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MonoDevelop.Debugger.VsCodeDebugProtocol.csproj « MonoDevelop.Debugger.VsCodeDebugProtocol « MonoDevelop.Debugger.VSCodeDebugProtocol « addins « src « main - github.com/mono/monodevelop.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="..\..\..\..\MonoDevelop.props" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{10F5BBD5-8A1D-4563-BCE4-DE681DFD82FD}</ProjectGuid>
    <OutputType>Library</OutputType>
    <RootNamespace>MonoDevelop.Debugger.VsCodeDebugProtocol</RootNamespace>
    <AssemblyName>MonoDevelop.Debugger.VsCodeDebugProtocol</AssemblyName>
    <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>..\..\..\..\build\AddIns\MonoDevelop.Debugger.VsCodeDebugProtocol</OutputPath>
    <DefineConstants>DEBUG;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <Optimize>true</Optimize>
    <OutputPath>..\..\..\..\build\AddIns\MonoDevelop.Debugger.VsCodeDebugProtocol</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="Newtonsoft.Json">
      <HintPath>..\..\..\..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="Microsoft.VisualStudio.Shared.VSCodeDebugProtocol">
      <HintPath>..\..\..\..\packages\Microsoft.VisualStudio.Shared.VsCodeDebugProtocol.15.0.10815.1\lib\net45\Microsoft.VisualStudio.Shared.VSCodeDebugProtocol.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\..\..\external\mono-addins\Mono.Addins\Mono.Addins.csproj">
      <Project>{91DD5A2D-9FE3-4C3C-9253-876141874DAD}</Project>
      <Name>Mono.Addins</Name>
      <Private>False</Private>
    </ProjectReference>
    <ProjectReference Include="..\..\..\core\MonoDevelop.Ide\MonoDevelop.Ide.csproj">
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      <Name>MonoDevelop.Ide</Name>
      <Private>False</Private>
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      <Name>MonoDevelop.Core</Name>
      <Private>False</Private>
    </ProjectReference>
    <ProjectReference Include="..\..\MonoDevelop.Debugger\MonoDevelop.Debugger.csproj">
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      <Name>MonoDevelop.Debugger</Name>
      <Private>False</Private>
    </ProjectReference>
    <ProjectReference Include="..\..\..\..\external\debugger-libs\Mono.Debugging\Mono.Debugging.csproj">
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      <Name>Mono.Debugging</Name>
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    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AddinInfo.cs" />
    <Compile Include="VSCodeDebuggerSession.cs" />
    <Compile Include="VsCodeStackFrame.cs" />
    <Compile Include="VsCodeObjectSource.cs" />
    <Compile Include="VsCodeBacktrace.cs" />
  </ItemGroup>
  <ItemGroup>
    <None Include="packages.config" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>