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-rw-r--r--main/src/core/MonoDevelop.Core/MonoDevelop.Projects.MSBuild/DefaultMSBuildEngine.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/main/src/core/MonoDevelop.Core/MonoDevelop.Projects.MSBuild/DefaultMSBuildEngine.cs b/main/src/core/MonoDevelop.Core/MonoDevelop.Projects.MSBuild/DefaultMSBuildEngine.cs
index 611c5ca12c..a7991b2ac0 100644
--- a/main/src/core/MonoDevelop.Core/MonoDevelop.Projects.MSBuild/DefaultMSBuildEngine.cs
+++ b/main/src/core/MonoDevelop.Core/MonoDevelop.Projects.MSBuild/DefaultMSBuildEngine.cs
@@ -198,10 +198,6 @@ namespace MonoDevelop.Projects.MSBuild
EvaluateObjects (pi, context, objects, false);
EvaluateObjects (pi, context, objects, true);
- // Remove from the result all items that have an empty include. MSBuild never returns those.
-
- pi.EvaluatedItems.RemoveAll (it => it.Include.Length == 0);
-
// Once items have been evaluated, we need to re-evaluate properties that contain item transformations
// (or that contain references to properties that have transformations).
@@ -282,7 +278,11 @@ namespace MonoDevelop.Projects.MSBuild
}
static void AddItem (ProjectInfo project, MSBuildEvaluationContext context, MSBuildItem item, MSBuildItemEvaluated it, string include, Regex excludeRegex, bool trueCond)
- {
+ {
+ // Don't add the result from any item that has an empty include. MSBuild never returns those.
+ if (include == string.Empty)
+ return;
+
if (include.Length > 3 && include [0] == '@' && include [1] == '(' && include [include.Length - 1] == ')') {
// This is a transform
List<MSBuildItemEvaluated> evalItems;