
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19360.8
Diffstat (limited to 'eng/common/tools.ps1')
-rw-r--r--eng/common/tools.ps14
1 files changed, 2 insertions, 2 deletions
diff --git a/eng/common/tools.ps1 b/eng/common/tools.ps1
index 60741f039..9abaac015 100644
--- a/eng/common/tools.ps1
+++ b/eng/common/tools.ps1
@@ -84,7 +84,7 @@ function Exec-Process([string]$command, [string]$commandArgs) {
return $global:LASTEXITCODE = $process.ExitCode
}
finally {
- # If we didn't finish then an error occured or the user hit ctrl-c. Either
+ # If we didn't finish then an error occurred or the user hit ctrl-c. Either
# way kill the process
if (-not $finished) {
$process.Kill()
@@ -147,7 +147,7 @@ function InitializeDotNetCli([bool]$install) {
# It also ensures that VS msbuild will use the downloaded sdk targets.
$env:PATH = "$dotnetRoot;$env:PATH"
- # Make Sure that our bootstrapped dotnet cli is avaliable in future steps of the Azure Pipelines build
+ # Make Sure that our bootstrapped dotnet cli is available in future steps of the Azure Pipelines build
Write-PipelinePrependPath -Path $dotnetRoot
Write-PipelineSetVariable -Name 'DOTNET_MULTILEVEL_LOOKUP' -Value '0'
Write-PipelineSetVariable -Name 'DOTNET_SKIP_FIRST_TIME_EXPERIENCE' -Value '1'