diff options
Diffstat (limited to 'main/src/core/Mono.Texteditor/Mono.TextEditor.Theatrics/BounceFadePopupWindow.cs')
-rw-r--r-- | main/src/core/Mono.Texteditor/Mono.TextEditor.Theatrics/BounceFadePopupWindow.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/main/src/core/Mono.Texteditor/Mono.TextEditor.Theatrics/BounceFadePopupWindow.cs b/main/src/core/Mono.Texteditor/Mono.TextEditor.Theatrics/BounceFadePopupWindow.cs index 6fc42b0782..8f74963df2 100644 --- a/main/src/core/Mono.Texteditor/Mono.TextEditor.Theatrics/BounceFadePopupWindow.cs +++ b/main/src/core/Mono.Texteditor/Mono.TextEditor.Theatrics/BounceFadePopupWindow.cs @@ -37,12 +37,12 @@ namespace Mono.TextEditor.Theatrics { Stage<BounceFadePopupWindow> stage = new Stage<BounceFadePopupWindow> (); Gdk.Pixbuf textImage = null; - TextEditor editor; + MonoTextEditor editor; protected double scale = 0.0; protected double opacity = 1.0; - public BounceFadePopupWindow (TextEditor editor) : base (Gtk.WindowType.Popup) + public BounceFadePopupWindow (MonoTextEditor editor) : base (Gtk.WindowType.Popup) { if (!IsComposited) throw new InvalidOperationException ("Only works with composited screen. Check Widget.IsComposited."); @@ -69,7 +69,7 @@ namespace Mono.TextEditor.Theatrics stage.UpdateFrequency = 10; } - protected TextEditor Editor { get { return editor; } } + protected MonoTextEditor Editor { get { return editor; } } /// <summary>Duration of the animation, in milliseconds.</summary> public uint Duration { get; set; } @@ -227,12 +227,12 @@ namespace Mono.TextEditor.Theatrics { Stage<BounceFadePopupWidget> stage = new Stage<BounceFadePopupWidget> (); Gdk.Pixbuf textImage = null; - TextEditor editor; + MonoTextEditor editor; protected double scale = 0.0; protected double opacity = 1.0; - public BounceFadePopupWidget (TextEditor editor) + public BounceFadePopupWidget (MonoTextEditor editor) { if (!IsComposited) throw new InvalidOperationException ("Only works with composited screen. Check Widget.IsComposited."); @@ -256,7 +256,7 @@ namespace Mono.TextEditor.Theatrics stage.UpdateFrequency = 10; } - protected TextEditor Editor { get { return editor; } } + protected MonoTextEditor Editor { get { return editor; } } /// <summary>Duration of the animation, in milliseconds.</summary> public uint Duration { get; set; } |