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authorDavid Karlaš <david.karlas@xamarin.com>2019-05-07 20:25:49 +0300
committerDavid Karlaš <david.karlas@xamarin.com>2019-05-09 07:02:52 +0300
commit61aceef1cc0fb65180d3cb32211779d9dcc1c07f (patch)
tree7d4f9bcd40fe881cd45e0cf9fc29e62cc0d25378 /main/src/addins/MonoDevelop.DesignerSupport
parentce1a3ab0091a6cd01eb3704a3077e33939a0a268 (diff)
Changed order of executing `GrabFocus` and executing `OnActivateSelectedItem` for MacToolboxWidget
MouseDownActivated needs to be called before logic activating toolbox item because MacToolbox uses this event to focus GTK widget that hosts MacToolboxWidget resulting into stealing focus from toolbox consumer that gains focus when toolbox item is activated
Diffstat (limited to 'main/src/addins/MonoDevelop.DesignerSupport')
-rw-r--r--main/src/addins/MonoDevelop.DesignerSupport/MonoDevelop.DesignerSupport.Toolbox/MacToolboxWidget.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/main/src/addins/MonoDevelop.DesignerSupport/MonoDevelop.DesignerSupport.Toolbox/MacToolboxWidget.cs b/main/src/addins/MonoDevelop.DesignerSupport/MonoDevelop.DesignerSupport.Toolbox/MacToolboxWidget.cs
index e52c52eb18..eff82d18aa 100644
--- a/main/src/addins/MonoDevelop.DesignerSupport/MonoDevelop.DesignerSupport.Toolbox/MacToolboxWidget.cs
+++ b/main/src/addins/MonoDevelop.DesignerSupport/MonoDevelop.DesignerSupport.Toolbox/MacToolboxWidget.cs
@@ -256,13 +256,16 @@ namespace MonoDevelop.DesignerSupport.Toolbox
public override void MouseDown (NSEvent theEvent)
{
+ // MouseDownActivated needs to be called before logic activating toolbox item
+ // because MacToolbox uses this event to focus GTK widget that hosts MacToolboxWidget
+ // resulting into stealing focus from toolbox consumer that gains focus when toolbox item is activated
+ MouseDownActivated?.Invoke (theEvent);
+
collectionViewDelegate.IsLastSelectionFromMouseDown = true;
base.MouseDown (theEvent);
if (SelectedItem != null && theEvent.ClickCount > 1) {
OnActivateSelectedItem (EventArgs.Empty);
}
-
- MouseDownActivated?.Invoke (theEvent);
}
public void RedrawItems (bool invalidates, bool reloads)