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Diffstat (limited to 'Rx/NET/Source/System.Reactive.Linq/Reactive/Linq/Observable/TakeUntil.cs')
-rw-r--r--Rx/NET/Source/System.Reactive.Linq/Reactive/Linq/Observable/TakeUntil.cs258
1 files changed, 258 insertions, 0 deletions
diff --git a/Rx/NET/Source/System.Reactive.Linq/Reactive/Linq/Observable/TakeUntil.cs b/Rx/NET/Source/System.Reactive.Linq/Reactive/Linq/Observable/TakeUntil.cs
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+++ b/Rx/NET/Source/System.Reactive.Linq/Reactive/Linq/Observable/TakeUntil.cs
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+// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
+
+#if !NO_PERF
+using System;
+using System.Reactive.Concurrency;
+using System.Reactive.Disposables;
+using System.Threading;
+
+namespace System.Reactive.Linq.Observαble
+{
+ class TakeUntil<TSource, TOther> : Producer<TSource>
+ {
+ private readonly IObservable<TSource> _source;
+ private readonly IObservable<TOther> _other;
+
+ public TakeUntil(IObservable<TSource> source, IObservable<TOther> other)
+ {
+ _source = source;
+ _other = other;
+ }
+
+ protected override IDisposable Run(IObserver<TSource> observer, IDisposable cancel, Action<IDisposable> setSink)
+ {
+ var sink = new _(this, observer, cancel);
+ setSink(sink);
+ return sink.Run();
+ }
+
+ class _ : Sink<TSource>
+ {
+ private readonly TakeUntil<TSource, TOther> _parent;
+
+ public _(TakeUntil<TSource, TOther> parent, IObserver<TSource> observer, IDisposable cancel)
+ : base(observer, cancel)
+ {
+ _parent = parent;
+ }
+
+ public IDisposable Run()
+ {
+ var sourceObserver = new T(this);
+ var otherObserver = new O(this, sourceObserver);
+
+ // COMPAT - Order of Subscribe calls per v1.0.10621
+ var otherSubscription = _parent._other.SubscribeSafe(otherObserver);
+ otherObserver.Disposable = otherSubscription;
+
+ var sourceSubscription = _parent._source.SubscribeSafe(sourceObserver);
+
+ return new CompositeDisposable(
+ otherSubscription,
+ sourceSubscription
+ );
+ }
+
+ /*
+ * We tried a more fine-grained synchronization scheme to make TakeUntil more efficient, but
+ * this requires several CAS instructions, which quickly add up to being non-beneficial.
+ *
+ * Notice an approach where the "other" channel performs an Interlocked.Exchange operation on
+ * the _parent._observer field to substitute it with a NopObserver<TSource> doesn't work,
+ * because the "other" channel still need to send an OnCompleted message, which could happen
+ * concurrently with another message when the "source" channel has already read from the
+ * _parent._observer field between making the On* call.
+ *
+ * Fixing this issue requires an ownership transfer mechanism for channels to get exclusive
+ * access to the outgoing observer while dispatching a message. Doing this more fine-grained
+ * than using locks turns out to be tricky and doesn't reduce cost.
