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authorAtsushi Eno <atsushieno@veritas-vos-liberabit.com>2012-11-12 22:47:31 +0400
committerAtsushi Eno <atsushieno@veritas-vos-liberabit.com>2012-11-12 22:52:17 +0400
commitd1174f3f8979321a9182925df460e07e08157b41 (patch)
treed16fb2fc191bf68ff0e2aac600adf71aba8cad01 /Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs
parentd90a52595e24b1216c89f6cb5f245262db1810ae (diff)
partial import of ca05fdeb565e: Reactive Extensions OSS V1.0
Diffstat (limited to 'Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs')
-rw-r--r--Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs260
1 files changed, 260 insertions, 0 deletions
diff --git a/Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs b/Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs
new file mode 100644
index 0000000..79f2dfb
--- /dev/null
+++ b/Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs
@@ -0,0 +1,260 @@
+/*
+ * This file is manually generated upon every change to the corresponding .resx file, using the built-in code generator.
+ * However, we can't use auto-generated code because the output is different for .NET 4.5 for Metro and PLIB, due to
+ * changes in the reflection APIs (search for CRIPPLED_REFLECTION in this file), and because regeneration doesn't happen
+ * as part of build, but rather at design time in Visual Studio. While we likely could tweak MSBuild to force regeneration
+ * using the right version of ResGen.exe, this approach turned out to be the easiest for the time being.
+ *
+ * Upon adding entries to the ResX file, regenerate this file, put this comment back, and make sure to add the #if checks
+ * for conditional use of the right flavor of reflection (using the CRIPPLED_REFLECTION defined symbol).
+ */
+
+// Required for the use of the GetTypeInfo extension method.
+#if CRIPPLED_REFLECTION
+using System.Reflection;
+#endif
+
+// GENERATED CODE starts here
+
+namespace System.Reactive
+{
+ using System;
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Strings_Linq
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Strings_Linq()
+ {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if (object.ReferenceEquals(resourceMan, null))
+ {
+#if CRIPPLED_REFLECTION
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Strings_Linq", typeof(Strings_Linq).GetTypeInfo().Assembly);
+#else
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Strings_Linq", typeof(Strings_Linq).Assembly);
+#endif
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Could not find event &apos;{0}&apos; on object of type &apos;{1}&apos;..
+ /// </summary>
+ internal static string COULD_NOT_FIND_INSTANCE_EVENT
+ {
+ get
+ {
+ return ResourceManager.GetString("COULD_NOT_FIND_INSTANCE_EVENT", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Could not find event &apos;{0}&apos; on type &apos;{1}&apos;..
+ /// </summary>
+ internal static string COULD_NOT_FIND_STATIC_EVENT
+ {
+ get
+ {
+ return ResourceManager.GetString("COULD_NOT_FIND_STATIC_EVENT", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Add method should take 1 parameter..
+ /// </summary>
+ internal static string EVENT_ADD_METHOD_SHOULD_TAKE_ONE_PARAMETER
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_ADD_METHOD_SHOULD_TAKE_ONE_PARAMETER", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to The second parameter of the event delegate must be assignable to &apos;{0}&apos;..
+ /// </summary>
+ internal static string EVENT_ARGS_NOT_ASSIGNABLE
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_ARGS_NOT_ASSIGNABLE", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Event is missing the add method..
+ /// </summary>
+ internal static string EVENT_MISSING_ADD_METHOD
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_MISSING_ADD_METHOD", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Event is missing the remove method..
+ /// </summary>
+ internal static string EVENT_MISSING_REMOVE_METHOD
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_MISSING_REMOVE_METHOD", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to The event delegate must have a void return type..
+ /// </summary>
+ internal static string EVENT_MUST_RETURN_VOID
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_MUST_RETURN_VOID", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to The event delegate must have exactly two parameters..
+ /// </summary>
+ internal static string EVENT_PATTERN_REQUIRES_TWO_PARAMETERS
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_PATTERN_REQUIRES_TWO_PARAMETERS", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Remove method should take 1 parameter..
+ /// </summary>
+ internal static string EVENT_REMOVE_METHOD_SHOULD_TAKE_ONE_PARAMETER
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_REMOVE_METHOD_SHOULD_TAKE_ONE_PARAMETER", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to The first parameter of the event delegate must be assignable to &apos;{0}&apos;..
+ /// </summary>
+ internal static string EVENT_SENDER_NOT_ASSIGNABLE
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_SENDER_NOT_ASSIGNABLE", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Remove method of a WinRT event should take an EventRegistrationToken..
+ /// </summary>
+ internal static string EVENT_WINRT_REMOVE_METHOD_SHOULD_TAKE_ERT
+ {
+ get
+ {
+ return ResourceManager.GetString("EVENT_WINRT_REMOVE_METHOD_SHOULD_TAKE_ERT", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Sequence contains more than one element..
+ /// </summary>
+ internal static string MORE_THAN_ONE_ELEMENT
+ {
+ get
+ {
+ return ResourceManager.GetString("MORE_THAN_ONE_ELEMENT", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Sequence contains more than one matching element..
+ /// </summary>
+ internal static string MORE_THAN_ONE_MATCHING_ELEMENT
+ {
+ get
+ {
+ return ResourceManager.GetString("MORE_THAN_ONE_MATCHING_ELEMENT", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Sequence contains no elements..
+ /// </summary>
+ internal static string NO_ELEMENTS
+ {
+ get
+ {
+ return ResourceManager.GetString("NO_ELEMENTS", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Sequence contains no matching element..
+ /// </summary>
+ internal static string NO_MATCHING_ELEMENTS
+ {
+ get
+ {
+ return ResourceManager.GetString("NO_MATCHING_ELEMENTS", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to {0} cannot be called when the scheduler is already running. Try using Sleep instead..
+ /// </summary>
+ internal static string CANT_ADVANCE_WHILE_RUNNING
+ {
+ get
+ {
+ return ResourceManager.GetString("CANT_ADVANCE_WHILE_RUNNING", resourceCulture);
+ }
+ }
+ }
+}