1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
//
// JobStatus.cs
//
// Author:
// Simon Lindgren <simon.n.lindgren@gmail.com>
//
// Copyright (c) 2013 Simon Lindgren
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
namespace MonoDevelop.CodeIssues
{
/// <summary>
/// Keeps track of the status of a possibly partially executed job.
/// </summary>
public class JobStatus
{
readonly object _lock = new object();
/// <summary>
/// The job.
/// </summary>
readonly IAnalysisJob job;
/// <summary>
/// The slices that the job has been split into.
/// </summary>
readonly ISet<JobSlice> slices = new HashSet<JobSlice> ();
/// <summary>
/// Initializes a new instance of the <see cref="MonoDevelop.CodeIssues.JobStatus"/> class.
/// </summary>
/// <param name="job">The job.</param>
public JobStatus (IAnalysisJob job)
{
if (job == null)
throw new ArgumentNullException ("job");
this.job = job;
}
/// <summary>
/// Adds another slice. This method should not be called after <see cref="MarkAsComplete"/> has been called.
/// </summary>
/// <param name="slice">Slice.</param>
public void AddSlice (JobSlice slice)
{
lock (_lock) {
slices.Add (slice);
}
}
/// <summary>
/// Marks a slice of the job as complete and marks the job as completed if all slices have been completed.
/// </summary>
/// <param name="slice">The completed slice.</param>
public void MarkAsComplete(JobSlice slice)
{
lock (_lock) {
slices.Remove (slice);
if (slices.Count == 0) {
job.SetCompleted ();
}
}
}
}
}
|