Welcome to mirror list, hosted at ThFree Co, Russian Federation.

TextTransformation.cs « Microsoft.VisualStudio.TextTemplating « Mono.TextTemplating « TextTemplating « addins « src « main - github.com/mono/monodevelop.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: f6a597752dee5158bc4d09037d55cb368d15b1bc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
// 
// TextTransformation.cs
//  
// Author:
//       Michael Hutchinson <mhutchinson@novell.com>
// 
// Copyright (c) 2009 Novell, Inc. (http://www.novell.com)
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Text;

namespace Microsoft.VisualStudio.TextTemplating
{
	public abstract class TextTransformation : IDisposable
	{
		Stack<int> indents;
		string currentIndent = string.Empty;
		CompilerErrorCollection errors;
		StringBuilder builder;
		bool endsWithNewline;
		
		public TextTransformation ()
		{
		}
		
		public virtual void Initialize ()
		{
		}
		
		public abstract string TransformText ();
		
		public virtual IDictionary<string, object> Session { get; set; }
		
		#region Errors
		
		public void Error (string message)
		{
			Errors.Add (new CompilerError ("", 0, 0, "", message));
		}
		
		public void Warning (string message)
		{
			Errors.Add (new CompilerError ("", 0, 0, "", message) { IsWarning = true });
		}
		
		protected internal CompilerErrorCollection Errors {
			get {
				if (errors == null)
					errors = new CompilerErrorCollection ();
				return errors;
			}
		}
		
		Stack<int> Indents {
			get {
				if (indents == null)
					indents = new Stack<int> ();
				return indents;
			}
		}
		
		#endregion
		
		#region Indents
		
		public string PopIndent ()
		{
			if (Indents.Count == 0)
				return "";
			int lastPos = currentIndent.Length - Indents.Pop ();
			string last = currentIndent.Substring (lastPos);
			currentIndent = currentIndent.Substring (0, lastPos);
			return last; 
		}
		
		public void PushIndent (string indent)
		{
			if (indent == null)
				throw new ArgumentNullException ("indent");
			Indents.Push (indent.Length);
			currentIndent += indent;
		}
		
		public void ClearIndent ()
		{
			currentIndent = string.Empty;
			Indents.Clear ();
		}
		
		public string CurrentIndent {
			get { return currentIndent; }
		}
		
		#endregion
		
		#region Writing
		
		protected StringBuilder GenerationEnvironment {
			get {
				if (builder == null)
					builder = new StringBuilder ();
				return builder;
			}
			set {
				builder = value;
			}
		}
		
		public void Write (string textToAppend)
		{
			if (string.IsNullOrEmpty (textToAppend))
				return;
			
			if ((GenerationEnvironment.Length == 0 || endsWithNewline) && CurrentIndent.Length > 0) {
				GenerationEnvironment.Append (CurrentIndent);
			}
			endsWithNewline = false;
			
			char last = textToAppend[textToAppend.Length-1];
			if (last == '\n' || last == '\r') {
				endsWithNewline = true;
			}
			
			if (CurrentIndent.Length == 0) {
				GenerationEnvironment.Append (textToAppend);
				return;
			}
			
			//insert CurrentIndent after every newline (\n, \r, \r\n)
			//but if there's one at the end of the string, ignore it, it'll be handled next time thanks to endsWithNewline
			int lastNewline = 0;
			for (int i = 0; i < textToAppend.Length - 1; i++) {
				char c = textToAppend[i];
				if (c == '\r') {
					if (textToAppend[i + 1] == '\n') {
						i++;
						if (i == textToAppend.Length - 1)
							break;
					}
				} else if (c != '\n') {
					continue;
				}
				i++;
				int len = i - lastNewline;
				if (len > 0) {
					GenerationEnvironment.Append (textToAppend, lastNewline, i - lastNewline);
				}
				GenerationEnvironment.Append (CurrentIndent);
				lastNewline = i;
			}
			if (lastNewline > 0)
				GenerationEnvironment.Append (textToAppend, lastNewline, textToAppend.Length - lastNewline);
			else
				GenerationEnvironment.Append (textToAppend);
		}
		
		public void Write (string format, params object[] args)
		{
			Write (string.Format (format, args));
		}
		
		public void WriteLine (string textToAppend)
		{
			Write (textToAppend);
			GenerationEnvironment.AppendLine ();
			endsWithNewline = true;
		}
		
		public void WriteLine (string format, params object[] args)
		{
			WriteLine (string.Format (format, args));
		}

		#endregion
		
		#region Dispose
		
		public void Dispose ()
		{
			Dispose (true);
			GC.SuppressFinalize (this);
		}
		
		protected virtual void Dispose (bool disposing)
		{
		}
		
		~TextTransformation ()
		{
			Dispose (false);
		}
		
		#endregion

	}
}