diff options
Diffstat (limited to 'Rx.NET/Import.targets')
-rw-r--r-- | Rx.NET/Import.targets | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/Rx.NET/Import.targets b/Rx.NET/Import.targets deleted file mode 100644 index b5f5c1e..0000000 --- a/Rx.NET/Import.targets +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <!-- Non-Portable Library build --> - <Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v11.0\Microsoft.Windows.UI.Xaml.CSharp.targets" Condition=" '$(TargetFrameworkIdentifier)' == '.NETCore' " /> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" Condition=" '$(TargetFrameworkIdentifier)' != '.NETPortable' And ('$(BuildPlatform)' == 'DESKTOPCLR' Or '$(BuildPlatform)' == 'XNA') " /> - <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" Condition=" '$(TargetFrameworkIdentifier)' != '.NETPortable' And '$(BuildPlatform)' == 'SILVERLIGHT' AND !('$(BuildFlavor)' == 'SILVERLIGHTM7') " /> - <Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.$(TargetFrameworkProfile).Overrides.targets" Condition=" '$(TargetFrameworkIdentifier)' != '.NETPortable' And '$(BuildFlavor)' == 'SILVERLIGHTM7' " /> - <Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.CSharp.targets" Condition=" '$(TargetFrameworkIdentifier)' != '.NETPortable' And '$(BuildFlavor)' == 'SILVERLIGHTM7' " /> - <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" Condition=" '$(TargetFrameworkIdentifier)' != '.NETPortable' And '$(BuildFlavor)' == 'WINDOWS_PHONE8' "/> - <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" Condition=" '$(TargetFrameworkIdentifier)' != '.NETPortable' And '$(BuildFlavor)' == 'WINDOWS_PHONE8' "/> - <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" Condition=" '$(TargetFrameworkIdentifier)' != '.NETPortable' And '$(BuildPlatform)' == 'XNA' "/> - <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Compact\Microsoft.CompactFramework.CSharp.targets" Condition=" '$(BuildPlatform)' == 'NETCF' " /> - <Import Project="$(MSBuildExtensionsPath)\Microsoft\Xbox 360 ADK\Microsoft.Xbox360.Adk.App.targets" Condition=" '$(BuildPlatform)' == 'XBOX' " /> - - <!-- Portable Library Build --> - <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" Condition=" '$(TargetFrameworkIdentifier)' == '.NETPortable' " /> - - <Target Name="AfterBuild"> - <WriteLinesToFile Condition=" '$(ProductSignAssembly)' == 'true' AND '$(SignedBuild)' == '1' " - File="$(OutDir)\$(TargetFileName).sign" Overwrite="true" - Lines="[$(SignKeyId)] Auto-generated file. Indicates the corresponding binary file needs to be signed." /> - - <!-- Hack for Metro; for some reason the XAML build creates intermediary folders, so we flatten the hierarchy for consumption by the setup build at a later stage --> - <CreateItem Include="$(OutDir)\*.*" Condition=" '$(TargetFrameworkIdentifier)' == '.NETCore' "> - <Output TaskParameter="Include" ItemName="BuiltFilesInOutDir" /> - </CreateItem> - <Copy SourceFiles="@(BuiltFilesInOutDir)" DestinationFolder="$(OutDir)\.." Condition=" '$(TargetFrameworkIdentifier)' == '.NETCore' " /> - </Target> -</Project> |