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NamespaceEngine.cs « Gendarme.Framework.Engines « framework « gendarme - github.com/mono/mono-tools.git - Unnamed repository; edit this file 'description' to name the repository.
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// 
// Gendarme.Framework.Engines.NamespaceEngine
//
// Authors:
//	Sebastien Pouliot <sebastien@ximian.com>
//
// Copyright (C) 2008 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//

using System;
using System.Collections.Generic;

using Mono.Cecil;

using Gendarme.Framework.Rocks;

namespace Gendarme.Framework.Engines {

	public class NamespaceEngine : Engine {

		static Dictionary<AssemblyDefinition, HashSet<string>> assemblies = new Dictionary<AssemblyDefinition,HashSet<string>> ();
		static Dictionary<string, HashSet<TypeDefinition>> namespaces = new Dictionary<string,HashSet<TypeDefinition>> ();

		public override void Initialize (EngineController controller)
		{
			base.Initialize (controller);
			controller.BuildingType += new EventHandler<EngineEventArgs> (OnType);
			assemblies.Clear ();
			namespaces.Clear ();
		}

		void OnType (object sender, EngineEventArgs e)
		{
			TypeDefinition type = (sender as TypeDefinition);

			// we keep track of namespaces per assemblies
			AssemblyDefinition assembly = type.Module.Assembly;
			HashSet<string> ns;
			if (assemblies.TryGetValue (assembly, out ns)) {
				ns.AddIfNew (type.Namespace);
			} else {
				ns = new HashSet<string> ();
				ns.Add (type.Namespace);
				assemblies.Add (assembly, ns);
			}

			// and types per namespaces
			HashSet<TypeDefinition> td;
			if (!namespaces.TryGetValue (type.Namespace, out td)) {
				td = new HashSet<TypeDefinition> ();
				namespaces.Add (type.Namespace, td);
			}
			td.Add (type);
		}

		/// <summary>
		/// Return all namespaces from all assemblies being analyzed.
		/// </summary>
		/// <returns>All namespaces defined in the assembly set</returns>
		public static IEnumerable<string> AllNamespaces ()
		{
			foreach (string ns in namespaces.Keys) {
				yield return ns;
			}
		}

		/// <summary>
		/// Return if a namespace exist inside the assembly set
		/// </summary>
		/// <param name="nameSpace">Namespace to confirm existance</param>
		/// <returns>True if the namespace exists, False otherwise</returns>
		public static bool Exists (string nameSpace)
		{
			if (nameSpace == null)
				throw new ArgumentNullException ("nameSpace");

			return namespaces.ContainsKey (nameSpace);
		}

		/// <summary>
		/// Return all namespaces defined inside the specified assembly.
		/// </summary>
		/// <param name="assembly">Assembly to search into</param>
		/// <returns>All namespaces defined in the specified assembly</returns>
		public static IEnumerable<string> NamespacesInside (AssemblyDefinition assembly)
		{
			if (assembly == null)
				throw new ArgumentNullException ("assembly");

			HashSet<string> namespaces = null;
			if (!assemblies.TryGetValue (assembly, out namespaces))
				yield return null;

			foreach (string ns in namespaces) {
				yield return ns;
			}
		}

		/// <summary>
		/// Return all types defined inside a namespace across all assemblies.
		/// </summary>
		/// <param name="nameSpace">Namespace to search into</param>
		/// <returns>All TypeDefinition defined the the specified namespace</returns>
		public static IEnumerable<TypeDefinition> TypesInside (string nameSpace)
		{
			if (nameSpace == null)
				throw new ArgumentNullException ("nameSpace");

			HashSet<TypeDefinition> types = null;
			if (!namespaces.TryGetValue (nameSpace, out types))
				yield return null;

			foreach (TypeDefinition type in types) {
				yield return type;
			}
		}
	}
}