+ */
+ class T : IObserver<TSource>
+ {
+ private readonly _ _parent;
+ public volatile bool _open;
+
+ public T(_ parent)
+ {
+ _parent = parent;
+ _open = false;
+ }
+
+ public void OnNext(TSource value)
+ {
+ if (_open)
+ {
+ _parent._observer.OnNext(value);
+ }
+ else
+ {
+ lock (_parent)
+ {
+ _parent._observer.OnNext(value);
+ }
+ }
+ }
+
+ public void OnError(Exception error)
+ {
+ lock (_parent)
+ {
+ _parent._observer.OnError(error);
+ _parent.Dispose();
+ }
+ }
+
+ public void OnCompleted()
+ {
+ lock (_parent)
+ {
+ _parent._observer.OnCompleted();
+ _parent.Dispose();
+ }
+ }
+ }
+
+ class O : IObserver<TOther>
+ {
+ private readonly _ _parent;
+ private readonly T _sourceObserver;
+ private readonly SingleAssignmentDisposable _subscription;
+
+ public O(_ parent, T sourceObserver)
+ {
+ _parent = parent;
+ _sourceObserver = sourceObserver;
+ _subscription = new SingleAssignmentDisposable();
+ }
+
+ public IDisposable Disposable
+ {
+ set { _subscription.Disposable = value; }
+ }
+
+ public void OnNext(TOther value)
+ {
+ lock (_parent)
+ {
+ _parent._observer.OnCompleted();
+ _parent.Dispose();
+ }
+ }
+
+ public void OnError(Exception error)
+ {
+ lock (_parent)
+ {
+ _parent._observer.OnError(error);
+ _parent.Dispose();
+ }
+ }
+
+ public void OnCompleted()
+ {
+ lock (_parent)
+ {
+ _sourceObserver._open = true;
+ _subscription.Dispose();
+ }
+ }
+ }
+ }
+ }
+
+ class TakeUntil<TSource> : Producer<TSource>
+ {
+ private readonly IObservable<TSource> _source;
+ private readonly DateTimeOffset _endTime;
+ internal readonly IScheduler _scheduler;
+
+ public TakeUntil(IObservable<TSource> source, DateTimeOffset endTime, IScheduler scheduler)
+ {
+ _source = source;
+ _endTime = endTime;
+ _scheduler = scheduler;
+ }
+
+ public IObservable<TSource> Ω(DateTimeOffset endTime)
+ {
+ //
+ // Minimum semantics:
+ //
+ // t 0--1--2--3--4--5--6--7-> t 0--1--2--3--4--5--6--7->
+ //
+ // xs --o--o--o--o--o--o--| xs --o--o--o--o--o--o--|
+ // xs.TU(5AM) --o--o--o--o--o| xs.TU(3AM) --o--o--o|
+ // xs.TU(5AM).TU(3AM) --o--o--o| xs.TU(3AM).TU(5AM) --o--o--o|
+ //
+ if (_endTime <= endTime)
+ return this;
+ else
+ return new TakeUntil<TSource>(_source, endTime, _scheduler);
+ }
+
+ protected override IDisposable Run(IObserver<TSource> observer, IDisposable cancel, Action<IDisposable> setSink)
+ {
+ var sink = new _(this, observer, cancel);
+ setSink(sink);
+ return sink.Run();
+ }
+
+ class _ : Sink<TSource>, IObserver<TSource>
+ {
+ private readonly TakeUntil<TSource> _parent;
+
+ public _(TakeUntil<TSource> parent, IObserver<TSource> observer, IDisposable cancel)
+ : base(observer, cancel)
+ {
+ _parent = parent;
+ }
+
+ private object _gate;
+
+ public IDisposable Run()
+ {
+ _gate = new object();
+
+ var t = _parent._scheduler.Schedule(_parent._endTime, Tick);
+ var d = _parent._source.SubscribeSafe(this);
+ return new CompositeDisposable(t, d);
+ }
+
+ private void Tick()
+ {
+ lock (_gate)
+ {
+ base._observer.OnCompleted();
+ base.Dispose();
+ }
+ }
+
+ public void OnNext(TSource value)
+ {
+ lock (_gate)
+ {
+ base._observer.OnNext(value);
+ }
+ }
+
+ public void OnError(Exception error)
+ {
+ lock (_gate)
+ {
+ base._observer.OnError(error);
+ base.Dispose();
+ }
+ }
+
+ public void OnCompleted()
+ {
+ lock (_gate)
+ {
+ base._observer.OnCompleted();
+ base.Dispose();
+ }
+ }
+ }
+ }
+}
+#endif \ No newline at end of file