Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/moses-smt/vowpal_wabbit.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorariel faigon <ariel.git@yendor.com>2012-08-12 14:00:05 +0400
committerariel faigon <ariel.git@yendor.com>2012-08-12 14:00:05 +0400
commita4300090c4ef9f019dfb7efe2f2b25dc96b5e6aa (patch)
tree7af1c60331ee5cf3c16a41adb016c7f4a463179f /vowpalwabbit/hash.cc
parent5e1b96dad29afc27ec602ffbadac7c3405eb786c (diff)
Added murmur3 hash (compile time -DMURMUR3) support to hash.cc hash.h
Diffstat (limited to 'vowpalwabbit/hash.cc')
-rw-r--r--vowpalwabbit/hash.cc158
1 files changed, 156 insertions, 2 deletions
diff --git a/vowpalwabbit/hash.cc b/vowpalwabbit/hash.cc
index 429ea187..360137c9 100644
--- a/vowpalwabbit/hash.cc
+++ b/vowpalwabbit/hash.cc
@@ -1,7 +1,8 @@
// Tweaked for VW and contributed by Ariel Faigon.
// Original at: http://murmurhash.googlepages.com/
//
-// Based on MurmurHash2, by Austin Appleby
+// Incorporates MurmurHash2, by Austin Appleby
+// Incorporates MurmurHash3, by Austin Appleby
//
// Note - This code makes a few assumptions about how your machine behaves:
//
@@ -15,9 +16,160 @@
// 2. It will not produce the same results on little-endian and
// big-endian machines.
//
-#include <stdint.h> /* defines uint32_t etc */
+
+// Platform-specific functions and macros
+// Microsoft Visual Studio
+#if defined(_MSC_VER)
+ typedef unsigned char uint8_t;
+ typedef unsigned long uint32_t;
+ typedef unsigned __int64 uint64_t;
+// Other compilers
+#else // defined(_MSC_VER)
+# include <stdint.h> /* defines uint32_t etc */
+#endif // !defined(_MSC_VER)
+
#include <sys/types.h> /* defines size_t */
+#ifdef MURMUR3 /* compile w/ -D MURMUR3 to default to this hash */
+
+//-----------------------------------------------------------------------------
+// MurmurHash3 was written by Austin Appleby, and is placed in the public
+// domain. The author hereby disclaims copyright to this source code.
+
+// Note - The x86 and x64 versions do _not_ produce the same results, as the
+// algorithms are optimized for their respective platforms. You can still
+// compile and run any of them on any platform, but your performance with the
+// non-native version will be less than optimal.
+
+//-----------------------------------------------------------------------------
+// Platform-specific functions and macros
+
+// Microsoft Visual Studio
+
+#if defined(_MSC_VER)
+
+#define FORCE_INLINE __forceinline
+
+#include <stdlib.h>
+
+#define ROTL32(x,y) _rotl(x,y)
+#define ROTL64(x,y) _rotl64(x,y)
+
+#define BIG_CONSTANT(x) (x)
+
+// Other compilers
+
+#else // defined(_MSC_VER)
+
+#define FORCE_INLINE __attribute__((always_inline))
+
+inline uint32_t rotl32 ( uint32_t x, int8_t r )
+{
+ return (x << r) | (x >> (32 - r));
+}
+
+inline uint64_t rotl64 ( uint64_t x, int8_t r )
+{
+ return (x << r) | (x >> (64 - r));
+}
+
+#define ROTL32(x,y) rotl32(x,y)
+#define ROTL64(x,y) rotl64(x,y)
+
+#define BIG_CONSTANT(x) (x##LLU)
+
+#endif // !defined(_MSC_VER)
+
+//-----------------------------------------------------------------------------
+// Block read - if your platform needs to do endian-swapping or can only
+// handle aligned reads, do the conversion here
+
+FORCE_INLINE uint32_t getblock ( const uint32_t * p, int i )
+{
+ return p[i];
+}
+
+FORCE_INLINE uint64_t getblock ( const uint64_t * p, int i )
+{
+ return p[i];
+}
+
+//-----------------------------------------------------------------------------
+// Finalization mix - force all bits of a hash block to avalanche
+
+FORCE_INLINE uint32_t fmix ( uint32_t h )
+{
+ h ^= h >> 16;
+ h *= 0x85ebca6b;
+ h ^= h >> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >> 16;
+
+ return h;
+}
+
+//
+// ariel: changed the interface to match vw
+// removed all the functions we don't need (leave only the 32-bit hash)
+// renamed MurmurHash3_x86_32 -> uniform_hash
+//
+uint32_t uniform_hash (const void * key, size_t len, uint32_t seed)
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = len / 4;
+
+ uint32_t h1 = seed;
+
+ const uint32_t c1 = 0xcc9e2d51;
+ const uint32_t c2 = 0x1b873593;
+
+ //----------
+ // body
+
+ const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
+
+ for(int i = -nblocks; i; i++)
+ {
+ uint32_t k1 = getblock(blocks,i);
+
+ k1 *= c1;
+ k1 = ROTL32(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = ROTL32(h1,13);
+ h1 = h1*5+0xe6546b64;
+ }
+
+ //----------
+ // tail
+
+ const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
+
+ uint32_t k1 = 0;
+
+ switch(len & 3)
+ {
+ case 3: k1 ^= tail[2] << 16;
+ case 2: k1 ^= tail[1] << 8;
+ case 1: k1 ^= tail[0];
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= len;
+
+ h1 = fmix(h1);
+
+ return h1;
+}
+
+//-----------------------------------------------------------------------------
+
+#else
+
#define MIX(h,k,m) { k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; }
uint32_t uniform_hash( const void *key, size_t len, uint32_t seed)
@@ -67,3 +219,5 @@ uint32_t uniform_hash( const void *key, size_t len, uint32_t seed)
return h;
}
+#endif /* MURMUR2 or MURMUR3 */
+