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<Project>
  <Import Project="Sdk.targets" Sdk="Microsoft.DotNet.Arcade.Sdk" />

  <Import Project="$(_ToolsProjectTargets)" Condition="Exists('$(_ToolsProjectTargets)')" />

  <Target Name="VSTestIfTestProject">
    <CallTarget Targets="VSTest" Condition="'$(IsTestProject)' == 'true'" />
  </Target>


  <!-- Shared logic for reference assemblies. This enables apicompat and
       packaging logic for projects that have corresponding reference assemblies. -->
  <PropertyGroup>
    <ContractProject Condition="'$(ContractProject)' == ''">$(MSBuildProjectDirectory)\ref\$(MSBuildProjectName).csproj</ContractProject>
    <HasMatchingContract Condition="Exists('$(ContractProject)')">true</HasMatchingContract>
    <RunApiCompat Condition="'$(HasMatchingContract)' != 'true'">false</RunApiCompat>
    <TargetsForTfmSpecificContentInPackage Condition="'$(HasMatchingContract)' == 'true'">$(TargetsForTfmSpecificContentInPackage);_AddReferenceAssemblyToPackage</TargetsForTfmSpecificContentInPackage>
  </PropertyGroup>
  <!-- Work around ApiCompat breaking change https://github.com/dotnet/arcade/issues/5361 -->
  <ItemGroup Condition="'$(RunApiCompat)' == 'true'">
    <_DependencyDirectories Include="$(IntermediateOutputPath)" />
  </ItemGroup>
  <!-- Add a ProjectReference to the reference assembly project for ApiCompat. -->
  <!-- This also ensures that it is built when the current project gets packaged. -->
  <ItemGroup Condition="'$(HasMatchingContract)' == 'true'">
    <ProjectReference Include="$(ContractProject)">
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
      <OutputItemType>ResolvedMatchingContract</OutputItemType>
    </ProjectReference>
  </ItemGroup>

  <!-- The default pack logic will include the implementation assembly in lib.
       This also adds the reference assembly under ref. -->
  <Target Name="_AddReferenceAssemblyToPackage">
    <!-- Get the build output of the reference project, which has been built due to the ProjectReference. -->
    <MSBuild Projects="$(ContractProject)" Targets="BuiltProjectOutputGroup" Properties="TargetFramework=$(TargetFramework)">
      <Output TaskParameter="TargetOutputs" ItemName="_ReferenceAssemblies" />
    </MSBuild>
    <!-- Check just to be safe. -->
    <Error Condition="!Exists('%(_ReferenceAssemblies.Identity)')" Text="Reference assembly %(Identity) does not exist. Ensure it has been built before packaging." />
    <!-- Add it to the package. -->
    <ItemGroup>
      <TfmSpecificPackageFile Include="@(_ReferenceAssemblies)" PackagePath="ref\$(TargetFramework)" />
    </ItemGroup>
  </Target>


  <!-- Shared logic to publish multiple projects in the same
       package. Pack doesn't support including project references
       (https://github.com/NuGet/Home/issues/3891), so we work around
       this by explicitly including the publish output in the
       package. -->
  <PropertyGroup>
    <IncludePublishOutput Condition="'$(IncludePublishOutput)' == ''">false</IncludePublishOutput>
  </PropertyGroup>
  <PropertyGroup Condition="'$(IncludePublishOutput)' == 'true'">
    <!-- Don't include the build output. Instead, we want to include the TargetFramework-specific publish output. -->
    <IncludeBuildOutput>false</IncludeBuildOutput>
    <!-- Suppress NuGet warning for package which sets IncludeBuildOutput=false, see https://github.com/NuGet/Home/issues/8583 -->
    <NoWarn>$(NoWarn);NU5128</NoWarn>
    <!-- Option to include Json files in the package. Default is to just include dlls. -->
    <IncludeJsonFilesInPackage Condition="'$(IncludeJsonFilesInPackage)' == ''">false</IncludeJsonFilesInPackage>
    <!-- Use a NuGet extension point to publish and set up the package files. -->
    <!-- We can't use TargetsForTfmSpecificBuildOutput, because it doesn't run when IncludeBuildOutput is false. -->
    <TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);_AddPublishOutputToPackage</TargetsForTfmSpecificContentInPackage>
  </PropertyGroup>

  <Target Name="_AddPublishOutputToPackage">
    <PropertyGroup>
      <PublishDir>$(BaseOutputPath)$(TargetFramework)</PublishDir>
    </PropertyGroup>
    <ItemGroup>
      <ProjectsToPublish Include="$(MSBuildProjectFile)">
        <AdditionalProperties>TargetFramework=$(TargetFramework);PublishDir=$(PublishDir)</AdditionalProperties>
      </ProjectsToPublish>
    </ItemGroup>
    <!-- Clean the publish directory in case there are any left-over artifacts (publish does not work incrementally). -->
    <ItemGroup>
      <_FilesToDelete Remove="@(_FilesToDelete)" />
      <_FilesToDelete Include="$(PublishDir)/*.dll" />
      <_FilesToDelete Include="$(PublishDir)/*.json" />
    </ItemGroup>
    <Delete Files="@(_FilesToDelete)" />
    <MSBuild Projects="@(ProjectsToPublish)" Targets="Publish" />
    <ItemGroup>
      <_PublishOutputInPackage Include="$(PublishDir)/*.dll" />
      <_PublishOutputInPackage Include="$(PublishDir)/*.json" Condition="'$(IncludeJsonFilesInPackage)' == 'true'" />
    </ItemGroup>
    <!-- Sanity check. -->
    <Error Condition="@(_PublishOutputInPackage->Count()) == 0" Text="No publish output included in package." />
    <ItemGroup>
      <TfmSpecificPackageFile Include="@(_PublishOutputInPackage)" PackagePath="$(BuildOutputTargetFolder)\$(TargetFramework)" />
    </ItemGroup>
  </Target>

</Project>