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//
// System.Messaging
//
// Authors:
// Peter Van Isacker (sclytrack@planetinternet.be)
// Rafael Teixeira (rafaelteixeirabr@hotmail.com)
//
// (C) 2003 Peter Van Isacker
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
namespace System.Messaging
{
public class Trustee
{
[MonoTODO]
public Trustee()
{
this.name = null;
this.systemName = null;
this.trusteeType = TrusteeType.Unknown;
}
[MonoTODO("What about systemName?")]
public Trustee(string name)
{
this.name = name;
this.systemName = null;
this.trusteeType = TrusteeType.Unknown;
}
private string name;
private string systemName;
private TrusteeType trusteeType;
public Trustee(string name, string systemName)
{
this.name = name;
this.systemName = systemName;
this.trusteeType = TrusteeType.Unknown;
}
public Trustee(string name, string systemName, TrusteeType trusteeType)
{
this.name = name;
this.systemName = systemName;
this.trusteeType = trusteeType;
}
public string Name
{
get { return name; }
set { name = value;}
}
public string SystemName
{
get { return systemName; }
set { systemName = value;}
}
public TrusteeType TrusteeType
{
get { return trusteeType; }
set { trusteeType = value;}
}
}
}
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