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//
// CProjectConfiguration.cs: Configuration for C/C++ projects
//
// Authors:
// Marcos David Marin Amador <MarcosMarin@gmail.com>
//
// Copyright (C) 2007 Marcos David Marin Amador
//
//
// This source code is licenced under The MIT License:
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
using Mono.Addins;
using MonoDevelop.Projects;
using MonoDevelop.Core.Serialization;
namespace CBinding
{
public enum CompileTarget {
Bin,
StaticLibrary,
SharedLibrary
};
// TODO: Warning levels should be compiler specific...
public enum WarningLevel {
None,
Normal,
All
}
// I believe it would be in the C/C++ binding's best interest to let the configuration determine
// which compiler to use... currently the project as a whole does this - which isn't necessarily as flexible
// as some may require...
public class CProjectConfiguration : ProjectConfiguration
{
[ItemProperty("OutputName")]
string output = string.Empty;
[ItemProperty("CompileTarget")]
CBinding.CompileTarget target = CBinding.CompileTarget.Bin;
[ItemProperty ("Includes")]
[ItemProperty ("Include", Scope = "*", ValueType = typeof(string))]
private ArrayList includes = new ArrayList ();
[ItemProperty ("LibPaths")]
[ItemProperty ("LibPath", Scope = "*", ValueType = typeof(string))]
private ArrayList libpaths = new ArrayList ();
[ItemProperty ("Libs")]
[ItemProperty ("Lib", Scope = "*", ValueType = typeof(string))]
private ArrayList libs = new ArrayList ();
[ItemProperty ("WarningLevel", DefaultValue=WarningLevel.Normal)]
private WarningLevel warning_level = WarningLevel.Normal;
[ItemProperty ("WarningsAsErrors", DefaultValue=false)]
private bool warnings_as_errors = false;
[ItemProperty ("OptimizationLevel", DefaultValue=0)]
private int optimization = 0;
[ItemProperty ("ExtraCompilerArguments", DefaultValue="")]
private string extra_compiler_args = string.Empty;
[ItemProperty ("ExtraLinkerArguments", DefaultValue="")]
private string extra_linker_args = string.Empty;
[ItemProperty ("DefineSymbols", DefaultValue="")]
private string define_symbols = string.Empty;
[ProjectPathItemProperty ("SourceDirectory", DefaultValue=null)]
private string source_directory_path;
[ItemProperty ("UseCcache", DefaultValue=false)]
private bool use_ccache = false;
[ItemProperty ("PrecompileHeaders", DefaultValue=true)]
private bool precompileHeaders = true;
public string Output {
get { return output; }
set { output = value; }
}
public CompileTarget CompileTarget {
get { return target; }
set { target = value; }
}
// TODO: This should be revised to use the naming conventions depending on OS & compiler...
public string CompiledOutputName {
get {
string suffix = string.Empty;
string prefix = string.Empty;
switch (target)
{
case CompileTarget.Bin:
break;
case CompileTarget.StaticLibrary:
if (!Output.StartsWith ("lib"))
prefix = "lib";
if (!Output.EndsWith (".a"))
suffix = ".a";
break;
case CompileTarget.SharedLibrary:
if (!Output.StartsWith ("lib"))
prefix = "lib";
if (!Output.EndsWith (".so"))
suffix = ".so";
break;
}
return string.Format("{0}{1}{2}", prefix, Output, suffix);
}
}
public string SourceDirectory {
get { return source_directory_path; }
set { source_directory_path = value; }
}
public ArrayList Includes {
get { return includes; }
set { includes = value; }
}
public ArrayList LibPaths {
get { return libpaths; }
set { libpaths = value; }
}
public ArrayList Libs {
get { return libs; }
set { libs = value; }
}
public bool UseCcache {
get { return use_ccache; }
set { use_ccache = value; }
}
public bool PrecompileHeaders {
get { return precompileHeaders; }
set { precompileHeaders = value; }
}
public WarningLevel WarningLevel {
get { return warning_level; }
set { warning_level = value; }
}
public bool WarningsAsErrors {
get { return warnings_as_errors; }
set { warnings_as_errors = value; }
}
public int OptimizationLevel {
get { return optimization; }
set {
if (value >= 0 && value <= 3)
optimization = value;
else
optimization = 0;
}
}
public string ExtraCompilerArguments {
get { return extra_compiler_args; }
set { extra_compiler_args = value; }
}
public string ExtraLinkerArguments {
get { return extra_linker_args; }
set { extra_linker_args = value; }
}
public string DefineSymbols {
get { return define_symbols; }
set { define_symbols = value; }
}
public override void CopyFrom (ItemConfiguration configuration)
{
base.CopyFrom (configuration);
CProjectConfiguration conf = (CProjectConfiguration)configuration;
output = conf.output;
target = conf.target;
includes = conf.includes;
libpaths = conf.libpaths;
libs = conf.libs;
source_directory_path = conf.source_directory_path;
use_ccache = conf.use_ccache;
warning_level = conf.warning_level;
warnings_as_errors = conf.warnings_as_errors;
optimization = conf.optimization;
extra_compiler_args = conf.extra_compiler_args;
extra_linker_args = conf.extra_linker_args;
define_symbols = conf.define_symbols;
}
}
}
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