diff options
author | Atsushi Eno <atsushieno@veritas-vos-liberabit.com> | 2012-11-12 22:47:31 +0400 |
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committer | Atsushi Eno <atsushieno@veritas-vos-liberabit.com> | 2012-11-12 22:52:17 +0400 |
commit | d1174f3f8979321a9182925df460e07e08157b41 (patch) | |
tree | d16fb2fc191bf68ff0e2aac600adf71aba8cad01 /Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs | |
parent | d90a52595e24b1216c89f6cb5f245262db1810ae (diff) |
partial import of ca05fdeb565e: Reactive Extensions OSS V1.0
Diffstat (limited to 'Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs')
-rw-r--r-- | Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs b/Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs new file mode 100644 index 0000000..79f2dfb --- /dev/null +++ b/Rx.NET/System.Reactive.Linq/Strings_Linq.Generated.cs @@ -0,0 +1,260 @@ +/* + * This file is manually generated upon every change to the corresponding .resx file, using the built-in code generator. + * However, we can't use auto-generated code because the output is different for .NET 4.5 for Metro and PLIB, due to + * changes in the reflection APIs (search for CRIPPLED_REFLECTION in this file), and because regeneration doesn't happen + * as part of build, but rather at design time in Visual Studio. While we likely could tweak MSBuild to force regeneration + * using the right version of ResGen.exe, this approach turned out to be the easiest for the time being. + * + * Upon adding entries to the ResX file, regenerate this file, put this comment back, and make sure to add the #if checks + * for conditional use of the right flavor of reflection (using the CRIPPLED_REFLECTION defined symbol). + */ + +// Required for the use of the GetTypeInfo extension method. +#if CRIPPLED_REFLECTION +using System.Reflection; +#endif + +// GENERATED CODE starts here + +namespace System.Reactive +{ + using System; + + + /// <summary> + /// A strongly-typed resource class, for looking up localized strings, etc. + /// </summary> + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Strings_Linq + { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Strings_Linq() + { + } + + /// <summary> + /// Returns the cached ResourceManager instance used by this class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager + { + get + { + if (object.ReferenceEquals(resourceMan, null)) + { +#if CRIPPLED_REFLECTION + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Strings_Linq", typeof(Strings_Linq).GetTypeInfo().Assembly); +#else + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Strings_Linq", typeof(Strings_Linq).Assembly); +#endif + resourceMan = temp; + } + return resourceMan; + } + } + + /// <summary> + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture + { + get + { + return resourceCulture; + } + set + { + resourceCulture = value; + } + } + + /// <summary> + /// Looks up a localized string similar to Could not find event '{0}' on object of type '{1}'.. + /// </summary> + internal static string COULD_NOT_FIND_INSTANCE_EVENT + { + get + { + return ResourceManager.GetString("COULD_NOT_FIND_INSTANCE_EVENT", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Could not find event '{0}' on type '{1}'.. + /// </summary> + internal static string COULD_NOT_FIND_STATIC_EVENT + { + get + { + return ResourceManager.GetString("COULD_NOT_FIND_STATIC_EVENT", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Add method should take 1 parameter.. + /// </summary> + internal static string EVENT_ADD_METHOD_SHOULD_TAKE_ONE_PARAMETER + { + get + { + return ResourceManager.GetString("EVENT_ADD_METHOD_SHOULD_TAKE_ONE_PARAMETER", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to The second parameter of the event delegate must be assignable to '{0}'.. + /// </summary> + internal static string EVENT_ARGS_NOT_ASSIGNABLE + { + get + { + return ResourceManager.GetString("EVENT_ARGS_NOT_ASSIGNABLE", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Event is missing the add method.. + /// </summary> + internal static string EVENT_MISSING_ADD_METHOD + { + get + { + return ResourceManager.GetString("EVENT_MISSING_ADD_METHOD", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Event is missing the remove method.. + /// </summary> + internal static string EVENT_MISSING_REMOVE_METHOD + { + get + { + return ResourceManager.GetString("EVENT_MISSING_REMOVE_METHOD", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to The event delegate must have a void return type.. + /// </summary> + internal static string EVENT_MUST_RETURN_VOID + { + get + { + return ResourceManager.GetString("EVENT_MUST_RETURN_VOID", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to The event delegate must have exactly two parameters.. + /// </summary> + internal static string EVENT_PATTERN_REQUIRES_TWO_PARAMETERS + { + get + { + return ResourceManager.GetString("EVENT_PATTERN_REQUIRES_TWO_PARAMETERS", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Remove method should take 1 parameter.. + /// </summary> + internal static string EVENT_REMOVE_METHOD_SHOULD_TAKE_ONE_PARAMETER + { + get + { + return ResourceManager.GetString("EVENT_REMOVE_METHOD_SHOULD_TAKE_ONE_PARAMETER", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to The first parameter of the event delegate must be assignable to '{0}'.. + /// </summary> + internal static string EVENT_SENDER_NOT_ASSIGNABLE + { + get + { + return ResourceManager.GetString("EVENT_SENDER_NOT_ASSIGNABLE", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Remove method of a WinRT event should take an EventRegistrationToken.. + /// </summary> + internal static string EVENT_WINRT_REMOVE_METHOD_SHOULD_TAKE_ERT + { + get + { + return ResourceManager.GetString("EVENT_WINRT_REMOVE_METHOD_SHOULD_TAKE_ERT", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Sequence contains more than one element.. + /// </summary> + internal static string MORE_THAN_ONE_ELEMENT + { + get + { + return ResourceManager.GetString("MORE_THAN_ONE_ELEMENT", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Sequence contains more than one matching element.. + /// </summary> + internal static string MORE_THAN_ONE_MATCHING_ELEMENT + { + get + { + return ResourceManager.GetString("MORE_THAN_ONE_MATCHING_ELEMENT", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Sequence contains no elements.. + /// </summary> + internal static string NO_ELEMENTS + { + get + { + return ResourceManager.GetString("NO_ELEMENTS", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to Sequence contains no matching element.. + /// </summary> + internal static string NO_MATCHING_ELEMENTS + { + get + { + return ResourceManager.GetString("NO_MATCHING_ELEMENTS", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to {0} cannot be called when the scheduler is already running. Try using Sleep instead.. + /// </summary> + internal static string CANT_ADVANCE_WHILE_RUNNING + { + get + { + return ResourceManager.GetString("CANT_ADVANCE_WHILE_RUNNING", resourceCulture); + } + } + } +} |