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using System;
using System.Reflection;
using System.Resources;
using System.Runtime.InteropServices;
using System.Security;
[assembly: AssemblyTitle("System.Reactive.Debugger")]
// Notice: same description as in the .nuspec files; see Source/Rx/Setup/NuGet
[assembly: AssemblyDescription("Reactive Extensions Debugger Library containing runtime hooks for query operators to allow debugging and tracing.")]
#if DEBUG
[assembly: AssemblyConfiguration("Debug")]
#else
[assembly: AssemblyConfiguration("Retail")]
#endif
[assembly: AssemblyCompany("Microsoft Open Technologies, Inc.")]
[assembly: AssemblyProduct("Reactive Extensions")]
[assembly: AssemblyCopyright("\x00a9 Microsoft Open Technologies, Inc. All rights reserved.")]
[assembly: NeutralResourcesLanguage("en-US")]
#if !PLIB
[assembly: ComVisible(false)]
#endif
[assembly: CLSCompliant(true)]
#if HAS_APTCA && NO_CODECOVERAGE
[assembly: AllowPartiallyTrustedCallers]
#endif
#if XBOX_LAKEVIEW
[assembly: SecurityTransparent]
#endif
//
// Note: Assembly (file) version numbers get inserted by the build system on the fly. Inspect the Team Build workflows
// and the custom activity in Build/Source/Activities/AppendVersionInfo.cs for more information.
//
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