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MAC_APP_DIR=MonoDevelop.app
APP_NAME=MonoDevelop
APP_DISPLAY_NAME=MonoDevelop
MACOS=$(MAC_APP_DIR)/Contents/MacOS
LIB_DIR=$(MAC_APP_DIR)/Contents/Resources/lib
MAC_APP_LIB_DIR=$(LIB_DIR)/monodevelop
ADDINS=$(MAC_APP_LIB_DIR)/AddIns
EXTRAS=$(top_srcdir)/../extras
ARTIFACTS=$(top_srcdir)/../../artifacts
MD_CONFIGURE=$(top_srcdir)/../scripts/configure.sh
EXTERNAL=../../external
MONOSTUB_STATIC_LINK=$(EXTERNAL)/Xamarin.Mac.registrar.full.a
if !RELEASE_BUILDS
HYBRID_SUSPEND_ABORT=-DHYBRID_SUSPEND_ABORT
endif
#SDK_PATH=$(shell xcrun --sdk macosx10.8 --show-sdk-path)
PACKAGE_UPDATE_ID=$(shell $(MD_CONFIGURE) get-releaseid)
BUNDLE_VERSION=$(shell $(MD_CONFIGURE) get-version)
CLEANFILES = render.exe monostub monostub-test
#DISTCLEANFILES =
EXTRA_DIST = dmg-bg.png DS_Store Info.plist.in make-dmg-bundle.sh render.cs
MONOSTUB_EXTRA_SOURCEFILES = monostub-utils.h
export MACOSX_DEPLOYMENT_TARGET=10.13
# With the hardened runtime, we need to specify the location of all libraries
# that we dlopen
MONOSTUB_RPATH=-Wl,-rpath,/Library/Frameworks/Mono.framework/Libraries/ \
-Wl,-rpath,@executable_path/../Resources/lib/monodevelop/bin/ \
-Wl,-rpath,@executable_path/../Resources/lib/ \
-Wl,-rpath,@executable_path/../Resources/lib/monodevelop/AddIns/DisplayBindings/TextEditor.Cocoa/ \
-Wl,-rpath,@executable_path/../Resources/lib/monodevelop/AddIns/VersionControl/ \
-Wl,-rpath,@executable_path/../Resources/lib/monodevelop/AddIns/VersionControl/lib/osx/ \
-Wl,-rpath,/Library/Developer/CommandLineTools/usr/lib/ \
-Wl,-rpath,/Applications/Xcode.app/Contents/Developer/ \
-Wl,-rpath,/usr/lib/ \
-Wl,-rpath,/usr/local/lib/
all: monostub monostub-nogui monostub-test debugcrash
render.exe: render.cs
mcs -r:System.Drawing render.cs
dmg: render.exe app
./make-dmg-bundle.sh
if !RELEASE_BUILDS
debugcrash: libdebugcrash.dylib
cp $^ ../bin
else
debugcrash:
endif
if !RELEASE_BUILDS
libdebugcrash.dylib: debugcrash.c
clang -g -shared -fpic -o $@ $^
endif
monostub.o: monostub.mm $(MONOSTUB_EXTRA_SOURCEFILES)
g++ -g $(HYBRID_SUSPEND_ABORT) $(ENABLE_DEBUG_CRASHER) -c -Wall -m64 -o $@ monostub.mm
monostub-nogui.o: monostub.mm $(MONOSTUB_EXTRA_SOURCEFILES)
g++ -g $(HYBRID_SUSPEND_ABORT) -DNOGUI -c -Wall -m64 -o $@ monostub.mm
monostub: monostub.o $(MONOSTUB_STATIC_LINK)
clang++ -g -Wall -m64 -o $@ -Wl,-all_load $^ -framework AppKit -framework Quartz -undefined dynamic_lookup $(MONOSTUB_RPATH)
mkdir -p ../bin
cp $@ ../bin/MonoDevelop
monostub-nogui: monostub-nogui.o $(MONOSTUB_STATIC_LINK)
clang++ -g -Wall -m64 -o $@ -Wl,-all_load $^ -framework AppKit -framework Quartz -undefined dynamic_lookup $(MONOSTUB_RPATH)
mkdir -p ../bin
cp $@ ../bin/mdtool
monostub-test: monostub-test.m $(MONOSTUB_EXTRA_SOURCEFILES)
