Welcome to mirror list, hosted at ThFree Co, Russian Federation.

SolutionFolderItem.cs « MonoDevelop.Projects « MonoDevelop.Core « core « src « main - github.com/mono/monodevelop.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 9dd7b25a7dadd49f754b0182a739e5aa8fd84c74 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
// SolutionItem.cs
//
// Author:
//   Lluis Sanchez Gual <lluis@novell.com>
//
// Copyright (c) 2008 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//

using System;
using System.Collections;
using System.Xml;
using MonoDevelop.Core;
using MonoDevelop.Core.Serialization;
using MonoDevelop.Projects.Extensions;
using MonoDevelop.Core.StringParsing;
using MonoDevelop.Projects.Policies;
using System.Collections.Generic;
using MonoDevelop.Projects.Formats.MSBuild;

namespace MonoDevelop.Projects
{
	public abstract class SolutionFolderItem: WorkspaceObject, IExtendedDataItem, IPolicyProvider
	{
		SolutionFolder parentFolder;
		Solution parentSolution;
		SolutionFolder internalChildren;
		
		[ProjectPathItemProperty ("BaseDirectory", DefaultValue=null)]
		string baseDirectory;
		
		[ItemProperty ("Policies", IsExternal = true, SkipEmpty = true)]
		PolicyBag policies;

		[ItemProperty ("UseMSBuildEngine")]
		public bool? UseMSBuildEngine { get; set; }
		
		PropertyBag userProperties;

		internal List<string> UnresolvedProjectDependencies { get; set; }

		[ItemProperty ("name")]
		public new string Name {
			get {
				return base.Name;
			}
			set {
				if (value != Name) {
					var oldName = Name;
					OnSetName (value);
					OnNameChanged (new SolutionItemRenamedEventArgs (this, oldName, Name));
				}
			}
		}

		public string TypeGuid {
			get;
			set;
		}

		protected abstract void OnSetName (string value);

		/// <summary>
		/// Gets the solution to which this item belongs
		/// </summary>
		public Solution ParentSolution {
			get {
				if (parentFolder != null)
					return parentFolder.ParentSolution;
				return parentSolution; 
			}
			internal set {
				if (parentSolution != null && parentSolution != value)
					NotifyUnboundFromSolution (true);
				parentSolution = value;
				NotifyBoundToSolution (true);
			}
		}

		/// <summary>
		/// Gets or sets the base directory of this solution item
		/// </summary>
		/// <value>
		/// The base directory.
		/// </value>
		/// <remarks>
		/// The base directory is the directory where files belonging to this project
		/// are placed. Notice that this directory may be different than the directory
		/// where the project file is placed.
		/// </remarks>
		public new FilePath BaseDirectory {
			get {
				if (baseDirectory == null) {
					FilePath dir = GetDefaultBaseDirectory ();
					if (dir.IsNullOrEmpty)
						dir = ".";
					return dir.FullPath;
				}
				else
					return baseDirectory;
			}
			set {
				FilePath def = GetDefaultBaseDirectory ();
				if (value != FilePath.Null && def != FilePath.Null && value.FullPath == def.FullPath)
					baseDirectory = null;
				else if (string.IsNullOrEmpty (value))
					baseDirectory = null;
				else
					baseDirectory = value.FullPath;
				NotifyModified ("BaseDirectory");
			}
		}

		protected override string OnGetBaseDirectory ()
		{
			return BaseDirectory;
		}
		
		protected override string OnGetItemDirectory ()
		{
			FilePath dir = GetDefaultBaseDirectory ();
			if (string.IsNullOrEmpty (dir))
				dir = ".";
			return dir.FullPath;
		}
		
		internal bool HasCustomBaseDirectory {
			get { return baseDirectory != null; }
		}
		
		/// <summary>
		/// Gets the default base directory.
		/// </summary>
		/// <remarks>
		/// The base directory is the directory where files belonging to this project
		/// are placed. Notice that this directory may be different than the directory
		/// where the project file is placed.
		/// </remarks>
		protected virtual FilePath GetDefaultBaseDirectory ( )
		{
			return ParentSolution.BaseDirectory;
		}

		/// <summary>
		/// Gets the identifier of this solution item
		/// </summary>
		/// <remarks>
		/// The identifier is unique inside the solution
		/// </remarks>
		public string ItemId {
			get {
				if (itemId == null)
					itemId = "{" + Guid.NewGuid ().ToString ().ToUpper () + "}";
				return itemId;
			}
			set {
				itemId = value;
			}
		}

		string itemId;

		/// <summary>
		/// Gets policies.
		/// </summary>
		/// <remarks>
		/// Returns a policy container which can be used to query policies specific for this
		/// solution item. If a policy is not defined for this item, the inherited value will be returned.
		/// </remarks>
		public PolicyBag Policies {
			get {
				//newly created (i.e. not deserialised) SolutionItems may have a null PolicyBag
				if (policies == null)
					policies = new MonoDevelop.Projects.Policies.PolicyBag ();
				//this is the easiest reliable place to associate a deserialised Policybag with its owner
				policies.Owner = this;
				return policies;
			}
			//setter so that a solution can deserialise the PropertyBag on its RootFolder
			internal set {
				policies = value;
			}
		}
		
