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#include <mono/jit/jit.h>
#include <mono/metadata/environment.h>
#include <mono/utils/mono-publib.h>
#include <mono/metadata/mono-config.h>
#include <stdlib.h>
/*
* Very simple mono embedding example.
* Compile with:
* gcc -o teste teste.c `pkg-config --cflags --libs mono-2` -lm
* mcs test.cs
* Run with:
* ./teste test.exe
*/
static MonoString*
gimme () {
return mono_string_new (mono_domain_get (), "All your monos are belong to us!");
}
static void main_function (MonoDomain *domain, const char *file, int argc, char** argv)
{
MonoAssembly *assembly;
assembly = mono_domain_assembly_open (domain, file);
if (!assembly)
exit (2);
/*
* mono_jit_exec() will run the Main() method in the assembly.
* The return value needs to be looked up from
* System.Environment.ExitCode.
*/
mono_jit_exec (domain, assembly, argc, argv);
}
static int malloc_count = 0;
static void* custom_malloc(size_t bytes)
{
++malloc_count;
return malloc(bytes);
}
int
main(int argc, char* argv[]) {
MonoDomain *domain;
const char *file;
int retval;
if (argc < 2){
fprintf (stderr, "Please provide an assembly to load\n");
return 1;
}
file = argv [1];
MonoAllocatorVTable mem_vtable = { MONO_ALLOCATOR_VTABLE_VERSION, custom_malloc, NULL, NULL, NULL };
mono_set_allocator_vtable (&mem_vtable);
/*
* Load the default Mono configuration file, this is needed
* if you are planning on using the dllmaps defined on the
* system configuration
*/
mono_config_parse (NULL);
/*
* mono_jit_init() creates a domain: each assembly is
* loaded and run in a MonoDomain.
*/
domain = mono_jit_init (file);
/*
* We add our special internal call, so that C# code
* can call us back.
*/
mono_add_internal_call ("MonoEmbed::gimme", gimme);
main_function (domain, file, argc - 1, argv + 1);
retval = mono_environment_exitcode_get ();
mono_jit_cleanup (domain);
fprintf (stdout, "custom malloc calls = %d\n", malloc_count);
return retval;
}
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