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FoldSegmentFactory.cs « MonoDevelop.Ide.Editor « MonoDevelop.Ide « core « src « main - github.com/mono/monodevelop.git - Unnamed repository; edit this file 'description' to name the repository.
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//
// FoldSegmentFactory.cs
//
// Author:
//       Mike Krüger <mkrueger@xamarin.com>
//
// Copyright (c) 2014 Xamarin Inc. (http://xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using MonoDevelop.Core.Text;

namespace MonoDevelop.Ide.Editor
{
	public static class FoldSegmentFactory
	{
		public static IFoldSegment CreateFoldSegment (TextEditor editor, int offset, int length, bool isCollapsed = false, string collapsedText = "...", FoldingType foldingType = FoldingType.Unknown)
		{
			if (editor == null)
				throw new ArgumentNullException ("editor");
			var result =  editor.CreateFoldSegment (offset, length, isCollapsed);
			result.CollapsedText = collapsedText;
			result.FoldingType = foldingType;
			return result;
		}

		public static IFoldSegment CreateFoldSegment (TextEditor editor, ISegment segment, bool isCollapsed = false, string collapsedText = "...", FoldingType foldingType = FoldingType.Unknown)
		{
			if (editor == null)
				throw new ArgumentNullException ("editor");
			if (segment == null)
				throw new ArgumentNullException ("segment");
			return CreateFoldSegment (editor, segment.Offset, segment.Length, isCollapsed, collapsedText, foldingType);
		}

		public static IFoldSegment CreateFoldSegment (TextEditor editor, int offset, int length, string collapsedText = "...", FoldingType foldingType = FoldingType.Unknown)
		{
			if (editor == null)
				throw new ArgumentNullException ("editor");
			return CreateFoldSegment (editor, offset, length, false, collapsedText, foldingType);
		}

		public static IFoldSegment CreateFoldSegment (TextEditor editor, ISegment segment, string collapsedText = "...", FoldingType foldingType = FoldingType.Unknown)
		{
			if (editor == null)
				throw new ArgumentNullException ("editor");
			if (segment == null)
				throw new ArgumentNullException ("segment");
			return CreateFoldSegment (editor, segment.Offset, segment.Length, false, collapsedText, foldingType);
		}

		public static IFoldSegment CreateFoldSegment (TextEditor editor, int offset, int length, FoldingType foldingType = FoldingType.Unknown)
		{
			if (editor == null)
				throw new ArgumentNullException ("editor");
			return CreateFoldSegment (editor, offset, length, false, "...", foldingType);
		}

		public static IFoldSegment CreateFoldSegment (TextEditor editor, ISegment segment, FoldingType foldingType = FoldingType.Unknown)
		{
			if (editor == null)
				throw new ArgumentNullException ("editor");
			if (segment == null)
				throw new ArgumentNullException ("segment");
			return CreateFoldSegment (editor, segment.Offset, segment.Length, false, "...", foldingType);
		}

	}
}