1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
|
//
// KeyboardUtil.cs
//
// Author:
// Vsevolod Kukol <sevo@sevo.org>
//
// Copyright (c) 2014 Vsevolod Kukol
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using AppKit;
namespace Xwt.Mac
{
public static class KeyboardUtil
{
public static KeyEventArgs ToXwtKeyEventArgs (this NSEvent keyEvent)
{
NSEventModifierMask mask;
Key key = GetXwtKey(keyEvent, out mask);
ModifierKeys mod = mask.ToXwtValue ();
return new KeyEventArgs (key, keyEvent.KeyCode, mod, keyEvent.IsARepeat, (long)TimeSpan.FromSeconds (keyEvent.Timestamp).TotalMilliseconds, keyEvent.Characters, keyEvent.CharactersIgnoringModifiers, keyEvent);
}
static Key RemoveShift(Key key, ref NSEventModifierMask mask)
{
mask &= ~NSEventModifierMask.ShiftKeyMask;
return key;
}
static Key GetXwtKey (NSEvent keyEvent, out NSEventModifierMask modMask)
{
modMask = keyEvent.ModifierFlags;
// special keys
switch (keyEvent.KeyCode) {
case 65: return Key.NumPadDecimal; // kVK_ANSI_KeypadDecimal = 0x41
case 67: return Key.NumPadMultiply; // kVK_ANSI_KeypadMultiply = 0x43
case 69: return Key.NumPadAdd; // kVK_ANSI_KeypadPlus = 0x45
case 71: return Key.NumLock; // kVK_ANSI_KeypadClear = 0x47
case 75: return Key.NumPadDivide; // kVK_ANSI_KeypadDivide = 0x4B
case 76: return Key.NumPadEnter; // kVK_ANSI_KeypadEnter = 0x4C
case 78: return Key.NumPadSubtract; // kVK_ANSI_KeypadMinus = 0x4E
case 81: return Key.NumPadEnter; // kVK_ANSI_KeypadEquals = 0x51
case 82: return Key.NumPad0; // kVK_ANSI_Keypad0 = 0x52
case 83: return Key.NumPad1; // kVK_ANSI_Keypad1 = 0x53
case 84: return Key.NumPad2; // kVK_ANSI_Keypad2 = 0x54
case 85: return Key.NumPad3; // kVK_ANSI_Keypad3 = 0x55
case 86: return Key.NumPad4; // kVK_ANSI_Keypad4 = 0x56
case 87: return Key.NumPad5; // kVK_ANSI_Keypad5 = 0x57
case 88: return Key.NumPad6; // kVK_ANSI_Keypad6 = 0x58
case 89: return Key.NumPad7; // kVK_ANSI_Keypad7 = 0x59
case 91: return Key.NumPad8; // kVK_ANSI_Keypad8 = 0x5B
case 92: return Key.NumPad9; // kVK_ANSI_Keypad9 = 0x5C
case 36: return Key.Return; // kVK_Return = 0x24
case 48: return Key.Tab; // kVK_Tab = 0x30
case 49: return Key.Space; // kVK_Space = 0x31
case 51: return Key.BackSpace; // kVK_Delete = 0x33
case 53: return Key.Escape; // kVK_Escape = 0x35
case 55: return Key.MetaLeft; // kVK_Command = 0x37
case 56: return Key.ShiftLeft; // kVK_Shift = 0x38
case 57: return Key.CapsLock; // kVK_CapsLock = 0x39
case 58: return Key.AltLeft; // kVK_Option = 0x3A
case 59: return Key.ControlLeft; // kVK_Control = 0x3B
case 60: return Key.ShiftRight; // kVK_RightShift = 0x3C
case 61: return Key.AltRight; // kVK_RightOption = 0x3D
case 62: return Key.ControlRight; // kVK_RightControl = 0x3E
case 0x3F: return Key.function; // kVK_Function = 0x3F
case 0x40: return Key.F17; // kVK_F17 = 0x40
case 0x48: return Key.AudioRaiseVolume; // kVK_VolumeUp = 0x48
case 0x49: return Key.AudioLowerVolume; // kVK_VolumeDown = 0x49
case 0x4A: return Key.AudioMute; // kVK_Mute = 0x4A
case 0x4F: return Key.F18; // kVK_F18 = 0x4F
case 0x50: return Key.F19; // kVK_F19 = 0x50
case 0x5A: return Key.F20; // kVK_F20 = 0x5A
case 96: return Key.F5; // kVK_F5 = 0x60
case 97: return Key.F6; // kVK_F6 = 0x61
case 98: return Key.F7; // kVK_F7 = 0x62
case 99: return Key.F3; // kVK_F3 = 0x63
case 100: return Key.F8; // kVK_F8 = 0x64
case 101: return Key.F9; // kVK_F9 = 0x65
case 0x67: return Key.F11; // kVK_F11 = 0x67
case 105: return Key.Print; // kVK_F13 = 0x69
case 0x6A: return Key.F16; // kVK_F16 = 0x6A
case 0x6B: return Key.F14; // kVK_F14 = 0x6B
case 109: return Key.F10; // kVK_F10 = 0x6D
case 0x6F: return Key.F12; // kVK_F12 = 0x6F
