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authorMatt Ward <matt.ward@xamarin.com>2017-03-06 14:42:24 +0300
committerMatt Ward <matt.ward@xamarin.com>2017-03-06 15:14:34 +0300
commite28fe73c983099fa6bb52b89849d3b8b83246e8a (patch)
treeede4e802633e9a592bd297d35796b190ec6d6299 /main/tests/test-projects/console-project-with-wildcards
parent654fbf827403a10241d99aff29269ff2d2acc683 (diff)
[Core] Add Update item after wildcard BuildAction change reverted
Changing a build action for a wildcard adds a Remove item and an Include item. If that build action has property defined and is then changed back to the original build action the Remove ite and the Include item are removed and an Update item is added to handle the property being changed.
Diffstat (limited to 'main/tests/test-projects/console-project-with-wildcards')
-rwxr-xr-xmain/tests/test-projects/console-project-with-wildcards/ConsoleProject.csproj.saved654
1 files changed, 54 insertions, 0 deletions
diff --git a/main/tests/test-projects/console-project-with-wildcards/ConsoleProject.csproj.saved6 b/main/tests/test-projects/console-project-with-wildcards/ConsoleProject.csproj.saved6
new file mode 100755
index 0000000000..ecaecab664
--- /dev/null
+++ b/main/tests/test-projects/console-project-with-wildcards/ConsoleProject.csproj.saved6
@@ -0,0 +1,54 @@
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>8.0.50727</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{4A9E3523-48F0-4BDF-A0F4-49DAD4431FAB}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>ConsoleProject</RootNamespace>
+ <AssemblyName>ConsoleProject</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <DebugSymbols>True</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>False</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>True</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Program.cs" />
+ <Compile Include="Content\**\*.cs" />
+ <Content Include="*.txt" />
+ <Content Include="Content\*.txt" />
+ <Content Include="Content\Data\*.txt" />
+ <Content Update="Content\text1-1.txt">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </Content>
+ </ItemGroup>
+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project>