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authorMiguel de Icaza <miguel@gnome.org>2008-11-02 07:35:05 +0300
committerMiguel de Icaza <miguel@gnome.org>2008-11-02 07:35:05 +0300
commitd37bb4f3c6dc71ea2aab83a014476fab3c682518 (patch)
treec756eca3a182ee71bfcdb934c6404f173b98e937 /man
parent44a8f3b649940552ec481b3d3a7ae252b3622dc1 (diff)
Update docs
svn path=/trunk/mono/; revision=117633
Diffstat (limited to 'man')
-rw-r--r--man/csharp.115
1 files changed, 9 insertions, 6 deletions
diff --git a/man/csharp.1 b/man/csharp.1
index 8331b6ea5fc..62d339cc055 100644
--- a/man/csharp.1
+++ b/man/csharp.1
@@ -289,12 +289,15 @@ csharp>
The return value is a TimeSpan, that you can store in a variable for
benchmarking purposes.
.SH STARTUP FILES
-The C# shell will load all the C# script files and Mono assemblies
-located in the ~/.config/csharp directory on Unix. C# script files
-are files that have the extension .cs and they should only contain
-statements and expressions, they can not contain full class
-definitions (at least not as of Mono 2.0). Full class definitions
-should be compiled into dlls and stored in that directory.
+The C# shell will load all the Mono assemblies and C# script files
+located in the ~/.config/csharp directory on Unix. The assemblies are
+loaded before the source files are loaded.
+.PP
+C# script files are files
+that have the extension .cs and they should only contain statements
+and expressions, they can not contain full class definitions (at least
+not as of Mono 2.0). Full class definitions should be compiled into
+dlls and stored in that directory.
.SH AUTHORS
The Mono C# Compiler was written by Miguel de Icaza, Ravi Pratap,
Martin Baulig, Marek Safar and Raja Harinath. The development was