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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System;
namespace System.Reactive.Concurrency
{
/// <summary>
/// Abstraction for a stopwatch to compute time relative to a starting point.
/// </summary>
public interface IStopwatch
{
/// <summary>
/// Gets the time elapsed since the stopwatch object was obtained.
/// </summary>
TimeSpan Elapsed { get; }
}
}
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