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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System.Reactive.Disposables;
namespace System.Reactive.Concurrency
{
/// <summary>
/// Scheduler with support for starting long-running tasks.
/// This type of scheduler can be used to run loops more efficiently instead of using recursive scheduling.
/// </summary>
public interface ISchedulerLongRunning
{
/// <summary>
/// Schedules a long-running piece of work.
/// </summary>
/// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
/// <param name="state">State passed to the action to be executed.</param>
/// <param name="action">Action to be executed.</param>
/// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
/// <remarks>
/// <para><b>Notes to implementers</b></para>
/// The returned disposable object should not prevent the work from starting, but only set the cancellation flag passed to the specified action.
/// </remarks>
IDisposable ScheduleLongRunning<TState>(TState state, Action<TState, ICancelable> action);
}
}
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