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//
// AspNetProjectNodeCommandHandler.cs
//
// Author:
// Michael Hutchinson <mhutchinson@novell.com>
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System.Collections.Generic;
using MonoDevelop.Components.Commands;
using MonoDevelop.Core;
using MonoDevelop.Ide;
using MonoDevelop.Ide.Gui.Components;
using MonoDevelop.Projects;
using MonoDevelop.AspNet.Commands;
using MonoDevelop.AspNet.Projects;
namespace MonoDevelop.AspNet.ProjectPad
{
class AspNetProjectNodeCommandHandler: NodeCommandHandler
{
[CommandHandler (AspNetCommands.AddAspNetDirectory)]
public void OnAddSpecialDirectory (object ob)
{
AspNetAppProject proj = CurrentNode.DataItem as AspNetAppProject;
if (proj == null)
return;
proj.AddDirectory ((string) ob);
IdeApp.ProjectOperations.Save (proj);
}
[CommandUpdateHandler (AspNetCommands.AddAspNetDirectory)]
public void OnAddSpecialDirectoryUpdate (CommandArrayInfo info)
{
AspNetAppProject proj = CurrentNode.DataItem as AspNetAppProject;
if (proj == null)
return;
List<string> dirs = new List<string> (proj.GetSpecialDirectories ());
dirs.Sort ();
List<FilePath> fullPaths = new List<FilePath> (dirs.Count);
foreach (string s in dirs)
fullPaths.Add (proj.BaseDirectory.Combine (s));
RemoveDirsNotInProject (fullPaths, proj);
if (fullPaths.Count == 0)
return;
foreach (string dir in dirs) {
if (!fullPaths.Contains (proj.BaseDirectory.Combine (dir)))
continue;
info.Add (dir.Replace("_", "__"), dir);
}
}
static void RemoveDirsNotInProject (List<FilePath> dirs, Project proj)
{
//don't query project for existence of each dir, because proj.Files is much bigger than dirs
//instead we switch the loops
foreach (ProjectFile pf in proj.Files) {
for (int i = 0; i < dirs.Count; i++) {
// Equality comparison in case we don't have files in dirs[i].
if (pf.FilePath.IsChildPathOf (dirs[i]) || pf.FilePath == dirs[i]) {
dirs.RemoveAt (i);
if (dirs.Count == 0)
return;
break;
}
}
}
}
}
}
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