		PolicyContainer IPolicyProvider.Policies {
			get {
				return Policies;
			}
		}
		
		/// <summary>
		/// Gets solution item properties specific to the current user
		/// </summary>
		/// <remarks>
		/// These properties are not stored in the project file, but in a separate file which is not to be shared
		/// with other users.
		/// User properties are only loaded when the project is loaded inside the IDE.
		/// </remarks>
		public PropertyBag UserProperties {
			get {
				if (userProperties == null)
					userProperties = new PropertyBag ();
				return userProperties; 
			}
		}
		
		/// <summary>
		/// Initializes the user properties of the item
		/// </summary>
		/// <param name='properties'>
		/// Properties to be set
		/// </param>
		/// <exception cref='InvalidOperationException'>
		/// The user properties have already been set
		/// </exception>
		/// <remarks>
		/// This method is used by the IDE to initialize the user properties when a project is loaded.
		/// </remarks>
		public void LoadUserProperties (PropertyBag properties)
		{
			if (userProperties != null)
				throw new InvalidOperationException ("User properties already loaded.");
			userProperties = properties;
		}
		
		/// <summary>
		/// Gets the parent solution folder.
		/// </summary>
		public SolutionFolder ParentFolder {
			get {
				return parentFolder;
			}
			internal set {
				if (parentFolder != null && parentFolder.ParentSolution != null && (value == null || value.ParentSolution != parentFolder.ParentSolution))
					NotifyUnboundFromSolution (false);

				parentFolder = value;
				if (internalChildren != null) {
					internalChildren.ParentFolder = value;
				}
				if (value != null && value.ParentSolution != null) {
					NotifyBoundToSolution (false);
				}
			}
		}

		// Normally, the ParentFolder setter fires OnBoundToSolution. However, when deserializing, child
		// ParentFolder hierarchies can become connected before the ParentSolution becomes set. This method
		// enables us to recursively fire the OnBoundToSolution call in those cases.
		void NotifyBoundToSolution (bool includeInternalChildren)
		{
			var folder = this as SolutionFolder;
			if (folder != null) {
				var items = folder.GetItemsWithoutCreating ();
				if (items != null) {
					foreach (var item in items) {
						item.NotifyBoundToSolution (true);
					}
				}
			}
			if (includeInternalChildren && internalChildren != null) {
				internalChildren.NotifyBoundToSolution (true);
			}
			OnBoundToSolution ();
		}

		void NotifyUnboundFromSolution (bool includeInternalChildren)
		{
			var folder = this as SolutionFolder;
			if (folder != null) {
				var items = folder.GetItemsWithoutCreating ();
				if (items != null) {
					foreach (var item in items) {
						item.NotifyUnboundFromSolution (true);
					}
				}
			}
			if (includeInternalChildren && internalChildren != null) {
				internalChildren.NotifyUnboundFromSolution (true);
			}
			OnUnboundFromSolution ();
		}

		/// <summary>
		/// Releases all resource used by the <see cref="MonoDevelop.Projects.SolutionItem"/> object.
		/// </summary>
		/// <remarks>
		/// Call <see cref="Dispose"/> when you are finished using the <see cref="MonoDevelop.Projects.SolutionItem"/>. The
		/// <see cref="Dispose"/> method leaves the <see cref="MonoDevelop.Projects.SolutionItem"/> in an unusable state.
		/// After calling <see cref="Dispose"/>, you must release all references to the
		/// <see cref="MonoDevelop.Projects.SolutionItem"/> so the garbage collector can reclaim the memory that the
		/// <see cref="MonoDevelop.Projects.SolutionItem"/> was occupying.
		/// </remarks>
		public override void Dispose ()
		{
			base.Dispose ();

			if (userProperties != null) {
				((IDisposable)userProperties).Dispose ();
				userProperties = null;
			}
			
			// parentFolder = null;
			// parentSolution = null;
			// internalChildren = null;
			// policies = null;
		}

		/// <summary>
		/// Gets the time of the last build
		/// </summary>
		/// <returns>
		/// The last build time.
		/// </returns>
		/// <param name='configuration'>
		/// Configuration for which to get the last build time.
		/// </param>
		public DateTime GetLastBuildTime (ConfigurationSelector configuration)
		{
			return OnGetLastBuildTime (configuration);
		}

		/// <summary>
		/// Gets or sets a value indicating whether this <see cref="MonoDevelop.Projects.SolutionItem"/> needs to be reload due to changes in project or solution file
		/// </summary>
		/// <value>
		/// <c>true</c> if needs reload; otherwise, <c>false</c>.
		/// </value>
		public virtual bool NeedsReload {
			get {
				if (ParentSolution != null)
					return ParentSolution.NeedsReload;
				else
					return false;
			}
			set {
			}
		}
		
