diff options
author | Andi McClure <andi.mcclure@xamarin.com> | 2016-04-01 22:39:38 +0300 |
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committer | Andi McClure <andi.mcclure@xamarin.com> | 2016-04-01 22:39:38 +0300 |
commit | a59a008bf7a5bdbdbf53909000307e51076b17f0 (patch) | |
tree | f038be6077ac8c3c9bec84994c5db31ebc062e02 /man/mono.1 | |
parent | 372145ed24d6fbbcdab2ff50f0d75a7bbf73e31f (diff) |
Continued profiler loading cleanup (PR#2816 follow up)
- Back out MONO_PROFILER_LIB_DIR change
- Profiler loading traces should use log mask “dll” not “asm”
- mono_dl_open_runtime_lib should preempt standard paths when loading
profiler
- mono_dl_open_runtime_lib should check in profiler library directory
- mono_dl_open_runtime_lib contained a memory leak
- With above changes, ptestrunner.pl can remove some environment
massaging
Diffstat (limited to 'man/mono.1')
-rw-r--r-- | man/mono.1 | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/man/mono.1 b/man/mono.1 index f0df69e7e01..4c0d27d949b 100644 --- a/man/mono.1 +++ b/man/mono.1 @@ -786,8 +786,7 @@ to Mono, like this: .PP In the above sample Mono will load the user defined profiler from the shared library `mono-profiler-custom.so'. This profiler module must -be on your dynamic linker library path, or in the MONO_PROFILER_LIB_DIR -path (see "RUNTIME OPTIONS" below). +be on your dynamic linker library path. .PP A list of other third party profilers is available from Mono's web site (www.mono-project.com/docs/advanced/performance-tips/) @@ -1509,11 +1508,6 @@ For a complete description of recommended practices for application deployment, see http://www.mono-project.com/docs/getting-started/application-deployment/ .TP -\fBMONO_PROFILER_LIB_DIR\fR -Provides a search path to the runtime where to look for custom profilers. See the -section "CUSTOM PROFILERS" above for more information. Custom profilers will be -searched for in the MONO_PROFILER_LIB_DIR path before the standard library paths. -.TP \fBMONO_SHARED_DIR\fR If set its the directory where the ".wapi" handle state is stored. This is the directory where the Windows I/O Emulation layer stores its |