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//
// StackFrameTests.cs
//
// Author:
// Lluis Sanchez Gual <lluis@novell.com>
//
// Copyright (c) 2010 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using Mono.Debugging.Soft;
using Mono.Debugging.Client;
using NUnit.Framework;
namespace MonoDevelop.Debugger.Tests
{
[TestFixture]
public abstract class StackFrameTests: DebugTests
{
protected StackFrameTests (string de, bool allowTargetInvoke): base (de)
{
AllowTargetInvokes = allowTargetInvoke;
}
[TestFixtureSetUp]
public override void SetUp ()
{
base.SetUp ();
Start ("TestEvaluation");
}
[Test]
public void VirtualProperty ()
{
var soft = Session as SoftDebuggerSession;
if (soft != null && soft.ProtocolVersion < new Version (2, 31))
Assert.Ignore ("A newer version of the Mono runtime is required.");
var ops = EvaluationOptions.DefaultOptions.Clone ();
ops.FlattenHierarchy = false;
ObjectValue val = Frame.GetExpressionValue ("c", ops);
Assert.IsNotNull (val);
val = val.Sync ();
Assert.IsFalse (val.IsError);
Assert.IsFalse (val.IsUnknown);
// The C class does not have a Prop property
ObjectValue prop = val.GetChildSync ("Prop", ops);
Assert.IsNull (prop);
prop = val.GetChildSync ("PropNoVirt1", ops);
Assert.IsNull (prop);
prop = val.GetChildSync ("PropNoVirt2", ops);
Assert.IsNull (prop);
val = val.GetChildSync ("base", ops);
Assert.IsNotNull (val);
val.WaitHandle.WaitOne ();
Assert.IsFalse (val.IsError);
Assert.IsFalse (val.IsUnknown);
// The B class has a Prop property, value is 2
prop = val.GetChildSync ("Prop", ops);
Assert.IsNotNull (prop);
Assert.AreEqual ("2", prop.Value);
prop = val.GetChildSync ("PropNoVirt1", ops);
Assert.IsNotNull (prop);
Assert.AreEqual ("2", prop.Value);
prop = val.GetChildSync ("PropNoVirt2", ops);
Assert.IsNotNull (prop);
Assert.AreEqual ("2", prop.Value);
val = val.GetChildSync ("base", ops);
Assert.IsNotNull (val);
val.WaitHandle.WaitOne ();
Assert.IsFalse (val.IsError);
Assert.IsFalse (val.IsUnknown);
// The A class has a Prop property, value is 1, but must return 2 becasue it is overriden
prop = val.GetChildSync ("Prop", ops);
Assert.IsNotNull (prop);
Assert.AreEqual ("2", prop.Value);
prop = val.GetChildSync ("PropNoVirt1", ops);
Assert.IsNotNull (prop);
Assert.AreEqual ("1", prop.Value);
prop = val.GetChildSync ("PropNoVirt2", ops);
Assert.IsNotNull (prop);
Assert.AreEqual ("1", prop.Value);
}
}
}
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