1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
// SolutionItemEventArgs.cs
//
// Author:
// Lluis Sanchez Gual <lluis@novell.com>
//
// Copyright (c) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
using System;
using MonoDevelop.Projects;
using MonoDevelop.Core;
using System.Collections.Generic;
namespace MonoDevelop.Projects
{
public delegate void SolutionItemEventHandler (object sender, SolutionItemEventArgs e);
public class SolutionItemEventArgs : EventArgs
{
SolutionItem entry;
Solution solution;
public SolutionItem SolutionItem {
get {
return entry;
}
}
public Solution Solution {
get {
return solution ?? entry.ParentSolution;
}
}
public SolutionItemEventArgs (SolutionItem entry)
{
this.entry = entry;
}
public SolutionItemEventArgs (SolutionItem entry, Solution solution)
{
this.solution = solution;
this.entry = entry;
}
}
public delegate void SolutionItemChangeEventHandler (object sender, SolutionItemChangeEventArgs e);
public class SolutionItemChangeEventArgs: SolutionItemEventArgs
{
bool reloading;
public SolutionItemChangeEventArgs (SolutionItem item, Solution parentSolution, bool reloading): base (item, parentSolution)
{
this.reloading = reloading;
}
public bool Reloading {
get { return reloading; }
}
/// <summary>
/// When Reloading is true, it returns the original solution item that is being reloaded
/// </summary>
/// <value>The replaced item.</value>
public SolutionItem ReplacedItem { get; internal set; }
}
public delegate void SolutionItemModifiedEventHandler (object sender, SolutionItemModifiedEventArgs e);
public class SolutionItemModifiedEventArgs: EventArgsChain<SolutionItemModifiedEventInfo>
{
public SolutionItemModifiedEventArgs (SolutionItem item, string hint)
{
Add (new SolutionItemModifiedEventInfo (item, hint));
}
}
public class SolutionItemModifiedEventInfo: SolutionItemEventArgs
{
string hint;
public SolutionItemModifiedEventInfo (SolutionItem item, string hint): base (item)
{
this.hint = hint;
}
public string Hint {
get { return hint; }
}
}
}
|