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2022-08-23Add support for generic attributes (#2980)Sven Boemer
* Add generic attribute tests * Update cecil
2022-07-19Update Cecil to pick up PDB fix (#2901)Vitek Karas
2022-06-23Update Cecil to pick up PDB fix https://github.com/mono/cecil/pull/34 (#2860)Vitek Karas
2022-02-22Bump cecil (#2640)Marek Safar
2022-01-20Bump cecil (#2525)Marek Safar
2021-12-15Update cecil to the latest (#2434)Marek Safar
2021-11-30Update cecil to pick up mono/cecil#32 (#2405)Vitek Karas
2021-11-18Update to latest from mono/cecil - brings fix for #2203 (#2384)Vitek Karas
The new Cecil fixes the deterministic MVID and PDB checksum. Details in https://github.com/mono/cecil/pull/31.
2021-07-27RAF Attribute unification (#2156)Tlakaelel Axayakatl Ceja
Bump sdk version in global.json Fix new analyzer recommendations about AsSpan and Contains(char) Disable ImplicitNamespaceImports Update Microsoft.NetCore.App.Ref used by analyzer to take new Runtime attribute changes Update analyzer to not use Message as a property in RequiresAssemblyFilesAttribute Update cecil to use Microsoft.NETFramework.ReferenceAssemblies.net40 1.0.2 along with taking other cecil updates
2021-07-07Cecil update (#2126)Marek Safar
2021-04-01Revert cecil submodule revert from #1865 (#1934)Marek Safar
2021-03-31Add codefix for RequiresUnreferencedCode (#1865)Andy Gocke
Simple codefix that just adds RequiresUnreferencedCode to the containing method if a RequiresUnreferencedCode analyzer warning fires.
2021-03-16Update cecil (#1896)Marek Safar
Fixes #1717
2021-01-11Sweep EntryPoint method reference (#1726)Marek Safar
2020-10-26Mark generic arguments of dynamically accessed types passed as string (#1566)Mateo Torres-Ruiz
* Mark dynamically accessed generic arguments * Clean test * Use MarkType for keeping generic args Enable ComplexTypeHandling tests * Use MarkTypeVisibleToReflection for generic arguments Clean tests * MarkType always * Check for array types in TypeNameResolver * Mark System.Array instead of its element type * Whitespace * PR feedback * Pattern match Whitespace * Add extension method ResolveToMainTypeDefinition * Add comment * Use ResolveToMainTypeDefinition
2020-10-09Bump cecil version (#1515)Marek Safar
With this change, the nuspec of the ref assembly package will list cecil verision 0.11.2 as a dependency (instead of 5.0.0-rc*). This allows consumers of the ref package to use the publicly released cecil. Co-authored-by: Sven Boemer <sbomer@gmail.com> Co-authored-by: vitek-karas <vitek.karas@microsoft.com>
2020-09-25Enable more analyzers and fix found problemsMarek Safar
2020-09-25Enable some code analyzers and make the build pass (#1505)Marek Safar
2020-09-16Port .NET Native type name parser (#1472)Mateo Torres-Ruiz
* Add type parser * PR feedback * Fix mono build * Move corert code to external * Match filepaths
2020-07-16Update cecil submoduleMarek Safar
2020-02-06Run illink tests on CI (#937)Marek Safar
* Set ILLink.Tasks.Tests to be test project * Unconditionally use arcade * Fix ILLink.Tasks test project - Renamed to ILLink.Tasks.IntegrationTests because it depends on the .nupkg and arcade schedules Test projects before Pack - Fixed path to nupgk in nuget config - Move override of Test target for NUnit project from root Directory.Build.targets. For some reason Condition doesn't work there so the target would always be overriden. - Disabled MusicStore tests They were already disabled in https://github.com/mono/linker/commit/04eb53822f98749bdf6ab47009ba7c269f504eae because of https://github.com/mono/linker/commit/04eb53822f98749bdf6ab47009ba7c269f504eae but looks like that got reverted somehow * Make arcade enabled builds the default and remove special illink_ configs Mono builds can be done with /p:MonoBuild=true * Remove .net framework targets from netcore build * Update ILLink.Tasks to netcore3.0 * Fix netcore condition * More netcore3.0 updates * Try to mimic weird arcade behaviour * Enable test results publishing in arcade * Remove DisableArcadeImport property and use temp folder for ILLink.Tasks test projects instead * Fix net471 build on Unix * Use a temp folder in the repo and write empty Directory.Build.props/targets instead This works better with arcade temp folder overrides. * Revert "Try to mimic weird arcade behaviour" This reverts commit 3923c5410bf2d17073373924dc53020c91fea346. * Force always downloading a local dotnet We need this for the ILLink.Tasks tests. Co-authored-by: Alexander Köplinger <alex.koeplinger@outlook.com>
2019-12-17Update CecilMarek Safar
2019-10-20Bump CecilMarek Safar
2019-07-02Update Cecil dependencyMarek Safar
2019-05-24Bump Cecil dependencyMarek Safar
2019-05-03Use SDK-style projects (#471)Sven Boemer
* Use SDK-style projects for linker and tests * Clean up linker project file Separate out the illink build properties from the monolinker properties. Also disable building illink for net46 on unix/core msbuild, which doesn't work due to missing reference assemblies. This check is more specific than what we used to have, so that illink can potentially be built with the mono runtime. Building this project with "nuget restore" and "msbuild" will only work with the default configuration because nuget restore does not set the configuration and would see a different target framework from msbuild. * Fix assembly title and description for illink * Fix debug and optimization info for illink configurations * Remove references to old illink solutions * Update cecil submodule to latest mono/cecil * Fix typo * Update cecil configurations in illink.sln * Fix cecil strongname build failure with arcade Work around https://github.com/dotnet/arcade/issues/2321 * Remove unused configs from monolinker.sln Also add a missing release config for cecil * Set PublicKey and PublicKeyToken in cecil overrides
2019-02-28Set up arcade build for illink.sln (#475)Sven Boemer
This uses arcade to bootstrap the dotnet cli, and enables optionally building illink.sln with arcade. - `eng/dotnet.{sh/ps1}` replace `corebuild/dotnet.{sh/ps1}`, and bootstrap using arcade scripts - References to the bootstrapping scripts have been updated - Directory.Build.props and Directory.Build.targets import arcade for all SDK-style projects when `ArcadeBuild` is `true` - The net46 build of ILLink.Tasks has been disabled to work around the lack of configuration/target-framework inference (due to cecil not using SDK projects yet). This makes it possible to run "dotnet pack" on the solution or to pack using arcade. - Arcade versioning files have been introduced, and ILLink.Tasks always gets its version number from these, even when building with a plain .NET SDK (rather than the arcade SDK) - Works around signing properties that are otherwise overridden due to cecil's nonstandard import order (it imports the arcade properties after setting its own project properties) - Disables a warning that is an error in the more recent toolset used by arcade - Re-orders some projects in illink.sln to work around build issues where solution configurations aren't always applied to child projects. This seems to build the dependent projects last, ensuring that they are built with the solution configuration.
2019-02-20Adopt new directory layout (#466)Sven Boemer
This organizes the source and test projects as follows: - source projects go in `src/project/projectfile.csproj` - test projects go in `test/project/projectfile.csproj` The uniform layout of projects is part of the arcade onboarding (see https://github.com/mono/linker/issues/452).