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//
// MSBuildItemGroup.cs
//
// Author:
// Lluis Sanchez Gual <lluis@xamarin.com>
//
// Copyright (c) 2014 Xamarin, Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System.Collections.Generic;
using System.Xml;
namespace MonoDevelop.Projects.Formats.MSBuild
{
public class MSBuildItemGroup: MSBuildObject
{
MSBuildProject parent;
internal MSBuildItemGroup (MSBuildProject parent, XmlElement elem): base (elem)
{
this.parent = parent;
}
public bool IsImported {
get;
set;
}
public MSBuildItem AddNewItem (string name, string include)
{
XmlElement elem = AddChildElement (name);
MSBuildItem it = parent.GetItem (elem);
it.Include = include;
return it;
}
public IEnumerable<MSBuildItem> Items {
get {
foreach (XmlNode node in Element.ChildNodes) {
XmlElement elem = node as XmlElement;
if (elem != null)
yield return parent.GetItem (elem);
}
}
}
internal override void Evaluate (MSBuildEvaluationContext context)
{
foreach (var item in Items)
item.Evaluate (context);
}
}
}
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