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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
namespace System.Reactive
{
#if NO_PERF
class BinaryObserver<TLeft, TRight> : IObserver<Either<Notification<TLeft>, Notification<TRight>>>
{
public BinaryObserver(IObserver<TLeft> leftObserver, IObserver<TRight> rightObserver)
{
LeftObserver = leftObserver;
RightObserver = rightObserver;
}
public BinaryObserver(Action<Notification<TLeft>> left, Action<Notification<TRight>> right)
: this(left.ToObserver(), right.ToObserver())
{
}
public IObserver<TLeft> LeftObserver { get; private set; }
public IObserver<TRight> RightObserver { get; private set; }
void IObserver<Either<Notification<TLeft>, Notification<TRight>>>.OnNext(Either<Notification<TLeft>, Notification<TRight>> value)
{
value.Switch(left => left.Accept(LeftObserver), right => right.Accept(RightObserver));
}
void IObserver<Either<Notification<TLeft>, Notification<TRight>>>.OnError(Exception exception)
{
}
void IObserver<Either<Notification<TLeft>, Notification<TRight>>>.OnCompleted()
{
}
}
#endif
}
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