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authorAtsushi Eno <atsushieno@veritas-vos-liberabit.com>2013-01-22 12:25:22 +0400
committerAtsushi Eno <atsushieno@veritas-vos-liberabit.com>2013-01-22 12:25:22 +0400
commitcde9fc6a8fe569203cb991121a35c2a9c7f4c420 (patch)
tree8633a637be4973b221d9c7e9378af5e0a08b5670 /Rx/NET/Source/System.Reactive.Core/Strings_Core.resx
parent8911e1d3f169a0e378b4e237926269d9218c8fd3 (diff)
import 2b5dbddd740b, new directory structure in the original rx.
Diffstat (limited to 'Rx/NET/Source/System.Reactive.Core/Strings_Core.resx')
-rw-r--r--Rx/NET/Source/System.Reactive.Core/Strings_Core.resx145
1 files changed, 145 insertions, 0 deletions
diff --git a/Rx/NET/Source/System.Reactive.Core/Strings_Core.resx b/Rx/NET/Source/System.Reactive.Core/Strings_Core.resx
new file mode 100644
index 0000000..253ca99
--- /dev/null
+++ b/Rx/NET/Source/System.Reactive.Core/Strings_Core.resx
@@ -0,0 +1,145 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="CANT_OBTAIN_SCHEDULER" xml:space="preserve">
+ <value>Using the Scheduler.{0} property is no longer supported due to refactoring of the API surface and elimination of platform-specific dependencies. Please include System.Reactive.PlatformServices for your target platform and use the {0}Scheduler type instead. If you're building a Windows Store app, notice some schedulers are no longer supported. Consider using Scheduler.Default instead.</value>
+ </data>
+ <data name="COMPLETED_NO_VALUE" xml:space="preserve">
+ <value>OnCompleted notification doesn't have a value.</value>
+ </data>
+ <data name="DISPOSABLE_ALREADY_ASSIGNED" xml:space="preserve">
+ <value>Disposable has already been assigned.</value>
+ </data>
+ <data name="FAILED_CLOCK_MONITORING" xml:space="preserve">
+ <value>Failed to start monitoring system clock changes.</value>
+ </data>
+ <data name="HEAP_EMPTY" xml:space="preserve">
+ <value>Heap is empty.</value>
+ </data>
+ <data name="OBSERVER_TERMINATED" xml:space="preserve">
+ <value>Observer has already terminated.</value>
+ </data>
+ <data name="REENTRANCY_DETECTED" xml:space="preserve">
+ <value>Reentrancy has been detected.</value>
+ </data>
+ <data name="SCHEDULER_OPERATION_ALREADY_AWAITED" xml:space="preserve">
+ <value>This scheduler operation has already been awaited.</value>
+ <comment>Only on .NET 4.5 and above.</comment>
+ </data>
+</root> \ No newline at end of file