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// DebugValueWindow.cs
//
// Author:
// Lluis Sanchez Gual <lluis@novell.com>
//
// Copyright (c) 2008 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
using System;
using System.Linq;
using Mono.Debugging.Client;
using MonoDevelop.Debugger;
using MonoDevelop.Components;
using Gtk;
using Mono.TextEditor;
using Gdk;
using MonoDevelop.Ide;
namespace MonoDevelop.SourceEditor
{
public class BaseWindow : Gtk.Window
{
public BaseWindow () : base (Gtk.WindowType.Toplevel)
{
this.SkipPagerHint = true;
this.SkipTaskbarHint = true;
this.Decorated = false;
this.BorderWidth = 2;
//HACK: this should be WindowTypeHint.Tooltip, but GTK on mac is buggy and doesn't allow keyboard
//input to WindowType.Toplevel windows with WindowTypeHint.Tooltip hint
this.TypeHint = WindowTypeHint.PopupMenu;
this.AllowShrink = false;
this.AllowGrow = false;
}
protected override bool OnExposeEvent (Gdk.EventExpose evnt)
{
int winWidth, winHeight;
this.GetSize (out winWidth, out winHeight);
evnt.Window.DrawRectangle (Style.BaseGC (StateType.Normal), true, 0, 0, winWidth - 1, winHeight - 1);
evnt.Window.DrawRectangle (Style.MidGC (StateType.Normal), false, 0, 0, winWidth - 1, winHeight - 1);
foreach (var child in this.Children)
this.PropagateExpose (child, evnt);
return false;
}
}
public class DebugValueWindow : PopoverWindow
{
ObjectValueTreeView tree;
ScrolledWindow sw;
public DebugValueWindow (Mono.TextEditor.TextEditor editor, int offset, StackFrame frame, ObjectValue value, PinnedWatch watch) : base (Gtk.WindowType.Toplevel)
{
this.TypeHint = WindowTypeHint.PopupMenu;
this.AllowShrink = false;
this.AllowGrow = false;
this.Decorated = false;
TransientFor = (Gtk.Window)editor.Toplevel;
// Avoid getting the focus when the window is shown. We'll get it when the mouse enters the window
AcceptFocus = false;
sw = new ScrolledWindow ();
sw.HscrollbarPolicy = PolicyType.Never;
sw.VscrollbarPolicy = PolicyType.Never;
tree = new ObjectValueTreeView ();
sw.Add (tree);
ContentBox.Add (sw);
tree.Frame = frame;
tree.CompactView = true;
tree.AllowAdding = false;
tree.AllowEditing = true;
tree.HeadersVisible = false;
tree.AllowPinning = true;
tree.RootPinAlwaysVisible = true;
tree.PinnedWatch = watch;
DocumentLocation location = editor.Document.OffsetToLocation (offset);
tree.PinnedWatchLine = location.Line;
tree.PinnedWatchFile = ((ExtensibleTextEditor)editor).View.ContentName;
tree.AddValue (value);
tree.Selection.UnselectAll ();
tree.SizeAllocated += OnTreeSizeChanged;
tree.PinStatusChanged += delegate {
Destroy ();
};
sw.ShowAll ();
tree.StartEditing += delegate {
Modal = true;
};
tree.EndEditing += delegate {
Modal = false;
};
ShowArrow = true;
Theme.CornerRadius = 3;
}
protected override bool OnEnterNotifyEvent (EventCrossing evnt)
{
if (!AcceptFocus)
AcceptFocus = true;
return base.OnEnterNotifyEvent (evnt);
}
void OnTreeSizeChanged (object s, SizeAllocatedArgs a)
{
int x, y, w, h;
GetPosition (out x, out y);
h = (int)sw.Vadjustment.Upper;
w = (int)sw.Hadjustment.Upper;
int dy = y + h - this.Screen.Height;
int dx = x + w - this.Screen.Width;
if (dy > 0 && sw.VscrollbarPolicy == PolicyType.Never) {
sw.VscrollbarPolicy = PolicyType.Always;
sw.HeightRequest = h - dy - 10;
} else if (sw.VscrollbarPolicy == PolicyType.Always && sw.Vadjustment.Upper == sw.Vadjustment.PageSize) {
sw.VscrollbarPolicy = PolicyType.Never;
sw.HeightRequest = -1;
}
if (dx > 0 && sw.HscrollbarPolicy == PolicyType.Never) {
sw.HscrollbarPolicy = PolicyType.Always;
sw.WidthRequest = w - dx - 10;
} else if (sw.HscrollbarPolicy == PolicyType.Always && sw.Hadjustment.Upper == sw.Hadjustment.PageSize) {
sw.HscrollbarPolicy = PolicyType.Never;
sw.WidthRequest = -1;
}
// Force a redraw of the whole window. This is a workaround for bug 7538
QueueDraw ();
}
protected override void OnSizeAllocated (Gdk.Rectangle allocation)
{
if (MonoDevelop.Core.Platform.IsMac || MonoDevelop.Core.Platform.IsWindows) {
// fails on linux see: Bug 8481 - Debug value tooltips very often appear at the top-left corner of the screen instead of near the element to inspect
const int edgeGap = 2;
int oldY, x, y;
this.GetPosition (out x, out y);
oldY = y;
Gdk.Rectangle geometry = DesktopService.GetUsableMonitorGeometry (Screen, Screen.GetMonitorAtPoint (x, y));
if (allocation.Height <= geometry.Height && y + allocation.Height >= geometry.Y + geometry.Height - edgeGap)
y = geometry.Top + (geometry.Height - allocation.Height - edgeGap);
if (y < geometry.Top + edgeGap)
y = geometry.Top + edgeGap;
if (y != oldY) {
Move (x, y);
// If the window is moved, hide the arrow since it will be pointing to the wrong place
ShowArrow = false;
}
}
base.OnSizeAllocated (allocation);
}
}
}
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