1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
//
// IFileFormat.cs
//
// Author:
// Lluis Sanchez Gual
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using MonoDevelop.Core;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace MonoDevelop.Projects.Extensions
{
public interface IFileFormat
{
// Returns a valid file name for the provided object and file (e.g. it might change
// the extension to .csproj for the VS2005 format)
FilePath GetValidFormatName (object obj, FilePath fileName);
// Returns true if this file format can read the provided file to load an
// object of the specified type
bool CanReadFile (FilePath file, Type expectedObjectType);
// Returns true if this file format can write the provided object
bool CanWriteFile (object obj);
// Makes the required changes in the object to support this file format.
// It usually means setting the ISolutionItemHandler of the item.
Task ConvertToFormat (object obj);
Task WriteFile (FilePath file, object obj, ProgressMonitor monitor);
Task<object> ReadFile (FilePath file, Type expectedType, ProgressMonitor monitor);
// Returns the list of files where the object is stored
List<FilePath> GetItemFiles (object obj);
// Return true if the file formats supports mixing items of different formats.
// For example, solutions using the MonoDevelop 1.0 file format can contain
// projects stored using the MSBuild file format.
bool SupportsMixedFormats { get; }
// Returns a list of warnings to show to the user about compatibility issues
// that may arise when exporting the object to this format.
IEnumerable<string> GetCompatibilityWarnings (object obj);
bool SupportsFramework (MonoDevelop.Core.Assemblies.TargetFramework framework);
}
}
|