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using System;
using System.Collections.Generic;
using System.Text;
namespace Mono.TextEditor
{
/// <summary>
/// Simple implementation of the buffer interface to support fast read-only documents.
/// </summary>
public class StringBuffer : IBuffer
{
string buffer;
public StringBuffer (string buffer)
{
this.buffer = buffer;
}
#region IBuffer Members
int IBuffer.TextLength {
get { return buffer.Length; }
}
string IBuffer.Text {
get { return buffer; }
set { buffer = value; }
}
void IBuffer.Replace (int offset, int count, string value)
{
throw new NotSupportedException ("Operation not supported on this buffer.");
}
string IBuffer.GetTextAt (int offset, int count)
{
return buffer.Substring (offset, count);
}
char IBuffer.GetCharAt (int offset)
{
return buffer[offset];
}
int IBuffer.IndexOf (char c, int startIndex, int count)
{
return buffer.IndexOf (c, startIndex, count);
}
int IBuffer.IndexOfAny (char[] anyOf, int startIndex, int count)
{
return buffer.IndexOfAny (anyOf, startIndex, count);
}
public int IndexOf (string searchText, int startIndex, int count, StringComparison comparisonType)
{
return buffer.IndexOf (searchText, startIndex, count, comparisonType);
}
int IBuffer.LastIndexOf (char c, int startIndex, int count)
{
return buffer.LastIndexOf (c, startIndex, count);
}
public int LastIndexOf (string searchText, int startIndex, int count, StringComparison comparisonType)
{
return buffer.LastIndexOf (searchText, startIndex, count, comparisonType);
}
#endregion
}
}
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