case 0x71: return Key.F15; // kVK_F15 = 0x71
case 114: return Key.Help; // kVK_Help = 0x72
case 115: return Key.Home; // kVK_Home = 0x73
case 116: return Key.PageUp; // kVK_PageUp = 0x74
case 117: return Key.Delete; // kVK_ForwardDelete = 0x75
case 118: return Key.F4; // kVK_F4 = 0x76
case 119: return Key.End; // kVK_End = 0x77
case 120: return Key.F2; // kVK_F2 = 0x78
case 121: return Key.PageDown; // kVK_PageDown = 0x79
case 122: return Key.F1; // kVK_F1 = 0x7A
case 123: return Key.Left; // kVK_LeftArrow = 0x7B
case 124: return Key.Right; // kVK_RightArrow = 0x7C
case 125: return Key.Down; // kVK_DownArrow = 0x7D
case 126: return Key.Up; // kVK_UpArrow = 0x7E
}
// character keys: use character comparison, since KeyCode is always US
// and does not honor inernationalization like WPF or GTK
// How non-roman keyboards seem to work in Cocoa, for example a Russian keyboard, is like so
// If you press the м key on the keyboard (which is the 'v' key on a roman/english/qwerty keyboard)
// keyEvent.Characters and keyEvent.CharactersIgnoringModifers both contain м
// If you press the cmd+м on the keyboard, keyEvent.Characters contains a 'v' and keyEvent.CharactersIgnoringModifiers
// contains the м
// This way it can map cmd+м to paste like on a roman keyboard.
var characters = string.IsNullOrWhiteSpace(keyEvent.Characters) ? keyEvent.CharactersIgnoringModifiers : keyEvent.Characters;
if (characters.Length > 0)
switch (characters[0]) {
case 'A': return Key.a;
case 'B': return Key.b;
case 'C': return Key.c;
case 'D': return Key.d;
case 'E': return Key.e;
case 'F': return Key.f;
case 'G': return Key.g;
case 'H': return Key.h;
case 'I': return Key.i;
case 'J': return Key.j;
case 'K': return Key.k;
case 'L': return Key.l;
case 'M': return Key.m;
case 'N': return Key.n;
case 'O': return Key.o;
case 'P': return Key.p;
case 'Q': return Key.q;
case 'R': return Key.r;
case 'S': return Key.s;
case 'T': return Key.t;
case 'U': return Key.u;
case 'V': return Key.v;
case 'W': return Key.w;
case 'X': return Key.x;
case 'Y': return Key.y;
case 'Z': return Key.z;
case 'a': return Key.a;
case 'b': return Key.b;
case 'c': return Key.c;
case 'd': return Key.d;
case 'e': return Key.e;
case 'f': return Key.f;
case 'g': return Key.g;
case 'h': return Key.h;
case 'i': return Key.i;
case 'j': return Key.j;
case 'k': return Key.k;
case 'l': return Key.l;
case 'm': return Key.m;
case 'n': return Key.n;
case 'o': return Key.o;
case 'p': return Key.p;
case 'q': return Key.q;
case 'r': return Key.r;
case 's': return Key.s;
case 't': return Key.t;
case 'u': return Key.u;
case 'v': return Key.v;
case 'w': return Key.w;
case 'x': return Key.x;
case 'y': return Key.y;
case 'z': return Key.z;
case '1': return Key.K1;
case '2': return Key.K2;
case '3': return Key.K3;
case '4': return Key.K4;
case '5': return Key.K5;
case '6': return Key.K6;
case '7': return Key.K7;
case '8': return Key.K8;
case '9': return Key.K9;
case '0': return Key.K0;
case '^': return RemoveShift(Key.Caret, ref modMask);
case '\'': return RemoveShift(Key.Quote, ref modMask);
case '(': return RemoveShift(Key.LeftParenthesis, ref modMask);
case ')': return RemoveShift(Key.RightParenthesis, ref modMask);
case '*': return RemoveShift(Key.Asterisk, ref modMask);
case '+': return RemoveShift(Key.Plus, ref modMask);
case ',': return RemoveShift(Key.Comma, ref modMask);
case '-': return RemoveShift(Key.Minus, ref modMask);
case '.': return RemoveShift(Key.Period, ref modMask);
case '/': return RemoveShift(Key.Slash, ref modMask);
case '\\': return RemoveShift(Key.Backslash, ref modMask);
case ':': return RemoveShift(Key.Colon, ref modMask);