		/// <summary>
		/// Registers an internal child item.
		/// </summary>
		/// <param name='item'>
		/// An item
		/// </param>
		/// <remarks>
		/// Some kind of projects may be composed of several child projects.
		/// By registering those child projects using this method, the child
		/// projects will be plugged into the parent solution infrastructure
		/// (so for example, the ParentSolution property for those projects
		/// will return the correct value)
		/// </remarks>
		protected void RegisterInternalChild (SolutionFolderItem item)
		{
			if (internalChildren == null) {
				internalChildren = new SolutionFolder ();
				internalChildren.ParentFolder = parentFolder;
			}
			internalChildren.Items.Add (item);
		}
		
		/// <summary>
		/// Unregisters an internal child item.
		/// </summary>
		/// <param name='item'>
		/// The item
		/// </param>
		protected void UnregisterInternalChild (SolutionFolderItem item)
		{
			if (internalChildren != null)
				internalChildren.Items.Remove (item);
		}
		
		/// <summary>
		/// Gets the string tag model description for this solution item
		/// </summary>
		/// <returns>
		/// The string tag model description
		/// </returns>
		/// <param name='conf'>
		/// Configuration for which to get the string tag model description
		/// </param>
		public virtual StringTagModelDescription GetStringTagModelDescription (ConfigurationSelector conf)
		{
			StringTagModelDescription model = new StringTagModelDescription ();
			model.Add (GetType ());
			model.Add (typeof(Solution));
			return model;
		}
		
		/// <summary>
		/// Gets the string tag model for this solution item
		/// </summary>
		/// <returns>
		/// The string tag model
		/// </returns>
		/// <param name='conf'>
		/// Configuration for which to get the string tag model
		/// </param>
		public virtual StringTagModel GetStringTagModel (ConfigurationSelector conf)
		{
			StringTagModel source = new StringTagModel ();
			source.Add (this);
			if (ParentSolution != null)
				source.Add (ParentSolution.GetStringTagModel ());
			return source;
		}

		/// <summary>
		/// Gets the author information for this solution item, inherited from the solution and global settings.
		/// </summary>
		public AuthorInformation AuthorInformation {
			get {
				if (ParentSolution != null)
					return ParentSolution.AuthorInformation;
				else
					return AuthorInformation.Default;
			}
		}

		internal MSBuildFileFormat SolutionFormat { get; private set; }

		internal virtual void SetSolutionFormat (MSBuildFileFormat format, bool converting)
		{
			this.SolutionFormat = format;
		}

		public virtual bool HasSlnData {
			get { return false; }
		}

		DataItem customSlnData;

		public virtual DataItem WriteSlnData ()
		{
			return customSlnData;
		}

		public virtual void ReadSlnData (DataItem item)
		{
			customSlnData = item;
		}

		/// <summary>
		/// Notifies that this solution item has been modified
		/// </summary>
		/// <param name='hint'>
		/// Hint about which part of the solution item has been modified. This will typically be the property name.
		/// </param>
		public void NotifyModified (string hint)
		{
			OnModified (new SolutionItemModifiedEventArgs (this, hint));
		}
		
		/// <summary>
		/// Raises the modified event.
		/// </summary>
		/// <param name='args'>
		/// Arguments.
		/// </param>
		protected virtual void OnModified (SolutionItemModifiedEventArgs args)
		{
			if (Modified != null && !Disposed)
				Modified (this, args);
		}
		
		/// <summary>
		/// Raises the name changed event.
		/// </summary>
		/// <param name='e'>
		/// Arguments.
		/// </param>
		protected virtual void OnNameChanged (SolutionItemRenamedEventArgs e)
		{
			NotifyModified ("Name");
			if (NameChanged != null && !Disposed)
				NameChanged (this, e);
		}
		
		/// <summary>
		/// Initializes the item handler.
		/// </summary>
		/// <remarks>
		/// This method is called the first time an item handler is requested.
		/// Subclasses should override this method use SetItemHandler to
		/// assign a handler to this item.
		/// </remarks>
		protected virtual void InitializeItemHandler ()
		{
		}

		/// <summary>
		/// Gets the time of the last build
		/// </summary>
		/// <returns>
		/// The last build time.
		/// </returns>
		/// <param name='configuration'>
		/// Configuration for which to get the last build time.
		/// </param>
		internal protected virtual DateTime OnGetLastBuildTime (ConfigurationSelector configuration)
		{
			return DateTime.MinValue;
		}
		
		/// <summary>
		/// Called just after this item is bound to a solution
		/// </summary>
		protected virtual void OnBoundToSolution ()
		{
		}

		/// <summary>
		/// Called just before this item is removed from a solution (ParentSolution is still valid when this method is called)
		/// </summary>
		protected virtual void OnUnboundFromSolution ()
		{
		}

		/// <summary>
		/// Occurs when the name of the item changes
		/// </summary>
		public event SolutionItemRenamedEventHandler NameChanged;
		
		/// <summary>
		/// Occurs when the item is modified.
		/// </summary>
		public event SolutionItemModifiedEventHandler Modified;
	}

}