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WinDoc.csproj « WinDoc « windoc - github.com/mono/mono-tools.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{E242EEBA-852B-4A9C-85E2-E41CE795391A}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>WinDoc</RootNamespace>
    <AssemblyName>WinDoc</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <PlatformTarget>x86</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
    <PlatformTarget>x86</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>monodoc.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup>
    <StartupObject />
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="ICSharpCode.SharpZipLib, Version=4.84.0.0, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>lib\ICSharpCode.SharpZipLib.dll</HintPath>
    </Reference>
    <Reference Include="monodoc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>lib\monodoc.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Data" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.XML" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AnimatedTreeNode.cs" />
    <Compile Include="BookmarkEditor.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="BookmarkEditor.Designer.cs">
      <DependentUpon>BookmarkEditor.cs</DependentUpon>
    </Compile>
    <Compile Include="BookmarkManager.cs" />
    <Compile Include="CustomDrawing.cs" />
    <Compile Include="DocTools.cs" />
    <Compile Include="history.cs" />
    <Compile Include="IndexSearcher.cs" />
    <Compile Include="IndexUpdateManager.cs" />
    <Compile Include="MainWindow.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="MainWindow.Designer.cs">
      <DependentUpon>MainWindow.cs</DependentUpon>
    </Compile>
    <Compile Include="Options.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="ResultDataSet.cs" />
    <Compile Include="SearchTextBox.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="SearchTextBox.Designer.cs">
      <DependentUpon>SearchTextBox.cs</DependentUpon>
    </Compile>
    <Compile Include="UIUtils.cs" />
    <Compile Include="UrlLauncher.cs" />
    <EmbeddedResource Include="BookmarkEditor.resx">
      <DependentUpon>BookmarkEditor.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="MainWindow.resx">
      <DependentUpon>MainWindow.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <EmbeddedResource Include="SearchTextBox.resx">
      <DependentUpon>SearchTextBox.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Content Include="monodoc.ico" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>