case ';': return RemoveShift(Key.Semicolon, ref modMask);
case '<': return RemoveShift(Key.Less, ref modMask);
case '>': return RemoveShift(Key.Greater, ref modMask);
case '=': return RemoveShift(Key.Equal, ref modMask);
case '?': return RemoveShift(Key.Question, ref modMask);
case '@': return RemoveShift(Key.At, ref modMask);
case '_': return RemoveShift(Key.Underscore, ref modMask);
case '!': return RemoveShift(Key.Exclamation, ref modMask);
case '#': return RemoveShift(Key.Hash, ref modMask);
case '$': return RemoveShift(Key.Dollar, ref modMask);
case '%': return RemoveShift(Key.Percentage, ref modMask);
case '&': return RemoveShift(Key.Ampersand, ref modMask);
case '[': return RemoveShift(Key.LeftSquareBracket, ref modMask);
case ']': return RemoveShift(Key.RightSquareBracket, ref modMask);
case '{': return RemoveShift(Key.LeftBrace, ref modMask);
case '}': return RemoveShift(Key.RightBrace, ref modMask);
case '\"': return RemoveShift(Key.Quote, ref modMask);
case '|': return RemoveShift(Key.Pipe, ref modMask);
case '`': return RemoveShift(Key.Backtick, ref modMask);
case '~': return RemoveShift(Key.Tilde, ref modMask);
// Alt+<Key.whatever> and Alt+Shift+<Key.whatever> generate printable characters
// so if we want to use them as keyboard shortcuts, we map them back to their
// group 0 key. For Alt+Shift+<whatever> we map it to the unshifted key
case '¯': return Key.Comma;
case '≤': return Key.Comma;
case '˘': return Key.Period;
case '≥': return Key.Period;
case '¿': return Key.Slash;
case '÷': return Key.Slash;
case 'Ú': return Key.Semicolon;
case '…': return Key.Semicolon;
case 'æ': return Key.Quote;
case 'Æ': return Key.Quote;
case '»': return Key.Backslash;
case '«': return Key.Backslash;
case '“': return Key.LeftSquareBracket;
case '”': return Key.LeftSquareBracket;
case '‘': return Key.RightSquareBracket;
case '’': return Key.RightSquareBracket;
case '–': return Key.Minus;
case '—': return Key.Minus;
case '≠': return Key.Equal;
case '±': return Key.Equal;
case '¡': return Key.K1;
case '⁄': return Key.K1;
case '€': return Key.K2;
case '™': return Key.K2;
case '‹': return Key.K3;
case '¢': return Key.K4;
case '›': return Key.K4;
case '∞': return Key.K5;
case 'fi': return Key.K5;
case '§': return Key.K6;
case 'fl': return Key.K6;
case '¶': return Key.K7;
case '‡': return Key.K7;
case '•': return Key.K8;
case 'ª': return Key.K9;
case '·': return Key.K9;
case 'º': return Key.K0;
case 'å': return Key.a;
case 'Å': return Key.a;
case '∫': return Key.b;
case 'ı': return Key.b;
case 'ç': return Key.c;
case 'Ç': return Key.c;
case '∂': return Key.d;
case 'Î': return Key.d;
case '´': return Key.e;
case '‰': return Key.e;
case 'ƒ': return Key.f;
case 'Ï': return Key.f;
case '©': return Key.g;
case 'Ì': return Key.g;
case '˙': return Key.h;
case 'Ó': return Key.h;
case 'È': return Key.i;
case '∆': return Key.j;
case 'Ô': return Key.j;
case '˚': return Key.k;
case '': return Key.k;
case '¬': return Key.l;
case 'Ò': return Key.l;
case 'µ': return Key.m;
case '˜': return Key.m;
case 'ˆ': return Key.n;
case 'ø': return Key.o;
case 'Ø': return Key.o;
case 'π': return Key.p;
case '∏': return Key.p;
case 'œ': return Key.q;
case 'Œ': return Key.q;
case '®': return Key.r;
case 'Â': return Key.r;
case 'ß': return Key.s;
case 'Í': return Key.s;
case '†': return Key.t;
case 'Ê': return Key.t;
case '¨': return Key.u;
case 'Ë': return Key.u;
case '√': return Key.v;
case '◊': return Key.v;
case '∑': return Key.w;
case '„': return Key.w;
case '≈': return Key.x;
case 'Ù': return Key.x;
case '¥': return Key.y;
case 'Á': return Key.y;
case 'Ω': return Key.z;
case 'Û': return Key.z;
}
return (Key)0;
}
}
}
|