gcc -g -Wall -m64 -o $@ monostub-test.m -framework AppKit
./monostub-test
clean-local:
rm -rf MonoDevelop.app
rm -f MonoDevelop*.dmg
rm -f *.o
app: monostub monostub-test
@echo ""
@echo "Creating directories in app bundle"
@echo ""
mkdir -p $(MAC_APP_DIR)/Contents/{MacOS,Resources}
mkdir -p $(MAC_APP_DIR)/Contents/MacOS/share
mkdir -p $(MAC_APP_LIB_DIR)
# @echo ""
# @echo "Copying install prefix into app bundle"
# @echo ""
# @if [[ "$(prefix)" == /Library* ]] || [[ "$(prefix)" == /usr* ]]; then \
# echo "WARNING: cannot merge system prefix $(prefix)"; \
# else \
# echo "cp -pR $(prefix)/* $(MAC_APP_DIR)/Contents/MacOS/"; \
# cp -pR $(prefix)/* $(MAC_APP_DIR)/Contents/MacOS/; \
# fi
@echo ""
@echo "Copying MonoDevelop into app bundle"
@echo ""
cp -pR ../AddIns $(MAC_APP_LIB_DIR)
cp -pR ../data $(MAC_APP_LIB_DIR)
cp -pR ../bin $(MAC_APP_LIB_DIR)
cp -pR ../locale $(MAC_APP_DIR)/Contents/MacOS/share
mkdir -p $(MAC_APP_DIR)/Contents/MacOS/share/monodevelop
cp ../../COPYING $(MAC_APP_DIR)/Contents/MacOS/share/monodevelop/COPYING.LGPL2.1
sed -e "s/@BUNDLE_VERSION@/$(BUNDLE_VERSION)/" -e "s/@APP_NAME@/$(APP_NAME)/" -e "s/@APP_DISPLAY_NAME@/$(APP_DISPLAY_NAME)/" -e "s|@RELEASE_ID@|$(PACKAGE_UPDATE_ID)|" Info.plist.in > $(MAC_APP_DIR)/Contents/Info.plist
cp Entitlements.plist $(MAC_APP_DIR)/Contents/Entitlements.plist
cp ../../theme-icons/Mac/*.icns $(MAC_APP_DIR)/Contents/Resources/
# Native launch scripts
@echo ""
@echo "Copying launch scripts into app bundle"
@echo ""
cp monostub $(MACOS)/MonoDevelop
cp monostub $(MACOS)/mdtool
# Remove addins that don't work on OSX
@echo ""
@echo "Removing unsupported addins"
@echo ""
rm -rf $(ADDINS)/GnomePlatform* \
$(ADDINS)/WindowsPlatform*
# remove stuff we don't need
@echo ""
@echo "Removing unneeded files"
@echo ""
rm -rf $(MAC_APP_LIB_DIR)/bin/UnitTests.dll* \
$(MAC_APP_LIB_DIR)/bin/TestResult.xml \
$(MAC_APP_LIB_DIR)/bin/addin-db* \
$(MAC_APP_LIB_DIR)/bin/local \
$(MAC_APP_LIB_DIR)/bin/repository-cache* \
$(MAC_APP_LIB_DIR)/bin/addins-setup.config \
$(MAC_APP_LIB_DIR)/AddIns/MonoDevelop.TextTemplating/Mono.TextTemplating.Tests*
# add the binary artifacts if they exist
@echo ""
@echo "Copying binary artifacts into app bundle"
@echo ""
mkdir -p $(LIB_DIR)/pkgconfig
mkdir -p $(MACOS)/MonoDoc.app/
test ! -d $(ARTIFACTS)/MonoDoc.app || cp -pR $(ARTIFACTS)/MonoDoc.app/* $(MACOS)/MonoDoc.app/
cp -r MDMonitor.app $(MACOS)
# update revision in updateinfo
@echo ""
@echo "Updating build information"
@echo ""
$(MD_CONFIGURE) gen-buildinfo "$(MAC_APP_LIB_DIR)/bin"
# touch the directory so that update dependencies work
touch MonoDevelop.app
@echo ""
@cat "$(MAC_APP_LIB_DIR)/bin/buildinfo"
@if test -f missing-stuff; then echo ""; echo "Missing stuff:"; cat missing-stuff; fi
@echo ""
@rm -f missing-stuff
.PHONY: app dmg debugcrash
|